From 73e24b24ebbb56474f31d399847185917c59e67a Mon Sep 17 00:00:00 2001 From: Bartek Skorupa Date: Fri, 24 Jan 2014 13:27:07 +0100 Subject: Added new shader types to be used in "Switch Node Type" --- node_efficiency_tools.py | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'node_efficiency_tools.py') diff --git a/node_efficiency_tools.py b/node_efficiency_tools.py index 95260877..84c85788 100644 --- a/node_efficiency_tools.py +++ b/node_efficiency_tools.py @@ -19,7 +19,7 @@ bl_info = { 'name': "Node Wrangler (aka Nodes Efficiency Tools)", 'author': "Bartek Skorupa, Greg Zaal", - 'version': (3, 00), + 'version': (3, 1), 'blender': (2, 69, 0), 'location': "Node Editor Properties Panel or Ctrl-SPACE", 'description': "Various tools to enhance and speed up node-based workflow", @@ -117,9 +117,12 @@ shaders_shader_nodes_props = ( ('ShaderNodeBsdfToon', 'BSDF_TOON', 'Toon BSDF'), ('ShaderNodeSubsurfaceScattering', 'SUBSURFACE_SCATTERING', 'Subsurface Scattering'), ('ShaderNodeEmission', 'EMISSION', 'Emission'), + ('ShaderNodeBsdfHair', 'BSDF_HAIR', 'Hair BSDF'), ('ShaderNodeBackground', 'BACKGROUND', 'Background'), ('ShaderNodeAmbientOcclusion', 'AMBIENT_OCCLUSION', 'Ambient Occlusion'), ('ShaderNodeHoldout', 'HOLDOUT', 'Holdout'), + ('ShaderNodeVolumeAbsorption', 'VOLUME_ABSORPTION', 'Volume Absorption'), + ('ShaderNodeVolumeScatter', 'VOLUME_SCATTER', 'Volume Scatter'), ) # (rna_type.identifier, type, rna_type.name) # Keeping mixed case to avoid having to translate entries when adding new nodes in operators. -- cgit v1.2.3