From 595167d13b957826ffde132fd33a3b93b4d57863 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 11 Dec 2011 21:25:04 +0000 Subject: make sure all filepath props have FILE_PATH subtype --- game_engine_save_as_runtime.py | 2 -- io_anim_acclaim/__init__.py | 7 ++----- io_anim_c3d/__init__.py | 4 +--- io_export_unreal_psk_psa.py | 3 --- io_import_scene_dxf.py | 3 --- io_import_scene_mhx.py | 6 +++--- io_import_scene_unreal_psk.py | 3 --- io_mesh_raw/__init__.py | 7 +++---- io_mesh_uv_layout/__init__.py | 4 ---- io_scene_m3/import_m3.py | 6 ++---- 10 files changed, 11 insertions(+), 34 deletions(-) diff --git a/game_engine_save_as_runtime.py b/game_engine_save_as_runtime.py index 6c9e11b6..37387d9a 100644 --- a/game_engine_save_as_runtime.py +++ b/game_engine_save_as_runtime.py @@ -194,8 +194,6 @@ class SaveAsRuntime(bpy.types.Operator): subtype='FILE_PATH', ) filepath = StringProperty( - name="Output Path", - description="Where to save the runtime", subtype='FILE_PATH', ) copy_python = BoolProperty( diff --git a/io_anim_acclaim/__init__.py b/io_anim_acclaim/__init__.py index 9c50f919..be9996d9 100644 --- a/io_anim_acclaim/__init__.py +++ b/io_anim_acclaim/__init__.py @@ -312,9 +312,7 @@ class AsfImporter(bpy.types.Operator): bl_label = "Import ASF" filepath = StringProperty( - name="File Path", - maxlen=1024, default="", - description="Path to the ASF file", + subtype='FILE_PATH', ) armature_name = StringProperty( name="Armature Name", maxlen=32, @@ -408,8 +406,7 @@ class AmcImporter(bpy.types.Operator): bl_label = "Import AMC" filepath = StringProperty( - name="File Path", maxlen=1024, - description="Path to the AMC file", + subtype='FILE_PATH', ) frame_skip = IntProperty( name="Fps divisor", diff --git a/io_anim_c3d/__init__.py b/io_anim_c3d/__init__.py index 2a460bea..36c6f0c2 100644 --- a/io_anim_c3d/__init__.py +++ b/io_anim_c3d/__init__.py @@ -105,9 +105,7 @@ class C3DImporter(bpy.types.Operator): bl_label = "Import C3D" filepath = StringProperty( - name="File Path", - maxlen=1024, - description="Path to the C3D file", + subtype='FILE_PATH', ) from_inches = BoolProperty( name="Convert from inches to metric", diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py index 121c5000..1c5bcaa8 100644 --- a/io_export_unreal_psk_psa.py +++ b/io_export_unreal_psk_psa.py @@ -1938,9 +1938,6 @@ class ExportUDKAnimData(bpy.types.Operator): # to the class instance from the operator settings before calling. filepath = StringProperty( - name="File Path", - description="Filepath used for exporting the PSA file", - maxlen= 1024, subtype='FILE_PATH', ) filter_glob = StringProperty( diff --git a/io_import_scene_dxf.py b/io_import_scene_dxf.py index b04f8058..3fe3e1fd 100644 --- a/io_import_scene_dxf.py +++ b/io_import_scene_dxf.py @@ -2427,9 +2427,6 @@ class IMPORT_OT_autocad_dxf(bpy.types.Operator): bl_options = {'UNDO'} filepath = StringProperty( - name="File Path", - description="Filepath used for importing the DXF file", - maxlen=1024, subtype='FILE_PATH', ) new_scene = BoolProperty( diff --git a/io_import_scene_mhx.py b/io_import_scene_mhx.py index e781669b..baa1e2ba 100644 --- a/io_import_scene_mhx.py +++ b/io_import_scene_mhx.py @@ -2868,7 +2868,7 @@ class ImportMhx(bpy.types.Operator, ImportHelper): scale = FloatProperty(name="Scale", description="Default meter, decimeter = 1.0", default = theScale) filename_ext = ".mhx" filter_glob = StringProperty(default="*.mhx", options={'HIDDEN'}) - filepath = StringProperty(name="File Path", description="File path used for importing the MHX file", maxlen= 1024, default= "") + filepath = StringProperty(subtype='FILE_PATH') for (prop, name, desc, flag) in MhxBoolProps: expr = '%s = BoolProperty(name="%s", description="%s", default=toggle&%s)' % (prop, name, desc, flag) @@ -3262,7 +3262,7 @@ def readMagpie(context, filepath, offs): class VIEW3D_OT_MhxLoadMohoButton(bpy.types.Operator): bl_idname = "mhx.pose_load_moho" bl_label = "Moho (.dat)" - filepath = StringProperty(name="File Path", description="File path used for importing the file", maxlen= 1024, default= "") + filepath = StringProperty(subtype='FILE_PATH') startFrame = IntProperty(name="Start frame", description="First frame to import", default=1) def execute(self, context): @@ -3281,7 +3281,7 @@ class VIEW3D_OT_MhxLoadMohoButton(bpy.types.Operator): class VIEW3D_OT_MhxLoadMagpieButton(bpy.types.Operator): bl_idname = "mhx.pose_load_magpie" bl_label = "Magpie (.mag)" - filepath = StringProperty(name="File Path", description="File path used for importing the file", maxlen= 1024, default= "") + filepath = StringProperty(subtype='FILE_PATH') startFrame = IntProperty(name="Start frame", description="First frame to import", default=1) def execute(self, context): diff --git a/io_import_scene_unreal_psk.py b/io_import_scene_unreal_psk.py index 2451b4b1..49423dc1 100644 --- a/io_import_scene_unreal_psk.py +++ b/io_import_scene_unreal_psk.py @@ -749,9 +749,6 @@ class IMPORT_OT_psk(bpy.types.Operator): # List of operator properties, the attributes will be assigned # to the class instance from the operator settings before calling. filepath = StringProperty( - name="File Path", - description="Filepath used for importing the psk file", - maxlen= 1024, subtype='FILE_PATH', ) filter_glob = StringProperty( diff --git a/io_mesh_raw/__init__.py b/io_mesh_raw/__init__.py index e9903b4d..f712a7a1 100644 --- a/io_mesh_raw/__init__.py +++ b/io_mesh_raw/__init__.py @@ -52,7 +52,9 @@ class RawImporter(bpy.types.Operator): bl_label = "Import RAW" bl_options = {'UNDO'} - filepath = StringProperty(name="File Path", description="Filepath used for importing the RAW file", maxlen=1024, default="", subtype='FILE_PATH') + filepath = StringProperty( + subtype='FILE_PATH', + ) filter_glob = StringProperty(default="*.raw", options={'HIDDEN'}) def execute(self, context): @@ -72,9 +74,6 @@ class RawExporter(bpy.types.Operator): bl_label = "Export RAW" filepath = StringProperty( - name="File Path", - description="Filepath used for exporting the RAW file", - maxlen=1024, subtype='FILE_PATH', ) check_existing = BoolProperty( diff --git a/io_mesh_uv_layout/__init__.py b/io_mesh_uv_layout/__init__.py index 77910c86..255fd53d 100644 --- a/io_mesh_uv_layout/__init__.py +++ b/io_mesh_uv_layout/__init__.py @@ -63,10 +63,6 @@ class ExportUVLayout(bpy.types.Operator): bl_options = {'REGISTER', 'UNDO'} filepath = StringProperty( - name="File Path", - description="File path used for exporting the SVG file", - maxlen=1024, - default="", subtype='FILE_PATH', ) check_existing = BoolProperty( diff --git a/io_scene_m3/import_m3.py b/io_scene_m3/import_m3.py index a6f48cd4..b50562ef 100644 --- a/io_scene_m3/import_m3.py +++ b/io_scene_m3/import_m3.py @@ -347,10 +347,8 @@ class M3Importer(bpy.types.Operator): # to the class instance from the operator settings before calling. filepath = StringProperty( - name="File Path",\ - description="Filepath used for importing the M3 file",\ - maxlen=1024,\ - default="") + subtype='FILE_PATH', + ) def execute(self, context): t = time.mktime(datetime.datetime.now().timetuple()) -- cgit v1.2.3