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rigify
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rigs
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Commit message (
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Author
2018-08-10
rigify: update for Blender 2.8
Ines Almeida
2017-12-05
fix T53356: update bbone_in bbone_out props to bbone_easein bbone_easeout
Lucio Rossi
2017-12-05
fix T53355: missing Rot2Pole switch operator when Rigify is disabled
Lucio Rossi
2017-10-25
T53019 fix paw toe bones following foot ctrl when IK_Stretch=0
Lucio Rossi
2017-07-25
Rigify 0.5: cleanup trailing spaces in super_face.py
Lucio Rossi
2017-07-24
Rigify 0.5: new features, Animation Tools and Quat/Euler converter
Lucio Rossi
2017-07-24
Cleanup: trailing spaces
Campbell Barton
2017-06-08
Rigify 0.5 metarig fixes, advanced generation options, code cleanup
Lucio Rossi
2017-06-02
Rigify 0.5: basic and animals metarigs. metarig custom multi-menu. minor wgt ...
Lucio Rossi
2017-06-01
Rigify 0.5 general maintenance and bug fixing
Lucio Rossi
2017-05-14
Rigify 0.5 with legacy mode
Lucio Rossi
2017-03-19
Cleanup: trailing space
Campbell Barton
2016-10-16
Fix on fk/ik snap operators and functions. In rig_ui_pitchipoy_template, oper...
Lucio Rossi
2016-10-12
minor fix: ORG-teeth.T/B copy_transform to teeth.T/B
Lucio Rossi
2016-10-03
Pitchipoy: added IK_follow on super_paw(s). Removed copy_trans constraint to ...
Lucio Rossi
2016-09-28
Rigify: final fixes of super_arm and super_leg ik_follow.
Lucio Rossi
2016-09-12
Pitchipoy: added super_arm and super_leg w root/parent switch
Lucio Rossi
2016-08-08
Pitchipoy: added front and rear paw limbs
Lucio Rossi
2016-08-08
Fixes: Set rot_mod to ZXY (ctrl&tweaks) & Spine tail_pos
Lucio Rossi
2016-08-08
Pitchipoy FK/IK switch implemented
Lucio Rossi
2016-08-08
Paw Limb Code Review and Fix.
Lucio Rossi
2016-07-20
Cleanup: use identity for None comparisons
Campbell Barton
2016-07-20
Rigify: add new meta rig type pitchipoy.super_palm
Campbell Barton
2016-07-20
Rigify updates and fixes
Campbell Barton
2016-02-22
Fix rigify layer UI, no IK layers in finger
Alexander Gavrilov
2016-02-22
Fix for referencing invalid data
Alexander Gavrilov
2015-01-22
Fix: replaced Python module "imp" with "implib"
Sybren A. Stvel
2014-11-06
use identity compare for None/True/False
Campbell Barton
2014-09-26
Rigify: new additions from PitchiPoy Animation Productions.
Nathan Vegdahl
2013-03-05
Rigify: bug fix for biped arm/leg rigs.
Nathan Vegdahl
2013-03-01
Rigify: significant upgrade to arm and leg rigs, and misc changes/bugfixes.
Nathan Vegdahl
2013-02-17
minor edits (convention is not to end with '.')
Campbell Barton
2013-02-16
Rigify: changed rig type API. Disabled delta rig type.
Nathan Vegdahl
2013-02-16
Rigify: updated naming schemes for control bones.
Nathan Vegdahl
2013-02-16
Rigify: removed "from rigfy import X" statements where possible.
Nathan Vegdahl
2013-02-15
Bunch of bug fixes.
Nathan Vegdahl
2013-01-22
Rigify: fixed silly mistake in basic.copy rig sample.
Nathan Vegdahl
2012-10-09
style cleanup: pep8
Campbell Barton
2012-04-03
style cleanup: pep8
Campbell Barton
2012-03-15
Rigify: patch from Ryan King to give better error messages from
Nathan Vegdahl
2012-01-01
use props rather then p for op props name
Campbell Barton
2012-01-01
set as pep8, only minor edits
Campbell Barton
2011-09-19
/trunk: Removed final points in UI strings and messages.
Bastien Montagne
2011-07-25
use reverse vector multiplication order
Campbell Barton
2011-07-11
cleanup
Campbell Barton
2011-06-21
Rigify: minor bug fixes on the neck and spine rig types.
Nathan Vegdahl
2011-06-19
Rigify: users can now specify layer names in the metarig armature properties.
Nathan Vegdahl
2011-06-18
Rigify: added bend hinting to the arm and leg rigs.
Nathan Vegdahl
2011-06-15
Rigify: new spine rig!
Nathan Vegdahl
2011-05-17
Rigify: user can disable control and deform rig generation on copy and copy_c...
Nathan Vegdahl
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