From f2df91eae2db3a34f8b8f355d5c7a6aa1eef1437 Mon Sep 17 00:00:00 2001 From: Nathan Lovato <12694995+NathanLovato@users.noreply.github.com> Date: Wed, 27 Jul 2022 19:30:39 +0200 Subject: Update power sequencer to work with Blender 3.3 fix: update code to work with sequencer API changes in Blender 3.X fix: Error when calling grab sequence handles due to type mismatch fix: remove FAST and FASTER playback speeds, simplify playback speed code fix: rewrite select_all_left_or_right after API change causing error fix: fix error with jump_to_cut when encountering animation frames fix: fix jump_to_cut skipping some strip ends when moving forward in time fix: jump_to_cut sometimes not working when going left fix: error when trimming effect strips chore: update license text upstream to match Blender's short format --- power_sequencer/operators/fade_add.py | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'power_sequencer/operators/fade_add.py') diff --git a/power_sequencer/operators/fade_add.py b/power_sequencer/operators/fade_add.py index 39fe18a9..ab692dba 100644 --- a/power_sequencer/operators/fade_add.py +++ b/power_sequencer/operators/fade_add.py @@ -1,8 +1,5 @@ # SPDX-License-Identifier: GPL-3.0-or-later -# Copyright 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors - -# This file is part of Power Sequencer. - +# Copyright (C) 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors import bpy from mathutils import Vector from math import floor @@ -16,7 +13,7 @@ class POWER_SEQUENCER_OT_fade_add(bpy.types.Operator): Fade options: - In, Out, In and Out create a fade animation of the given duration from - the start of the sequence, to the end of the sequence, or on both sides + the start of the sequence, to the end of the sequence, or on boths sides - From playhead: the fade animation goes from the start of sequences under the playhead to the playhead - To playhead: the fade animation goes from the playhead to the end of sequences under the playhead @@ -40,7 +37,10 @@ class POWER_SEQUENCER_OT_fade_add(bpy.types.Operator): bl_options = {"REGISTER", "UNDO"} duration_seconds: bpy.props.FloatProperty( - name="Fade Duration", description="Duration of the fade in seconds", default=1.0, min=0.01, + name="Fade Duration", + description="Duration of the fade in seconds", + default=1.0, + min=0.01, ) type: bpy.props.EnumProperty( items=[ -- cgit v1.2.3 From 99576a8478e1ea90bb112e1fd2ff6aa851c05bdc Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 9 Aug 2022 19:23:13 +0200 Subject: Cleanup: fix typos in blender addons Contributed by luzpaz. Differential Revision: https://developer.blender.org/D15646 --- power_sequencer/operators/fade_add.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'power_sequencer/operators/fade_add.py') diff --git a/power_sequencer/operators/fade_add.py b/power_sequencer/operators/fade_add.py index ab692dba..9a3d1973 100644 --- a/power_sequencer/operators/fade_add.py +++ b/power_sequencer/operators/fade_add.py @@ -13,7 +13,7 @@ class POWER_SEQUENCER_OT_fade_add(bpy.types.Operator): Fade options: - In, Out, In and Out create a fade animation of the given duration from - the start of the sequence, to the end of the sequence, or on boths sides + the start of the sequence, to the end of the sequence, or on both sides - From playhead: the fade animation goes from the start of sequences under the playhead to the playhead - To playhead: the fade animation goes from the playhead to the end of sequences under the playhead -- cgit v1.2.3