From a98f66afca995b79582aeaa8705cd1a743cda23f Mon Sep 17 00:00:00 2001 From: Eugenio Pignataro Date: Fri, 23 Mar 2018 10:47:34 -0300 Subject: New Tool: Create Vertex Color Mask. Is a cool tool for use in softs like Substance --- oscurart_tools/__init__.py | 3 +++ 1 file changed, 3 insertions(+) (limited to 'oscurart_tools/__init__.py') diff --git a/oscurart_tools/__init__.py b/oscurart_tools/__init__.py index 8affc8bb..d0f54c24 100644 --- a/oscurart_tools/__init__.py +++ b/oscurart_tools/__init__.py @@ -196,6 +196,8 @@ class OscPanelMesh(Panel): colrow = col.row(align=1) colrow.operator("mesh.reconst_osc", icon="UV_SYNC_SELECT") colrow = col.row(align=1) + colrow.operator("mesh.vertex_color_mask", icon="GROUP_VCOL") + colrow = col.row(align=1) colrow.operator("mesh.overlap_uv_faces", icon="UV_FACESEL") colrow = col.row(align=1) colrow.operator("mesh.uv_island_copy", icon="COPYDOWN") @@ -210,6 +212,7 @@ class OscPanelMesh(Panel): colrow = col.row(align=1) colrow.operator("mesh.create_edit_multimesh", icon="IMPORT", text= "StartEdit") colrow.operator("mesh.apply_edit_multimesh", icon="EXPORT", text="FinishEdit") + class OscPanelShapes(Panel): bl_idname = "Oscurart Shapes Tools" -- cgit v1.2.3