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asset-browser-poselib
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rigify
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rigs
Age
Commit message (
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Author
2021-01-18
Rigify: fix incorrect locks on the neck bend control.
Alexander Gavrilov
2021-01-04
Rigify: move drivers together with constraints and code improvement.
Alexander Gavrilov
2020-12-21
Rigify: generate UI script for custom properties from metarig.
Alexander Gavrilov
2020-12-08
Rigify: add the jaw and teeth widgets to the registered list.
Alexander Gavrilov
2020-12-08
Rigify: move constraints to control and deform bones in super_copy.
Alexander Gavrilov
2020-12-08
Rigify: support choosing widgets out of a list in super_copy and pivot.
Alexander Gavrilov
2020-12-07
Rigify: keep custom widgets already assigned in metarig.
Alexander Gavrilov
2020-12-05
Rigify: a number of small fixes.
Alexander Gavrilov
2020-12-01
Rigify: add an option to generate controls for each of the palm bones.
Alexander Gavrilov
2020-11-25
Rigify: Fix T80764: handling of bones with ORG prefix in raw_copy.
Alexander Gavrilov
2020-11-25
Rigify: support including Inherit Scale and constraints in metarig.
Alexander Gavrilov
2020-11-24
Rigify: Fix T78463: better support unguligrade animals (horse) setup.
Demeter Dzadik
2020-11-17
Rigify: replace the Damped Track + Stretch To idiom with the Swing mode.
Alexander Gavrilov
2020-11-10
Rigify: fix raw_copy not being able to find bones produced by legacy rigs.
Alexander Gavrilov
2020-09-07
Rigify: Code Cleanup: Use ControlLayersOption class
Demeter Dzadik
2020-09-04
Rigify: Code Cleanup: Remove redundant def & file
Demeter Dzadik
2020-06-29
Rigify: small fixes.
Alexander Gavrilov
2020-06-29
Fix T78193 (Rigify): use bone history tracking to find derived DEF bones.
Alexander Gavrilov
2020-06-25
Rigify: Clean up imports
Demeter Dzadik
2020-06-10
Fix T74483: Rigify Meta-Human Neck Bone stretching.
Demeter Dzadik
2020-04-16
Fix T75285 (Rigify): allow single bone spines.super_head rigs.
Alexander Gavrilov
2020-03-07
Rigify: fix logical error from 3ef6ed4773e8
Damien Picard
2020-03-05
Fix incorrect identity comparison and logical error with 'or'
Campbell Barton
2019-12-22
Rigify: replace Rename To Deform with a new basic.raw_copy rig.
Alexander Gavrilov
2019-12-16
Rigify: add optional primitive IK in limbs.super_finger.
Alexander Gavrilov
2019-11-06
Merge branch 'blender-v2.81-release'
Alexander Gavrilov
2019-11-06
Rigify: fix a 2.80 API update bug in experimental.super_chain.
Alexander Gavrilov
2019-11-04
Rigify: rename the '_ik_palm' control to '_ik_wrist' for clarity.
Alexander Gavrilov
2019-11-04
Rigify: remove twist from the first tweak of a limb.
Alexander Gavrilov
2019-11-04
Rigify: add super_copy options to replace parent and constraint targets.
Alexander Gavrilov
2019-11-02
Rigify: support switchable parents in the basic.pivot rig.
Alexander Gavrilov
2019-11-02
Rigify: implement an optional IK palm pivot control in the arm rig.
Alexander Gavrilov
2019-11-02
Rigify: switch the human metarig from simple_tentacle to super_finger.
Alexander Gavrilov
2019-10-25
Fix T71083: wrong foot widget position with custom pivot enabled.
Alexander Gavrilov
2019-10-23
Rigify: copy rigs can now rename the bone to DEF instead of copying.
Alexander Gavrilov
2019-10-23
Rigify: support tags in SwitchParentBuilder for default selection.
Alexander Gavrilov
2019-10-23
Rigify: make the generic FK to IK snap operator even more generic.
Alexander Gavrilov
2019-10-22
Rigify: clear custom pivots in IK->FK snap and use in widget placement.
Alexander Gavrilov
2019-10-16
Rigify: support foot IK control bone pivoting around the ankle.
Alexander Gavrilov
2019-10-16
Rigify: improve the layer selection UI layout for narrow properties panel.
Alexander Gavrilov
2019-10-16
Rigify: implement optional custom pivot controls.
Alexander Gavrilov
2019-10-15
Merge branch 'blender-v2.81-release'
Alexander Gavrilov
2019-10-15
Rigify: implement FK controls for basic_spine with an option to disable.
Alexander Gavrilov
2019-10-15
Rigify: fix incorrect layer assignment for tweak bones in the cat metarig.
Alexander Gavrilov
2019-10-01
Rigify: add more parent switching and 2.81 inherit scale features.
Alexander Gavrilov
2019-09-29
Rigify: implement a deformed circle widget for main spine controls.
Alexander Gavrilov
2019-09-29
Rigify: implement priorities to add toes to the FK bone group.
Alexander Gavrilov
2019-09-29
Rigify: implement a new reload process to support Reload Scripts properly.
Alexander Gavrilov
2019-09-15
Rigify: convert the palm rig and support controls for both sides.
Alexander Gavrilov
2019-09-15
Rigify: replace deprecated use_inherit_scale and use_offset properties.
Alexander Gavrilov
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