From bcc369ff484b32cae14ef0da92c1120607d88011 Mon Sep 17 00:00:00 2001 From: lijenstina Date: Sun, 4 Mar 2018 07:46:35 +0100 Subject: Materials Utils: Fix issue with mode check in the remove menu Bump version to 1.0.5 Fix omission from the previous commit related to checking the the VIEW3D_MT_remove_material mode with no active object No other functional changes --- materials_utils/__init__.py | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'materials_utils') diff --git a/materials_utils/__init__.py b/materials_utils/__init__.py index 19be24d2..ea85a104 100644 --- a/materials_utils/__init__.py +++ b/materials_utils/__init__.py @@ -26,7 +26,7 @@ bl_info = { "name": "Materials Utils Specials", "author": "Community", - "version": (1, 0, 4), + "version": (1, 0, 5), "blender": (2, 77, 0), "location": "Materials Properties Specials > Shift Q", "description": "Materials Utils and Convertors", @@ -1790,9 +1790,8 @@ class VIEW3D_MT_remove_material(Menu): def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' - obj = context.active_object - if obj.mode in {'TEXTURE_PAINT'}: + if context.mode in {'PAINT_TEXTURE'}: layout.label( text="Removing materials can lead to loss of painting data", icon="INFO" @@ -1818,8 +1817,7 @@ class VIEW3D_MT_remove_material(Menu): use_separator(self, context) layout.operator( "view3d.material_remove_all", - text="Remove Material Slots " - "(All Selected Objects)", + text="Remove Material Slots (All Selected Objects)", icon='CANCEL' ) -- cgit v1.2.3