From f1c55295b0d95307559c1f8b09d6b8bd6c8bbbf0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 8 Sep 2018 06:13:37 +1000 Subject: Cleanup: trailing space --- render_povray/__init__.py | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) (limited to 'render_povray/__init__.py') diff --git a/render_povray/__init__.py b/render_povray/__init__.py index 90d80f13..099d2fcc 100644 --- a/render_povray/__init__.py +++ b/render_povray/__init__.py @@ -43,7 +43,7 @@ else: #import addon_utils # To use some other addons import nodeitems_utils #for Nodes from nodeitems_utils import NodeCategory, NodeItem #for Nodes - from bl_operators.presets import AddPresetBase + from bl_operators.presets import AddPresetBase from bpy.types import ( AddonPreferences, PropertyGroup, @@ -137,13 +137,13 @@ class RenderPovSettingsScene(PropertyGroup): name="Enable Media", description="Enable POV-Rays atmospheric media", default=False) - + media_samples = IntProperty( name="Samples", description="Number of samples taken from camera to first object " "encountered along ray path for media calculation", min=1, max=100, default=35) - + media_scattering_type = EnumProperty( name="Scattering Type", description="Scattering model", @@ -181,14 +181,14 @@ class RenderPovSettingsScene(PropertyGroup): "values of e (or smaller values " "in the negative case) increase " "the directional property of the" - " scattering.")), + " scattering.")), default='1') - + media_diffusion_scale = FloatProperty( name="Scale", description="Scale factor of Media Diffusion Color", precision=12, step=0.00000001, min=0.000000001, max=1.0, default=(1.0)) - + media_diffusion_color = FloatVectorProperty( name="Media Diffusion Color", description="The atmospheric media color", precision=4, step=0.01, min=0, soft_max=1, @@ -201,13 +201,13 @@ class RenderPovSettingsScene(PropertyGroup): "use 1/depth of media volume in meters", precision=12, step=0.000001, min=0.000000001, max=1.0, default=(0.00002)) - + media_absorption_color = FloatVectorProperty( name="Media Absorption Color", description="The atmospheric media absorption color", precision=4, step=0.01, min=0, soft_max=1, default=(0.0, 0.0, 0.0), options={'ANIMATABLE'}, - subtype='COLOR') + subtype='COLOR') media_eccentricity = FloatProperty( name="Media Eccenticity Factor", description="Positive values lead" @@ -218,7 +218,7 @@ class RenderPovSettingsScene(PropertyGroup): precision=2, step=0.01, min=-1.0, max=1.0, default=(0.0), options={'ANIMATABLE'}) - + baking_enable = BoolProperty( name="Enable Baking", description="Enable POV-Rays texture baking", @@ -1699,7 +1699,7 @@ class RenderPovSettingsObject(PropertyGroup): default=(0.001, 0.001, 0.5), options={'ANIMATABLE'}, subtype='XYZ') - + # Importance sampling importance_value = FloatProperty( name="Radiosity Importance", @@ -1746,7 +1746,7 @@ class RenderPovSettingsObject(PropertyGroup): default=(0.0, 0.0, 2.0)) unlock_parameters = BoolProperty(name="Lock",default = False) - + # not in UI yet but used for sor (lathe) / prism... pov primitives curveshape = EnumProperty( name="Povray Shape Type", @@ -2138,7 +2138,7 @@ class RenderPovSettingsObject(PropertyGroup): description = "", default = 1.0) - + ############################################################################### # Modifiers POV properties. ############################################################################### @@ -2150,7 +2150,7 @@ class RenderPovSettingsObject(PropertyGroup): ("CARVE", "Use the Carve Boolean Solver", ""), ("POV", "Use Pov-Ray Constructive Solid Geometry", "")), default="BMESH") - + #################Avogadro # filename_ext = ".png" @@ -2279,7 +2279,7 @@ def register(): bpy.types.TEXT_MT_templates.append(ui.menu_func_templates) bpy.types.RENDER_PT_povray_radiosity.prepend(ui.rad_panel_func) bpy.types.LAMP_PT_POV_lamp.prepend(ui.lamp_panel_func) - bpy.types.WORLD_PT_world.prepend(ui.world_panel_func) + bpy.types.WORLD_PT_world.prepend(ui.world_panel_func) # was used for parametric objects but made the other addon unreachable on # unregister for other tools to use created a user action call instead #addon_utils.enable("add_mesh_extra_objects", default_set=False, persistent=True) @@ -2301,7 +2301,7 @@ def register(): def unregister(): del bpy.types.Scene.pov del bpy.types.Material.pov - #del bpy.types.Modifier.pov + #del bpy.types.Modifier.pov del bpy.types.Texture.pov del bpy.types.Object.pov del bpy.types.Camera.pov @@ -2312,7 +2312,7 @@ def unregister(): #bpy.types.TEXTURE_PT_context_texture.remove(TEXTURE_PT_povray_type) #addon_utils.disable("add_mesh_extra_objects", default_set=False) bpy.types.WORLD_PT_world.remove(ui.world_panel_func) - bpy.types.LAMP_PT_POV_lamp.remove(ui.lamp_panel_func) + bpy.types.LAMP_PT_POV_lamp.remove(ui.lamp_panel_func) bpy.types.RENDER_PT_povray_radiosity.remove(ui.rad_panel_func) bpy.types.TEXT_MT_templates.remove(ui.menu_func_templates) bpy.types.INFO_MT_file_import.remove(ui.menu_func_import) -- cgit v1.2.3