From b1f2133fa2849da272e9d8404f371220226ddaf1 Mon Sep 17 00:00:00 2001 From: Julien Duroure Date: Sat, 24 Nov 2018 16:28:33 +0100 Subject: Initial commit of glTF 2.0 importer/exporter Official Khronos Group Blender glTF 2.0 importer and exporter. glTF specification: https://github.com/KhronosGroup/glTF The upstream repository can be found here: https://github.com/KhronosGroup/glTF-Blender-IO Reviewed By: Bastien, Campbell Differential Revision: https://developer.blender.org/D3929 --- .../blender/exp/gltf2_blender_gather_cameras.py | 124 +++++++++++++++++++++ 1 file changed, 124 insertions(+) create mode 100755 io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py') diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py new file mode 100755 index 00000000..b09092ca --- /dev/null +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py @@ -0,0 +1,124 @@ +# Copyright 2018 The glTF-Blender-IO authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +from . import gltf2_blender_export_keys +from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached +from io_scene_gltf2.io.com import gltf2_io + +import bpy +import math + + +@cached +def gather_camera(blender_object, export_settings): + if not __filter_camera(blender_object, export_settings): + return None + + return gltf2_io.Camera( + extensions=__gather_extensions(blender_object, export_settings), + extras=__gather_extras(blender_object, export_settings), + name=__gather_name(blender_object, export_settings), + orthographic=__gather_orthographic(blender_object, export_settings), + perspective=__gather_perspective(blender_object, export_settings), + type=__gather_type(blender_object, export_settings) + ) + + +def __filter_camera(blender_object, export_settings): + if blender_object.type != 'CAMERA': + return False + if not __gather_type(blender_object, export_settings): + return False + + return True + + +def __gather_extensions(blender_object, export_settings): + return None + + +def __gather_extras(blender_object, export_settings): + return None + + +def __gather_name(blender_object, export_settings): + return blender_object.data.name + + +def __gather_orthographic(blender_object, export_settings): + if __gather_type(blender_object, export_settings) == "orthographic": + orthographic = gltf2_io.CameraOrthographic( + extensions=None, + extras=None, + xmag=None, + ymag=None, + zfar=None, + znear=None + ) + blender_camera = blender_object.data + + orthographic.xmag = blender_camera.ortho_scale + orthographic.ymag = blender_camera.ortho_scale + + orthographic.znear = blender_camera.clip_start + orthographic.zfar = blender_camera.clip_end + + return orthographic + return None + + +def __gather_perspective(blender_object, export_settings): + if __gather_type(blender_object, export_settings) == "perspective": + perspective = gltf2_io.CameraPerspective( + aspect_ratio=None, + extensions=None, + extras=None, + yfov=None, + zfar=None, + znear=None + ) + blender_camera = blender_object.data + + width = bpy.context.scene.render.pixel_aspect_x * bpy.context.scene.render.resolution_x + height = bpy.context.scene.render.pixel_aspect_y * bpy.context.scene.render.resolution_y + perspective.aspectRatio = width / height + + if width >= height: + if blender_camera.sensor_fit != 'VERTICAL': + perspective.yfov = 2.0 * math.atan(math.tan(blender_camera.angle * 0.5) / perspective.aspectRatio) + else: + perspective.yfov = blender_camera.angle + else: + if blender_camera.sensor_fit != 'HORIZONTAL': + perspective.yfov = blender_camera.angle + else: + perspective.yfov = 2.0 * math.atan(math.tan(blender_camera.angle * 0.5) / perspective.aspectRatio) + + perspective.znear = blender_camera.clip_start + + if not export_settings[gltf2_blender_export_keys.CAMERA_INFINITE]: + perspective.zfar = blender_camera.clip_end + + return perspective + return None + + +def __gather_type(blender_object, export_settings): + camera = blender_object.data + if camera.type == 'PERSP': + return "perspective" + elif camera.type == 'ORTHO': + return "orthographic" + return None + -- cgit v1.2.3