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asset-browser-poselib
blender-v2.78-release
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blender-v2.79-release
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rigify_fixes
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rigify
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Author
2020-07-15
Rigify: make sure not to copy certain properties in copy_custom_properties.
Alexander Gavrilov
2020-07-02
Rigify: add a few utilities for working with existing custom properties.
Alexander Gavrilov
2020-07-01
Rigify: don't complain about poll functions in property definitions.
Alexander Gavrilov
2020-06-29
Rigify: small fixes.
Alexander Gavrilov
2020-06-29
Fix T78193 (Rigify): use bone history tracking to find derived DEF bones.
Alexander Gavrilov
2020-06-27
Rigify: use user-friendly feature set names in the filter dropdown.
Alexander Gavrilov
2020-06-25
Rigify: support other keyword options in make_property.
Alexander Gavrilov
2020-06-25
Rigify: Clean up imports
Demeter Dzadik
2020-06-24
Rigify: support register and unregister functions in feature sets.
Alexander Gavrilov
2020-06-10
Fix T74483: Rigify Meta-Human Neck Bone stretching.
Demeter Dzadik
2020-05-22
Merge remote-tracking branch 'origin/blender-v2.83-release'
Sybren A. Stüvel
2020-05-22
Rigify: avoid AttributeErrors when there is no active object
Sybren A. Stüvel
2020-05-19
Merge remote-tracking branch 'origin/blender-v2.83-release'
Sybren A. Stüvel
2020-05-19
Fix T76652 Rigify's Quat/Euler Converter is wrongly put in the "view" panel i...
Sybren A. Stüvel
2020-05-18
Fix T54100: Rigify: bad face parenting in horse metarig.
Alexander Gavrilov
2020-04-16
Fix T75285 (Rigify): allow single bone spines.super_head rigs.
Alexander Gavrilov
2020-03-07
Rigify: fix logical error from 3ef6ed4773e8
Damien Picard
2020-03-06
Addons: Use Manual URL prefix
Aaron Carlisle
2020-03-05
Fix incorrect identity comparison and logical error with 'or'
Campbell Barton
2020-03-05
Cleanup: tabs -> spaces
Campbell Barton
2020-03-05
Update 'bl_info' use 'doc_url' instead of 'wiki_url'
Campbell Barton
2020-02-04
Fix T73573: Add-ons rigging: 404 manual link
meta-androcto
2020-01-14
Rigify: fix the UI script naming consistency (mentioned in T71678)
Alexander Gavrilov
2019-12-22
Rigify: replace Rename To Deform with a new basic.raw_copy rig.
Alexander Gavrilov
2019-12-16
Rigify: add utilities for handling top/bottom side markers in names.
Alexander Gavrilov
2019-12-16
Rigify: add optional primitive IK in limbs.super_finger.
Alexander Gavrilov
2019-12-01
add manual links
meta-androcto
2019-11-06
Merge branch 'blender-v2.81-release'
Alexander Gavrilov
2019-11-06
Rigify: fix a 2.80 API update bug in experimental.super_chain.
Alexander Gavrilov
2019-11-04
Rigify: rename the '_ik_palm' control to '_ik_wrist' for clarity.
Alexander Gavrilov
2019-11-04
Rigify: remove twist from the first tweak of a limb.
Alexander Gavrilov
2019-11-04
Rigify: add super_copy options to replace parent and constraint targets.
Alexander Gavrilov
2019-11-02
Rigify: support switchable parents in the basic.pivot rig.
Alexander Gavrilov
2019-11-02
Rigify: implement an optional IK palm pivot control in the arm rig.
Alexander Gavrilov
2019-11-02
Rigify: switch the human metarig from simple_tentacle to super_finger.
Alexander Gavrilov
2019-10-25
Rigify: assign a more reasonable B-Bone display size in metarigs too.
Alexander Gavrilov
2019-10-25
Fix T71083: wrong foot widget position with custom pivot enabled.
Alexander Gavrilov
2019-10-23
Merge branch 'blender-v2.81-release'
Alexander Gavrilov
2019-10-23
Rigify: assign a more reasonable B-Bone display thickness.
Alexander Gavrilov
2019-10-23
Rigify: copy rigs can now rename the bone to DEF instead of copying.
Alexander Gavrilov
2019-10-23
Rigify: support tags in SwitchParentBuilder for default selection.
Alexander Gavrilov
2019-10-23
Rigify: make the generic FK to IK snap operator even more generic.
Alexander Gavrilov
2019-10-22
Rigify: clear custom pivots in IK->FK snap and use in widget placement.
Alexander Gavrilov
2019-10-22
Merge branch 'blender-v2.81-release'
Alexander Gavrilov
2019-10-22
Rigify: fix nonsensical default parent for pole controls.
Alexander Gavrilov
2019-10-22
Rigify: fix undo after a failed generation attempt.
Alexander Gavrilov
2019-10-16
Rigify: support foot IK control bone pivoting around the ankle.
Alexander Gavrilov
2019-10-16
Rigify: improve the layer selection UI layout for narrow properties panel.
Alexander Gavrilov
2019-10-16
Rigify: implement optional custom pivot controls.
Alexander Gavrilov
2019-10-15
Merge branch 'blender-v2.81-release'
Alexander Gavrilov
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