From 29f96aa28788a4fc8864c2518e972c5c7d1b5dcc Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 15 Jul 2010 16:56:27 +0000 Subject: update for changes in blenders api. --- space_view3d_materials_utils.py | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'space_view3d_materials_utils.py') diff --git a/space_view3d_materials_utils.py b/space_view3d_materials_utils.py index 52420354..dca94e5c 100644 --- a/space_view3d_materials_utils.py +++ b/space_view3d_materials_utils.py @@ -124,17 +124,17 @@ def select_material_by_name(find_mat): ms = ob.material_slots.values() for m in ms: if m.material.name == find_mat: - ob.selected = True + ob.select = True #the active object may not have the mat! #set it to one that does! scn.objects.active = ob break else: - ob.selected = False + ob.select = False #deselect non-meshes else: - ob.selected = False + ob.select = False else: #it's editmode, so select the faces @@ -152,9 +152,9 @@ def select_material_by_name(find_mat): me = ob.data for f in me.faces: if f.material_index in slot_indeces: - f.selected = True + f.select = True else: - f.selected = False + f.select = False me.update if editmode: bpy.ops.object.mode_set(mode = 'EDIT') @@ -384,7 +384,7 @@ def assign_mat(matname="Default"): f.material_index = index elif allfaces == False: for f in me.faces: - if f.selected: + if f.select: f.material_index = index me.update -- cgit v1.2.3