# -*- coding:utf-8 -*- # ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110- 1301, USA. # # ##### END GPL LICENSE BLOCK ##### # # ---------------------------------------------------------- # Author: Stephen Leger (s-leger) # # ---------------------------------------------------------- import bpy from bpy.types import Operator, PropertyGroup, Mesh, Panel from bpy.props import ( FloatProperty, IntProperty, BoolProperty, CollectionProperty, EnumProperty ) from .bmesh_utils import BmeshEdit as bmed # from .materialutils import MaterialUtils from mathutils import Vector, Matrix from math import sin, cos, pi from .archipack_manipulator import Manipulable from .archipack_object import ArchipackCreateTool, ArchipackObject def update(self, context): self.update(context) class archipack_truss(ArchipackObject, Manipulable, PropertyGroup): truss_type : EnumProperty( name="Type", items=( ('1', 'Prolyte E20', 'Prolyte E20', 0), ('2', 'Prolyte X30', 'Prolyte X30', 1), ('3', 'Prolyte H30', 'Prolyte H30', 2), ('4', 'Prolyte H40', 'Prolyte H40', 3), ('5', 'OPTI Trilite 100', 'OPTI Trilite 100', 4), ('6', 'OPTI Trilite 200', 'OPTI Trilite 200', 5), ('7', 'User defined', 'User defined', 6) ), default='2', update=update ) z : FloatProperty( name="Height", default=2.0, min=0.01, unit='LENGTH', subtype='DISTANCE', update=update ) segs : IntProperty( name="Segs", default=6, min=3, update=update ) master_segs : IntProperty( name="Master Segs", default=1, min=1, update=update ) master_count : IntProperty( name="Masters", default=3, min=2, update=update ) entre_axe : FloatProperty( name="Distance", default=0.239, min=0.001, unit='LENGTH', subtype='DISTANCE', update=update ) master_radius : FloatProperty( name="Radius", default=0.02415, min=0.0001, unit='LENGTH', subtype='DISTANCE', update=update ) slaves_radius : FloatProperty( name="Subs radius", default=0.01, min=0.0001, unit='LENGTH', subtype='DISTANCE', update=update ) # Flag to prevent mesh update while making bulk changes over variables # use : # .auto_update = False # bulk changes # .auto_update = True auto_update : BoolProperty( options={'SKIP_SAVE'}, default=True, update=update ) def setup_manipulators(self): if len(self.manipulators) < 1: s = self.manipulators.add() s.prop1_name = "z" s.type_key = 'SIZE' s.normal = Vector((0, 1, 0)) def docylinder(self, faces, verts, radius, segs, tMt, tMb, tM, add=False): segs_step = 2 * pi / segs tmpverts = [0 for i in range(segs)] if add: cv = len(verts) - segs else: cv = len(verts) for seg in range(segs): seg_angle = pi / 4 + seg * segs_step tmpverts[seg] = radius * Vector((sin(seg_angle), -cos(seg_angle), 0)) if not add: for seg in range(segs): verts.append(tM @ tMb @ tmpverts[seg]) for seg in range(segs): verts.append(tM @ tMt @ tmpverts[seg]) for seg in range(segs - 1): f = cv + seg faces.append((f + 1, f, f + segs, f + segs + 1)) f = cv faces.append((f, f + segs - 1, f + 2 * segs - 1, f + segs)) def update(self, context): o = self.find_in_selection(context, self.auto_update) if o is None: return self.setup_manipulators() if self.truss_type == '1': EntreAxe = 0.19 master_radius = 0.016 slaves_radius = 0.005 elif self.truss_type == '2': EntreAxe = 0.239 master_radius = 0.0255 slaves_radius = 0.008 elif self.truss_type == '3': EntreAxe = 0.239 master_radius = 0.02415 slaves_radius = 0.008 elif self.truss_type == '4': EntreAxe = 0.339 master_radius = 0.02415 slaves_radius = 0.01 elif self.truss_type == '5': EntreAxe = 0.15 master_radius = 0.0127 slaves_radius = 0.004 elif self.truss_type == '6': EntreAxe = 0.200 master_radius = 0.0254 slaves_radius = 0.00635 elif self.truss_type == '7': EntreAxe = self.entre_axe master_radius = min(0.5 * self.entre_axe, self.master_radius) slaves_radius = min(0.5 * self.entre_axe, self.master_radius, self.slaves_radius) master_sepang = (pi * (self.master_count - 2) / self.master_count) / 2 radius = (EntreAxe / 2) / cos(master_sepang) master_step = pi * 2 / self.master_count verts = [] faces = [] if self.master_count == 4: master_rotation = pi / 4 # 45.0 else: master_rotation = 0.0 slaves_width = 2 * radius * sin(master_step / 2) slaves_count = int(self.z / slaves_width) slave_firstOffset = (self.z - slaves_count * slaves_width) / 2 master_z = self.z / self.master_segs for master in range(self.master_count): master_angle = master_rotation + master * master_step tM = Matrix([ [1, 0, 0, radius * sin(master_angle)], [0, 1, 0, radius * -cos(master_angle)], [0, 0, 1, 0], [0, 0, 0, 1]]) tMb = Matrix([ [1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, self.z], [0, 0, 0, 1]]) for n in range(1, self.master_segs + 1): tMt = Matrix([ [1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, self.z - n * master_z], [0, 0, 0, 1]]) self.docylinder(faces, verts, master_radius, self.segs, tMt, tMb, tM, add=(n > 1)) if self.master_count < 3 and master == 1: continue ma = master_angle + master_sepang tM = Matrix([ [cos(ma), sin(ma), 0, radius * sin(master_angle)], [sin(ma), -cos(ma), 0, radius * -cos(master_angle)], [0, 0, 1, slave_firstOffset], [0, 0, 0, 1]]) if int(self.truss_type) < 5: tMb = Matrix([ [1, 0, 0, 0], [0, 0, 1, 0], [0, 1, 0, 0], [0, 0, 0, 1]]) tMt = Matrix([ [1, 0, 0, 0], [0, 0, 1, -slaves_width], [0, 1, 0, 0], [0, 0, 0, 1]]) self.docylinder(faces, verts, slaves_radius, self.segs, tMt, tMb, tM) tMb = Matrix([ [1, 0, 0, 0], [0, 1.4142, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]) for n in range(1, slaves_count + 1): tMt = Matrix([ [1, 0, 0, 0], [0, 1.4142, 0, -(n % 2) * slaves_width], [0, 0, 1, n * slaves_width], [0, 0, 0, 1]]) self.docylinder(faces, verts, slaves_radius, self.segs, tMt, tMb, tM, add=(n > 1)) if int(self.truss_type) < 5: tMb = Matrix([ [1, 0, 0, 0], [0, 0, 1, 0], [0, 1, 0, slaves_count * slaves_width], [0, 0, 0, 1]]) tMt = Matrix([ [1, 0, 0, 0], [0, 0, 1, -slaves_width], [0, 1, 0, slaves_count * slaves_width], [0, 0, 0, 1]]) self.docylinder(faces, verts, slaves_radius, self.segs, tMt, tMb, tM) bmed.buildmesh(context, o, verts, faces, matids=None, uvs=None, weld=False) self.manipulators[0].set_pts([(0, 0, 0), (0, 0, self.z), (1, 0, 0)]) self.restore_context(context) class ARCHIPACK_PT_truss(Panel): """Archipack Truss""" bl_idname = "ARCHIPACK_PT_truss" bl_label = "Truss" bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_category = 'Archipack' @classmethod def poll(cls, context): return archipack_truss.filter(context.active_object) def draw(self, context): prop = archipack_truss.datablock(context.active_object) if prop is None: return layout = self.layout row = layout.row(align=True) row.operator('archipack.truss_manipulate', icon='VIEW_PAN') box = layout.box() box.prop(prop, 'truss_type') box.prop(prop, 'z') box.prop(prop, 'segs') box.prop(prop, 'master_segs') box.prop(prop, 'master_count') if prop.truss_type == '7': box.prop(prop, 'master_radius') box.prop(prop, 'slaves_radius') box.prop(prop, 'entre_axe') class ARCHIPACK_OT_truss(ArchipackCreateTool, Operator): bl_idname = "archipack.truss" bl_label = "Truss" bl_description = "Create Truss" bl_category = 'Archipack' bl_options = {'REGISTER', 'UNDO'} def create(self, context): m = bpy.data.meshes.new("Truss") o = bpy.data.objects.new("Truss", m) d = m.archipack_truss.add() # make manipulators selectable # d.manipulable_selectable = True self.link_object_to_scene(context, o) o.select_set(state=True) context.view_layer.objects.active = o self.load_preset(d) self.add_material(o) m.auto_smooth_angle = 1.15 return o # ----------------------------------------------------- # Execute # ----------------------------------------------------- def execute(self, context): if context.mode == "OBJECT": bpy.ops.object.select_all(action="DESELECT") o = self.create(context) o.location = bpy.context.scene.cursor.location o.select_set(state=True) context.view_layer.objects.active = o self.manipulate() return {'FINISHED'} else: self.report({'WARNING'}, "Archipack: Option only valid in Object mode") return {'CANCELLED'} # ------------------------------------------------------------------ # Define operator class to manipulate object # ------------------------------------------------------------------ class ARCHIPACK_OT_truss_manipulate(Operator): bl_idname = "archipack.truss_manipulate" bl_label = "Manipulate" bl_description = "Manipulate" bl_options = {'REGISTER', 'UNDO'} @classmethod def poll(self, context): return archipack_truss.filter(context.active_object) def invoke(self, context, event): d = archipack_truss.datablock(context.active_object) d.manipulable_invoke(context) return {'FINISHED'} def register(): bpy.utils.register_class(archipack_truss) Mesh.archipack_truss = CollectionProperty(type=archipack_truss) bpy.utils.register_class(ARCHIPACK_PT_truss) bpy.utils.register_class(ARCHIPACK_OT_truss) bpy.utils.register_class(ARCHIPACK_OT_truss_manipulate) def unregister(): bpy.utils.unregister_class(archipack_truss) del Mesh.archipack_truss bpy.utils.unregister_class(ARCHIPACK_PT_truss) bpy.utils.unregister_class(ARCHIPACK_OT_truss) bpy.utils.unregister_class(ARCHIPACK_OT_truss_manipulate)