From e7acb93c89fc00a5dfffcff90ab3956a0eaf34f0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vil=C3=A9m=20Duha?= Date: Mon, 26 Apr 2021 17:48:18 +0200 Subject: BlenderKit:fixes - improve material and model thumbnailers -Now it's possible to re-render assets directly from right-click menu. -fix appending of assets with wrong name -several fixes for experimental asset bar - small fixes in bg_blender for background operations - material thumbnailer background fixed - draw upload thumbnail in upload UI --- blenderkit/resolutions.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'blenderkit/resolutions.py') diff --git a/blenderkit/resolutions.py b/blenderkit/resolutions.py index b2a5e806..1a4af5fc 100644 --- a/blenderkit/resolutions.py +++ b/blenderkit/resolutions.py @@ -410,7 +410,7 @@ def regenerate_thumbnail_material(data): # preferences = bpy.context.preferences.addons['blenderkit'].preferences # layout.prop(preferences, "thumbnail_use_gpu") # TODO: here it should call start_material_thumbnailer , but with the wait property on, so it can upload afterwards. - bpy.ops.object.blenderkit_material_thumbnail() + bpy.ops.object.blenderkit_generate_material_thumbnail() time.sleep(130) # save # this does the actual job @@ -525,7 +525,7 @@ def download_asset(asset_data, resolution='blend', unpack=False, api_key=''): has_url = download.get_download_url(asset_data, download.get_scene_id(), api_key, tcom=None, resolution='blend') if has_url: - fpath = download.download_file(asset_data) + fpath = download.download_asset_file(asset_data, api_key = api_key) if fpath and unpack and asset_data['assetType'] != 'hdr': send_to_bg(asset_data, fpath, command='unpack', wait=True) return fpath -- cgit v1.2.3