From dcfaadf5feb1e6c92a889bf2bb162a8a1f74fcd3 Mon Sep 17 00:00:00 2001 From: Julien Duroure Date: Sun, 2 Dec 2018 08:33:14 +0100 Subject: glTF: fix vertex color import + export option tweaks --- io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py') diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py index b09092ca..9640a7ce 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_cameras.py @@ -106,9 +106,7 @@ def __gather_perspective(blender_object, export_settings): perspective.yfov = 2.0 * math.atan(math.tan(blender_camera.angle * 0.5) / perspective.aspectRatio) perspective.znear = blender_camera.clip_start - - if not export_settings[gltf2_blender_export_keys.CAMERA_INFINITE]: - perspective.zfar = blender_camera.clip_end + perspective.zfar = blender_camera.clip_end return perspective return None -- cgit v1.2.3