From 7a8502871c34db0343cc7de52d6b49b15a84238a Mon Sep 17 00:00:00 2001 From: Samuli Raivio Date: Mon, 11 Jul 2022 11:56:49 +0200 Subject: Fix FBX IO handling of BoundaryRule enum values. Support for BoundaryRule (how to handle edges/vertices in subdivision surface) was added in rBA9a285d80167f, but the values between 'CreaseAll' and 'CreaseEdge' were inverted. Reviewed By: mont29 Differential Revision: D15035 --- io_scene_fbx/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'io_scene_fbx/__init__.py') diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 1b7e646d..feea8436 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -3,7 +3,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (4, 36, 2), + "version": (4, 36, 3), "blender": (3, 2, 0), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", -- cgit v1.2.3