From 76f6ab34da8e2d2476b0aa0d913f1fa968bbea69 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 28 May 2011 04:59:10 +0000 Subject: fix for writing empties as nodes. --- io_scene_map/export_map.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'io_scene_map/export_map.py') diff --git a/io_scene_map/export_map.py b/io_scene_map/export_map.py index 88dbfb46..1950434f 100644 --- a/io_scene_map/export_map.py +++ b/io_scene_map/export_map.py @@ -239,7 +239,7 @@ def write_node_map(file, ob): as a MAP node as long as it has the property name - classname returns True/False based on weather a node was written ''' - props = [(p.name, p.data) for p in ob.game_properties] + props = [(p.name, p.value) for p in ob.game.properties] IS_MAP_NODE = False for name, value in props: -- cgit v1.2.3