From 51ee36db621093d010393c256e1ebf9aed47637d Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Sat, 27 May 2017 14:56:57 +0200 Subject: Fix T51627: .mdd & .pc2 exporters never releasing temp mesh data. Based on patch by Kai Kostack (@kaikostack), thanks! --- io_shape_mdd/__init__.py | 1 + io_shape_mdd/export_mdd.py | 4 ++++ 2 files changed, 5 insertions(+) (limited to 'io_shape_mdd') diff --git a/io_shape_mdd/__init__.py b/io_shape_mdd/__init__.py index 7715b18f..99623241 100644 --- a/io_shape_mdd/__init__.py +++ b/io_shape_mdd/__init__.py @@ -21,6 +21,7 @@ bl_info = { "name": "NewTek MDD format", "author": "Bill L.Nieuwendorp", + "version": (1, 0, 1), "blender": (2, 57, 0), "location": "File > Import-Export", "description": "Import-Export MDD as mesh shape keys", diff --git a/io_shape_mdd/export_mdd.py b/io_shape_mdd/export_mdd.py index 155f6641..04ca8238 100644 --- a/io_shape_mdd/export_mdd.py +++ b/io_shape_mdd/export_mdd.py @@ -98,6 +98,8 @@ def save(context, filepath="", frame_start=1, frame_end=300, fps=25.0, use_rest_ me.transform(mat_flip * obj.matrix_world) f.write(pack(">%df" % (numverts * 3), *[axis for v in me.vertices for axis in v.co])) + bpy.data.meshes.remove(me, do_unlink=True) + for frame in range(frame_start, frame_end + 1): # in order to start at desired frame scene.frame_set(frame) me = obj.to_mesh(scene, True, 'PREVIEW') @@ -107,6 +109,8 @@ def save(context, filepath="", frame_start=1, frame_end=300, fps=25.0, use_rest_ # Write the vertex data f.write(pack(">%df" % (numverts * 3), *[axis for v in me.vertices for axis in v.co])) + bpy.data.meshes.remove(me, do_unlink=True) + f.close() print('MDD Exported: %r frames:%d\n' % (filepath, numframes - 1)) -- cgit v1.2.3