From c648829f83d66969cd6afb954630b8c4c6971f3f Mon Sep 17 00:00:00 2001 From: Julien Duroure Date: Sat, 6 Aug 2022 11:50:04 +0200 Subject: glTF importer: update comment --- io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py b/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py index 6f6279dc..cc001b72 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py @@ -616,7 +616,9 @@ def occlusion(mh: MaterialHelper, location, occlusion_socket): ) -# => [Add Emission] => [Mix Alpha] => [Material Output] +# => [Add Emission] => [Mix Alpha] => [Material Output] if needed, only for SpecGlossiness +# => [Volume] => [Add Shader] => [Material Output] if needed +# => [Velvet] => [Add Shader] => [Material Output] if nedded def make_output_nodes( mh: MaterialHelper, location, -- cgit v1.2.3