From d2808959bb845ec945aa7fac494db42a9228021b Mon Sep 17 00:00:00 2001 From: Nutti Date: Sun, 19 May 2019 16:45:14 +0900 Subject: Magic UV: Release v6.1 [Update features] - World Scale UV - Add option "Texture" to allow the user to specify the texture for the density calculation [Other updates] - Fix bugs --- magic_uv/op/texture_lock.py | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'magic_uv/op/texture_lock.py') diff --git a/magic_uv/op/texture_lock.py b/magic_uv/op/texture_lock.py index 791a7ae6..9f69e259 100644 --- a/magic_uv/op/texture_lock.py +++ b/magic_uv/op/texture_lock.py @@ -20,8 +20,8 @@ __author__ = "Nutti " __status__ = "production" -__version__ = "6.0" -__date__ = "26 Jan 2019" +__version__ = "6.1" +__date__ = "19 May 2019" import math from math import atan2, cos, sqrt, sin, fabs @@ -226,7 +226,7 @@ class _Properties: pass def update_func(_, __): - bpy.ops.uv.muv_ot_texture_lock_intr('INVOKE_REGION_WIN') + bpy.ops.uv.muv_texture_lock_intr('INVOKE_REGION_WIN') scene.muv_texture_lock_enabled = BoolProperty( name="Texture Lock Enabled", @@ -260,7 +260,7 @@ class MUV_OT_TextureLock_Lock(bpy.types.Operator): Operation class: Lock Texture """ - bl_idname = "uv.muv_ot_texture_lock_lock" + bl_idname = "uv.muv_texture_lock_lock" bl_label = "Lock Texture" bl_description = "Lock Texture" bl_options = {'REGISTER', 'UNDO'} @@ -307,7 +307,7 @@ class MUV_OT_TextureLock_Unlock(bpy.types.Operator): Operation class: Unlock Texture """ - bl_idname = "uv.muv_ot_texture_lock_unlock" + bl_idname = "uv.muv_texture_lock_unlock" bl_label = "Unlock Texture" bl_description = "Unlock Texture" bl_options = {'REGISTER', 'UNDO'} @@ -392,7 +392,7 @@ class MUV_OT_TextureLock_Intr(bpy.types.Operator): Operation class: Texture Lock (Interactive mode) """ - bl_idname = "uv.muv_ot_texture_lock_intr" + bl_idname = "uv.muv_texture_lock_intr" bl_label = "Texture Lock (Interactive mode)" bl_description = "Internal operation for Texture Lock (Interactive mode)" -- cgit v1.2.3