From dbb9b62991b35d7f6285419460f3e829e076fd96 Mon Sep 17 00:00:00 2001 From: Julien Duroure Date: Fri, 29 Apr 2022 08:22:37 +0200 Subject: glTF exporter: fix animation baking bug when sampling is off, and limited to selection only --- io_scene_gltf2/__init__.py | 2 +- io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index ab55c77b..38d20a18 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -4,7 +4,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (3, 2, 33), + "version": (3, 2, 34), 'blender': (3, 1, 0), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py index 2b8a0682..20a919dc 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py @@ -63,7 +63,9 @@ def gather_animations( obj_uuid: int, if len([a for a in blender_actions if a[2] == "OBJECT"]) == 0: # No TRS animation are found for this object. # But we need to bake, in case we export selection - if export_settings['gltf_selected'] is True and blender_object.type != "ARMATURE": + # (Only when force sampling is ON) + # If force sampling is OFF, can lead to inconsistant export anyway + if export_settings['gltf_selected'] is True and blender_object.type != "ARMATURE" and export_settings['gltf_force_sampling'] is True: channels = __gather_channels_baked(obj_uuid, export_settings) if channels is not None: animation = gltf2_io.Animation( -- cgit v1.2.3