From 77774b1f12f94a7dd5ee9b0f21f99cb7780f51be Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 31 Dec 2011 10:27:24 +0000 Subject: formatting edits only --- io_mesh_uv_layout/export_uv_png.py | 33 ++++++++++++++++++++++++--------- 1 file changed, 24 insertions(+), 9 deletions(-) (limited to 'io_mesh_uv_layout/export_uv_png.py') diff --git a/io_mesh_uv_layout/export_uv_png.py b/io_mesh_uv_layout/export_uv_png.py index ad420df7..fa67042e 100644 --- a/io_mesh_uv_layout/export_uv_png.py +++ b/io_mesh_uv_layout/export_uv_png.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# +# import bpy @@ -25,7 +25,9 @@ def write(fw, mesh_source, image_width, image_height, opacity, face_iter_func): filepath = fw.__self__.name fw.__self__.close() - material_solids = [bpy.data.materials.new("uv_temp_solid") for i in range(max(1, len(mesh_source.materials)))] + material_solids = [bpy.data.materials.new("uv_temp_solid") + for i in range(max(1, len(mesh_source.materials)))] + material_wire = bpy.data.materials.new("uv_temp_wire") scene = bpy.data.scenes.new("uv_temp") @@ -39,15 +41,21 @@ def write(fw, mesh_source, image_width, image_height, opacity, face_iter_func): faces_source = mesh_source.faces - # get unique UV's in case there are many overlapping which slow down filling. + # get unique UV's in case there are many overlapping + # which slow down filling. face_hash_3 = set() face_hash_4 = set() for i, uv in face_iter_func(): material_index = faces_source[i].material_index if len(uv) == 3: - face_hash_3.add((uv[0][0], uv[0][1], uv[1][0], uv[1][1], uv[2][0], uv[2][1], material_index)) + face_hash_3.add((uv[0][0], uv[0][1], + uv[1][0], uv[1][1], + uv[2][0], uv[2][1], material_index)) else: - face_hash_4.add((uv[0][0], uv[0][1], uv[1][0], uv[1][1], uv[2][0], uv[2][1], uv[3][0], uv[3][1], material_index)) + face_hash_4.add((uv[0][0], uv[0][1], + uv[1][0], uv[1][1], + uv[2][0], uv[2][1], + uv[3][0], uv[3][1], material_index)) # now set the faces coords and locations # build mesh data @@ -58,13 +66,20 @@ def write(fw, mesh_source, image_width, image_height, opacity, face_iter_func): current_vert = 0 for face_data in face_hash_3: - mesh_new_vertices.extend([face_data[0], face_data[1], 0.0, face_data[2], face_data[3], 0.0, face_data[4], face_data[5], 0.0]) - mesh_new_face_vertices.extend([current_vert, current_vert + 1, current_vert + 2, 0]) + mesh_new_vertices.extend([face_data[0], face_data[1], 0.0, + face_data[2], face_data[3], 0.0, + face_data[4], face_data[5], 0.0]) + mesh_new_face_vertices.extend([current_vert, current_vert + 1, + current_vert + 2, 0]) mesh_new_materials.append(face_data[6]) current_vert += 3 for face_data in face_hash_4: - mesh_new_vertices.extend([face_data[0], face_data[1], 0.0, face_data[2], face_data[3], 0.0, face_data[4], face_data[5], 0.0, face_data[6], face_data[7], 0.0]) - mesh_new_face_vertices.extend([current_vert, current_vert + 1, current_vert + 2, current_vert + 3]) + mesh_new_vertices.extend([face_data[0], face_data[1], 0.0, + face_data[2], face_data[3], 0.0, + face_data[4], face_data[5], 0.0, + face_data[6], face_data[7], 0.0]) + mesh_new_face_vertices.extend([current_vert, current_vert + 1, + current_vert + 2, current_vert + 3]) mesh_new_materials.append(face_data[8]) current_vert += 4 -- cgit v1.2.3