From 7f5d0ab6beb397051c55c737f601d33bbdbc239d Mon Sep 17 00:00:00 2001 From: Clemens Barth Date: Sun, 23 Jan 2022 10:55:38 +0100 Subject: io_mesh_atomic: atom objects had no 'diffuse_color' Property 'material.diffuse_color' is now set such that one can see the color of the atoms in also the 'Solid mode' of the Viewport. Please enter the commit message for your changes. Lines starting --- io_mesh_atomic/pdb_import.py | 1 + io_mesh_atomic/xyz_import.py | 1 + 2 files changed, 2 insertions(+) diff --git a/io_mesh_atomic/pdb_import.py b/io_mesh_atomic/pdb_import.py index c3b0c150..33df4adc 100644 --- a/io_mesh_atomic/pdb_import.py +++ b/io_mesh_atomic/pdb_import.py @@ -1343,6 +1343,7 @@ def import_pdb(Ball_type, # (e.g. hydrogen) for atom_type in atom_all_types_list: material = bpy.data.materials.new(atom_type[1]) + material.diffuse_color = atom_type[2] material.use_nodes = True mat_P_BSDF = material.node_tree.nodes['Principled BSDF'] mat_P_BSDF.inputs['Base Color'].default_value = atom_type[2] diff --git a/io_mesh_atomic/xyz_import.py b/io_mesh_atomic/xyz_import.py index 3cd7185c..940a2ff1 100644 --- a/io_mesh_atomic/xyz_import.py +++ b/io_mesh_atomic/xyz_import.py @@ -486,6 +486,7 @@ def import_xyz(Ball_type, # Take the first atom atom = atoms_of_one_type[0] material = bpy.data.materials.new(atom.name) + material.diffuse_color = atom.color material.use_nodes = True mat_P_BSDF = material.node_tree.nodes['Principled BSDF'] mat_P_BSDF.inputs['Base Color'].default_value = atom.color -- cgit v1.2.3