From 50bbabdc0485b3d75eabaef27e21c91556fd73b4 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 7 Jun 2011 08:41:33 +0000 Subject: export objects in predictable order --- io_scene_x3d/export_x3d.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'io_scene_x3d') diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py index 56a59752..5a18c16b 100644 --- a/io_scene_x3d/export_x3d.py +++ b/io_scene_x3d/export_x3d.py @@ -92,7 +92,7 @@ def build_hierarchy(objects): parent = parent.parent return parent - for obj in objects_set: + for obj in objects: par_lookup.setdefault(test_parent(obj.parent), []).append((obj, [])) for parent, children in par_lookup.items(): @@ -1181,9 +1181,9 @@ def export(file, ident = '\t\t' if use_selection: - objects = (obj for obj in scene.objects if obj.is_visible(scene) and o.select) + objects = [obj for obj in scene.objects if obj.is_visible(scene) and o.select] else: - objects = (obj for obj in scene.objects if obj.is_visible(scene)) + objects = [obj for obj in scene.objects if obj.is_visible(scene)] if use_hierarchy: objects_hierarchy = build_hierarchy(objects) -- cgit v1.2.3