# This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. """ Refresh Scene Refresh the current scene, useful when working with libraries or drivers. Could also add an option to refresh the VSE maybe? Usage: Hit F5 or find it on the Specials menu W. """ import bpy KEYMAPS = list() class AMTH_SCENE_OT_refresh(bpy.types.Operator): """Refresh the current scene""" bl_idname = "scene.refresh" bl_label = "Refresh!" def execute(self, context): get_addon = "amaranth" in context.preferences.addons.keys() if not get_addon: return {"CANCELLED"} preferences = context.preferences.addons["amaranth"].preferences scene = context.scene if preferences.use_scene_refresh: # Changing the frame is usually the best way to go scene.frame_current = scene.frame_current self.report({"INFO"}, "Scene Refreshed!") return {"FINISHED"} def button_refresh(self, context): get_addon = "amaranth" in context.preferences.addons.keys() if not get_addon: return if context.preferences.addons["amaranth"].preferences.use_scene_refresh: self.layout.separator() self.layout.operator(AMTH_SCENE_OT_refresh.bl_idname, text="Refresh!", icon="FILE_REFRESH") def register(): bpy.utils.register_class(AMTH_SCENE_OT_refresh) bpy.types.VIEW3D_MT_object_context_menu.append(button_refresh) kc = bpy.context.window_manager.keyconfigs.addon km = kc.keymaps.new(name="Window") kmi = km.keymap_items.new("scene.refresh", "F5", "PRESS", alt=True) KEYMAPS.append((km, kmi)) def unregister(): bpy.utils.unregister_class(AMTH_SCENE_OT_refresh) bpy.types.VIEW3D_MT_object_context_menu.remove(button_refresh) for km, kmi in KEYMAPS: km.keymap_items.remove(kmi) KEYMAPS.clear()