From 22c1eb5c3d505d85e953c3921317856af103a2eb Mon Sep 17 00:00:00 2001 From: Julien Duroure Date: Sun, 3 Apr 2022 21:19:16 +0200 Subject: glTF exporter: option to optimize animation size off by default This can lead to wrong animation in some case. Better to have good animation by default, even if bigger --- io_scene_gltf2/__init__.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index 816fc23d..dc80a1e1 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -4,7 +4,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (3, 2, 25), + "version": (3, 2, 26), 'blender': (3, 1, 0), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', @@ -378,7 +378,7 @@ class ExportGLTF2_Base: "Reduce exported file-size by removing duplicate keyframes" "(can cause problems with stepped animation)" ), - default=True + default=False ) export_current_frame: BoolProperty( -- cgit v1.2.3