From 44692810bc61da06f6e822f6e1230660fcd18d85 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 2 Aug 2011 17:26:21 +0000 Subject: style change only --- io_scene_3ds/__init__.py | 71 +++++++++++++++++++++++++++++++++++++----------- 1 file changed, 55 insertions(+), 16 deletions(-) (limited to 'io_scene_3ds') diff --git a/io_scene_3ds/__init__.py b/io_scene_3ds/__init__.py index 2206c20d..08798f65 100644 --- a/io_scene_3ds/__init__.py +++ b/io_scene_3ds/__init__.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# +# bl_info = { "name": "Autodesk 3DS format", @@ -24,15 +24,15 @@ bl_info = { "blender": (2, 5, 7), "api": 35622, "location": "File > Import-Export", - "description": "Import-Export 3DS, meshes, uvs, materials, textures, cameras & lamps", + "description": ("Import-Export 3DS, meshes, uvs, materials, textures, " + "cameras & lamps"), "warning": "", - "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\ - "Scripts/Import-Export/Autodesk_3DS", + "wiki_url": ("http://wiki.blender.org/index.php/Extensions:2.5/Py/" + "Scripts/Import-Export/Autodesk_3DS"), "tracker_url": "", "support": 'OFFICIAL', "category": "Import-Export"} -# To support reload properly, try to access a package var, if it's there, reload everything if "bpy" in locals(): import imp if "import_3ds" in locals(): @@ -59,9 +59,26 @@ class Import3DS(bpy.types.Operator, ImportHelper): filename_ext = ".3ds" filter_glob = StringProperty(default="*.3ds", options={'HIDDEN'}) - constrain_size = FloatProperty(name="Size Constraint", description="Scale the model by 10 until it reacehs the size constraint. Zero Disables.", min=0.0, max=1000.0, soft_min=0.0, soft_max=1000.0, default=10.0) - use_image_search = BoolProperty(name="Image Search", description="Search subdirectories for any assosiated images (Warning, may be slow)", default=True) - use_apply_transform = BoolProperty(name="Apply Transform", description="Workaround for object transformations importing incorrectly", default=True) + constrain_size = FloatProperty( + name="Size Constraint", + description=("Scale the model by 10 until it reacehs the " + "size constraint. Zero Disables."), + min=0.0, max=1000.0, + soft_min=0.0, soft_max=1000.0, + default=10.0, + ) + use_image_search = BoolProperty( + name="Image Search", + description=("Search subdirectories for any assosiated images " + "(Warning, may be slow)"), + default=True, + ) + use_apply_transform = BoolProperty( + name="Apply Transform", + description=("Workaround for object transformations " + "importing incorrectly"), + default=True, + ) axis_forward = EnumProperty( name="Forward", @@ -93,9 +110,14 @@ class Import3DS(bpy.types.Operator, ImportHelper): def execute(self, context): from . import import_3ds - keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "filter_glob")) + keywords = self.as_keywords(ignore=("axis_forward", + "axis_up", + "filter_glob", + )) - global_matrix = axis_conversion(from_forward=self.axis_forward, from_up=self.axis_up).to_4x4() + global_matrix = axis_conversion(from_forward=self.axis_forward, + from_up=self.axis_up, + ).to_4x4() keywords["global_matrix"] = global_matrix return import_3ds.load(self, context, **keywords) @@ -107,9 +129,16 @@ class Export3DS(bpy.types.Operator, ExportHelper): bl_label = 'Export 3DS' filename_ext = ".3ds" - filter_glob = StringProperty(default="*.3ds", options={'HIDDEN'}) + filter_glob = StringProperty( + default="*.3ds", + options={'HIDDEN'}, + ) - use_selection = BoolProperty(name="Selection Only", description="Export selected objects only", default=False) + use_selection = BoolProperty( + name="Selection Only", + description="Export selected objects only", + default=False, + ) axis_forward = EnumProperty( name="Forward", @@ -141,8 +170,14 @@ class Export3DS(bpy.types.Operator, ExportHelper): def execute(self, context): from . import export_3ds - keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "filter_glob", "check_existing")) - global_matrix = axis_conversion(to_forward=self.axis_forward, to_up=self.axis_up).to_4x4() + keywords = self.as_keywords(ignore=("axis_forward", + "axis_up", + "filter_glob", + "check_existing", + )) + global_matrix = axis_conversion(to_forward=self.axis_forward, + to_up=self.axis_up, + ).to_4x4() keywords["global_matrix"] = global_matrix return export_3ds.save(self, context, **keywords) @@ -171,8 +206,12 @@ def unregister(): bpy.types.INFO_MT_file_export.remove(menu_func_export) # NOTES: -# why add 1 extra vertex? and remove it when done? - "Answer - eekadoodle - would need to re-order UV's without this since face order isnt always what we give blender, BMesh will solve :D" -# disabled scaling to size, this requires exposing bb (easy) and understanding how it works (needs some time) +# why add 1 extra vertex? and remove it when done? - +# "Answer - eekadoodle - would need to re-order UV's without this since face +# order isnt always what we give blender, BMesh will solve :D" +# +# disabled scaling to size, this requires exposing bb (easy) and understanding +# how it works (needs some time) if __name__ == "__main__": register() -- cgit v1.2.3