Age | Commit message (Expand) | Author |
2012-01-04 | use sets for checking against multiple values. | Campbell Barton |
2012-01-01 | use props rather then p for op props name | Campbell Barton |
2012-01-01 | fix change for row/column, even though its only in a comment | Campbell Barton |
2012-01-01 | set as pep8, only minor edits | Campbell Barton |
2011-12-06 | use %r to format strings rather than '%s', since %r adds quotes and correctly... | Campbell Barton |
2011-11-19 | Rigify: fix for bug report #29298, basically just an update for API changes. | Nathan Vegdahl |
2011-11-03 | Rigify: fixed bug that triggered error when generating a rig that doesn't | Nathan Vegdahl |
2011-09-20 | Rigify: changed quat/vector multiplication order to conform to api changes. | Nathan Vegdahl |
2011-09-19 | /trunk: Removed final points in UI strings and messages. | Bastien Montagne |
2011-08-27 | Addon UI Cleanup, Part 2 | Thomas Dinges |
2011-08-08 | use sets rather then tuples for if checks, python optimizes this case. | Campbell Barton |
2011-07-25 | use reverse vector multiplication order | Campbell Barton |
2011-07-11 | cleanup | Campbell Barton |
2011-06-29 | Rigify: fixed bug where generating failed on metarig with no animation data. | Nathan Vegdahl |
2011-06-24 | Rigify: bug fix, trying assign invalid group. | Nathan Vegdahl |
2011-06-24 | Rigify: drivers now get transfered from the metarig to the generated rig. | Nathan Vegdahl |
2011-06-22 | Rigify: constraints are now copied over from metarig. | Nathan Vegdahl |
2011-06-21 | fix for unregistering rigify | Campbell Barton |
2011-06-21 | Rigify: minor bug fixes on the neck and spine rig types. | Nathan Vegdahl |
2011-06-19 | Rig layers can now be organized into rows by the user, for nicer layout. | Nathan Vegdahl |
2011-06-19 | Rigify: users can now specify layer names in the metarig armature properties. | Nathan Vegdahl |
2011-06-18 | Rigify: added bend hinting to the arm and leg rigs. | Nathan Vegdahl |
2011-06-15 | Rigify: new spine rig! | Nathan Vegdahl |
2011-06-01 | Rigify: fixed bug in default human metarig that caused generating to fail. | Nathan Vegdahl |
2011-05-17 | Rigify: user can disable control and deform rig generation on copy and copy_c... | Nathan Vegdahl |
2011-05-15 | Rigify: added a 'copy_chain' rig type. | Nathan Vegdahl |
2011-04-11 | Rigify: fixed broken ik/fk snapping (api changes). | Nathan Vegdahl |
2011-03-29 | use identity comparison with None (as suggested by python) | Campbell Barton |
2011-03-26 | Scale is a class method, no need to instance the class first. | Campbell Barton |
2011-03-21 | dont import UI directly, get classes via bpy.types | Campbell Barton |
2011-03-19 | Updated Blender Version to 2.57 and api version | Jonathan Smith |
2011-03-19 | Rigify: added another person to the credits file. | Nathan Vegdahl |
2011-03-15 | Rigify now automatically runs the generated rig UI script after generating | Nathan Vegdahl |
2011-03-13 | Rigify: | Nathan Vegdahl |
2011-03-10 | Rigify: | Nathan Vegdahl |
2011-03-10 | Rigify: | Nathan Vegdahl |
2011-03-10 | Rigify: | Nathan Vegdahl |
2011-03-09 | Added IK -> FK snapping in rigify arms. | Nathan Vegdahl |
2011-03-08 | Beginnings of ik/fk snapping functions in Rigify. | Nathan Vegdahl |
2011-02-24 | Updated rigify addon info. | Nathan Vegdahl |
2011-02-24 | Added foot side-to-side-rocking metarig construct to the default human metarig. | Nathan Vegdahl |
2011-02-24 | The leg/foot rig can now rock from side to side. Requires a special metarig | Nathan Vegdahl |
2011-02-24 | The generated rig UI script wasn't registering its panels. Fixed. | Nathan Vegdahl |
2011-02-22 | Accidentally left a temporary print statement in rigify. | Nathan Vegdahl |
2011-02-21 | Rigify works again! Yay! | Nathan Vegdahl |
2011-02-16 | update for changes in blender. | Campbell Barton |
2011-02-11 | all modules now register and unregister without errors. | Campbell Barton |
2011-02-11 | rigify update for manual registeration. | Campbell Barton |
2011-02-11 | add in module register calls (first pass, batch replace, will test each addon... | Campbell Barton |
2011-02-09 | incorrectly switched mesh.update() --> mesh.update_tag(), | Campbell Barton |