# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### bl_info = { "name": "Extra Objects", "author": "Pontiac, Fourmadmen, varkenvarken, tuga3d, meta-androcto", "version": (0, 1), "blender": (2, 5, 7), "api": 35853, "location": "View3D > Add > Mesh > Extra Objects", "description": "Adds More Object Types.", "warning": "", "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\ "Scripts/Add_Mesh/Add_Extra", "tracker_url": "http://projects.blender.org/tracker/index.php?"\ "func=detail&aid=22457", "category": "Add Mesh"} if "bpy" in locals(): import imp imp.reload(add_mesh_extra_objects) imp.reload(add_mesh_twisted_torus) imp.reload(add_mesh_gemstones) imp.reload(add_mesh_gears) imp.reload(add_mesh_3d_function_surface) else: from . import add_mesh_extra_objects from . import add_mesh_twisted_torus from . import add_mesh_gemstones from . import add_mesh_gears from . import add_mesh_3d_function_surface import bpy class INFO_MT_mesh_extras_add(bpy.types.Menu): # Define the "Extras" menu bl_idname = "INFO_MT_mesh_extra_objects_add" bl_label = "Extra Objects" def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' layout.menu("INFO_MT_mesh_gemstones_add", text="Gemstones") layout.menu("INFO_MT_mesh_gears_add", text="Gears") layout.menu("INFO_MT_mesh_math_add", text="Math Function") layout.operator("mesh.primitive_twisted_torus_add", text="Twisted Torus") layout.operator("mesh.primitive_sqorus_add", text="Sqorus") layout.operator("mesh.primitive_wedge_add") layout.operator("mesh.primitive_star_add", text="Star") layout.operator("mesh.primitive_trapezohedron_add", text="Trapezohedron") class INFO_MT_mesh_gemstones_add(bpy.types.Menu): # Define the "Gemstones" menu bl_idname = "INFO_MT_mesh_gemstones_add" bl_label = "Gemstones" def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' layout.operator("mesh.primitive_diamond_add", text="Diamond") layout.operator("mesh.primitive_gem_add", text="Gem") class INFO_MT_mesh_gears_add(bpy.types.Menu): # Define the "Gears" menu bl_idname = "INFO_MT_mesh_gears_add" bl_label = "Gears" def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' layout.operator("mesh.primitive_gear", text="Gear") layout.operator("mesh.primitive_worm_gear", text="Worm") class INFO_MT_mesh_math_add(bpy.types.Menu): # Define the "Math Function" menu bl_idname = "INFO_MT_mesh_math_add" bl_label = "Math Functions" def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' layout.operator("mesh.primitive_z_function_surface", text="Z Math Surface") layout.operator("mesh.primitive_xyz_function_surface", text="XYZ Math Surface") # Register all operators and panels # Define "Extras" menu def menu_func(self, context): self.layout.menu("INFO_MT_mesh_extra_objects_add", icon="PLUGIN") def register(): bpy.utils.register_module(__name__) # Add "Extras" menu to the "Add Mesh" menu bpy.types.INFO_MT_mesh_add.append(menu_func) def unregister(): bpy.utils.unregister_module(__name__) # Remove "Extras" menu from the "Add Mesh" menu. bpy.types.INFO_MT_mesh_add.remove(menu_func) if __name__ == "__main__": register()