From fac4c6443ba7da392ac26ad436513764f2ece290 Mon Sep 17 00:00:00 2001 From: Julien Duroure Date: Tue, 12 May 2020 18:45:58 +0200 Subject: glTF exporter: make sure rotation are normalized --- io_scene_gltf2/__init__.py | 2 +- io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index 2825fa3c..5a283201 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -15,7 +15,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (1, 3, 15), + "version": (1, 3, 16), 'blender': (2, 90, 0), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py index 548c5299..d477bcbb 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py @@ -369,6 +369,9 @@ def __gather_trans_rot_scale(blender_object, export_settings): rot = blender_object.rotation_euler.to_quaternion() sca = blender_object.scale + # make sure the rotation is normalized + rot.normalize() + trans = gltf2_blender_extract.convert_swizzle_location(trans, None, None, export_settings) rot = gltf2_blender_extract.convert_swizzle_rotation(rot, export_settings) sca = gltf2_blender_extract.convert_swizzle_scale(sca, export_settings) -- cgit v1.2.3