From f22dcd3f8018835d900fe033265c6e46a9d3c71a Mon Sep 17 00:00:00 2001 From: Jimmy Hazevoet Date: Mon, 10 Jul 2017 11:50:38 +1000 Subject: ant landscape fix for noise types part1 --- presets/operator/mesh.landscape_add/canions.py | 8 ++++---- .../operator/mesh.landscape_add/cauliflower_hills.py | 20 ++++++++++---------- presets/operator/mesh.landscape_add/cosine.py | 4 ++-- presets/operator/mesh.landscape_add/mountain_2.py | 4 ++-- presets/operator/mesh.landscape_add/rock.py | 8 ++++---- 5 files changed, 22 insertions(+), 22 deletions(-) (limited to 'presets') diff --git a/presets/operator/mesh.landscape_add/canions.py b/presets/operator/mesh.landscape_add/canions.py index 97324bba..b778acfa 100644 --- a/presets/operator/mesh.landscape_add/canions.py +++ b/presets/operator/mesh.landscape_add/canions.py @@ -21,7 +21,7 @@ op.noise_offset_z = 0.0 op.noise_size_x = 1.0 op.noise_size_y = 1.0 op.noise_size_z = 1.0 -op.noise_size = 0.75 +op.noise_size = 0.5 op.noise_type = 'hetero_terrain' op.basis_type = '2' op.vl_basis_type = '9' @@ -41,12 +41,12 @@ op.height = 0.5 op.height_invert = False op.height_offset = -0.0 op.edge_falloff = '3' -op.falloff_x = 16.0 -op.falloff_y = 16.0 +op.falloff_x = 8.0 +op.falloff_y = 8.0 op.edge_level = 0.0 op.maximum = 0.5 op.minimum = -0.5 -op.use_vgroup = False +op.vert_group = '' op.strata = 2.0 op.strata_type = '2' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/cauliflower_hills.py b/presets/operator/mesh.landscape_add/cauliflower_hills.py index 2371b0d3..bcefeb80 100644 --- a/presets/operator/mesh.landscape_add/cauliflower_hills.py +++ b/presets/operator/mesh.landscape_add/cauliflower_hills.py @@ -22,31 +22,31 @@ op.noise_size_x = 1.0 op.noise_size_y = 1.0 op.noise_size_z = 1.0 op.noise_size = 0.5 -op.noise_type = 'multi_fractal' +op.noise_type = 'hybrid_multi_fractal' op.basis_type = '3' op.vl_basis_type = '0' op.distortion = 1.0 op.hard_noise = '0' -op.noise_depth = 5 +op.noise_depth = 6 op.amplitude = 0.5 op.frequency = 2.0 op.dimension = 1.0 op.lacunarity = 5.0 op.offset = 1.0 -op.gain = 1.0 -op.marble_bias = '0' -op.marble_sharp = '0' -op.marble_shape = '0' -op.height = 0.20000000298023224 +op.gain = 2.0 +op.marble_bias = '1' +op.marble_sharp = '3' +op.marble_shape = '3' +op.height = 0.25 op.height_invert = True op.height_offset = 0.0 op.edge_falloff = '3' -op.falloff_x = 8.0 -op.falloff_y = 8.0 +op.falloff_x = 6.0 +op.falloff_y = 6.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/cosine.py b/presets/operator/mesh.landscape_add/cosine.py index 0d72493a..71f4a734 100644 --- a/presets/operator/mesh.landscape_add/cosine.py +++ b/presets/operator/mesh.landscape_add/cosine.py @@ -37,7 +37,7 @@ op.gain = 1.0 op.marble_bias = '1' op.marble_sharp = '0' op.marble_shape = '7' -op.height = 1.0 +op.height = 0.5 op.height_invert = False op.height_offset = 0.0 op.edge_falloff = '0' @@ -46,7 +46,7 @@ op.falloff_y = 20.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/mountain_2.py b/presets/operator/mesh.landscape_add/mountain_2.py index 521c961d..d318b22e 100644 --- a/presets/operator/mesh.landscape_add/mountain_2.py +++ b/presets/operator/mesh.landscape_add/mountain_2.py @@ -25,7 +25,7 @@ op.noise_size = 1.0 op.noise_type = 'vl_hTerrain' op.basis_type = '0' op.vl_basis_type = '3' -op.distortion = 1.5 +op.distortion = 1.0 op.hard_noise = '1' op.noise_depth = 8 op.amplitude = 0.5 @@ -46,7 +46,7 @@ op.falloff_y = 2.5 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 0.5 op.strata_type = '3' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/rock.py b/presets/operator/mesh.landscape_add/rock.py index 9533aea5..218110d0 100644 --- a/presets/operator/mesh.landscape_add/rock.py +++ b/presets/operator/mesh.landscape_add/rock.py @@ -35,8 +35,8 @@ op.lacunarity = 2.0 op.offset = 1.0 op.gain = 3.0 op.marble_bias = '0' -op.marble_sharp = '0' -op.marble_shape = '0' +op.marble_sharp = '3' +op.marble_shape = '3' op.height = 2.5 op.height_invert = False op.height_offset = 0.0 @@ -46,8 +46,8 @@ op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 3.0 op.minimum = -1.0 -op.use_vgroup = False -op.strata = 5.0 +op.vert_group = '' +op.strata = 15.0 op.strata_type = '0' op.water_plane = False op.water_level = -0.019999999552965164 -- cgit v1.2.3