# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### if "bpy" in locals(): import imp imp.reload(paths) imp.reload(utils) else: from blenderkit import paths, utils, categories, ui, version_checker import blenderkit from bpy.app.handlers import persistent from bpy.props import ( # TODO only keep the ones actually used when cleaning IntProperty, FloatProperty, FloatVectorProperty, StringProperty, EnumProperty, BoolProperty, PointerProperty, ) from bpy.types import ( Operator, Panel, AddonPreferences, PropertyGroup, UIList ) import requests, os, random import time import threading import tempfile import json import bpy search_start_time = 0 prev_time = 0 def check_errors(rdata): if rdata.get('statusCode') == 401: if rdata.get('detail') == 'Invalid token.': return False, 'Missing or wrong api_key in addon preferences' return True, '' search_threads = [] thumb_sml_download_threads = {} thumb_full_download_threads = {} reports = '' @persistent def scene_load(context): wm = bpy.context.window_manager fetch_server_data() # following doesn't necessarilly happen if version isn't checked yet or similar, first run. wm['bkit_update'] = version_checker.compare_versions(blenderkit) utils.load_categories() def fetch_server_data(): ''' download categories and addon version''' user_preferences = bpy.context.preferences.addons['blenderkit'].preferences url = paths.BLENDERKIT_ADDON_URL api_key = user_preferences.api_key version_checker.check_version_thread(url, api_key, blenderkit) categories.fetch_categories_thread(api_key) @bpy.app.handlers.persistent def timer_update(): # TODO might get moved to handle all blenderkit stuff. global search_threads # don't do anything while dragging - this could switch asset type during drag, and make results list lenght different, # causing a lot of throuble literally. if len(search_threads) == 0 or bpy.context.scene.blenderkitUI.dragging: return 1 for thread in search_threads: # TODO this doesn't check all processess when removal... mostly 1 process will be running however. if not thread[0].is_alive(): search_threads.remove(thread) # icons_dir = thread[1] scene = bpy.context.scene # these 2 lines should update the previews enum and set the first result as active. s = bpy.context.scene asset_type = thread[2] if asset_type == 'model': props = scene.blenderkit_models json_filepath = os.path.join(icons_dir, 'model_searchresult.json') search_name = 'bkit model search' if asset_type == 'scene': props = scene.blenderkit_scene json_filepath = os.path.join(icons_dir, 'scene_searchresult.json') search_name = 'bkit scene search' if asset_type == 'material': props = scene.blenderkit_mat json_filepath = os.path.join(icons_dir, 'material_searchresult.json') search_name = 'bkit material search' if asset_type == 'brush': props = scene.blenderkit_brush json_filepath = os.path.join(icons_dir, 'brush_searchresult.json') search_name = 'bkit brush search' s[search_name] = [] global reports if reports != '': props.report = str(reports) return .2 with open(json_filepath, 'r') as data_file: rdata = json.load(data_file) result_field = [] ok, error = check_errors(rdata) if ok: for r in rdata['results']: if r['assetType'] == asset_type: # print(r) if len(r['files']) > 0: furl = None tname = None allthumbs = [] durl, tname = None, None for f in r['files']: if f['fileType'] == 'thumbnail': tname = paths.extract_filename_from_url(f['fileThumbnailLarge']) small_tname = paths.extract_filename_from_url(f['fileThumbnail']) allthumbs.append(tname) # TODO just first thumb is used now. tdict = {} for i, t in enumerate(allthumbs): tdict['thumbnail_%i'] = t if f['fileType'] == 'blend': durl = f['downloadUrl'].split('?')[0] # fname = paths.extract_filename_from_url(f['filePath']) if durl and tname: tooltip = generate_tooltip(r) # utils.pprint(print(r)) asset_data = {'thumbnail': tname, 'thumbnail_small': small_tname, # 'thumbnails':allthumbs, 'download_url': durl, 'id': r['id'], 'asset_base_id': r['assetBaseId'], 'name': r['name'], 'asset_type': r['assetType'], 'tooltip': tooltip, 'tags': r['tags'], 'can_download': r.get('canDownload', True), 'verification_status': r['verificationStatus'] # 'description': r['description'], # 'author': r['description'], } asset_data['downloaded'] = 0 # parse extra params needed for blender here params = params_to_dict(r['parameters']) if asset_type == 'model': if params.get('boundBoxMinX') != None: bbox = { 'bbox_min': ( float(params['boundBoxMinX']), float(params['boundBoxMinY']), float(params['boundBoxMinZ'])), 'bbox_max': ( float(params['boundBoxMaxX']), float(params['boundBoxMaxY']), float(params['boundBoxMaxZ'])) } else: bbox = { 'bbox_min': (-.5, -.5, 0), 'bbox_max': (.5, .5, 1) } asset_data.update(bbox) if asset_type == 'material': asset_data['texture_size_meters'] = params.get('textureSizeMeters', 1.0) asset_data.update(tdict) if r['assetBaseId'] in scene.get('assets used', {}).keys(): asset_data['downloaded'] = 100 result_field.append(asset_data) # results = rdata['results'] s[search_name] = result_field s['search results'] = result_field s['search results orig'] = rdata load_previews() ui_props = bpy.context.scene.blenderkitUI if len(result_field) < ui_props.scrolloffset: ui_props.scrolloffset = 0 props.is_searching = False props.search_error = False props.report = 'Open assetbar to see %i results. ' % len(s['search results']) if len(s['search results']) == 0: props.report = 'No matching results found.' # (rdata['next']) # if rdata['next'] != None: # search(False, get_next = True) else: print('error', error) props.report = error props.search_error = True # print('finished search thread') mt('preview loading finished') return .2 def load_previews(): mappingdict = { 'MODEL': 'model', 'SCENE': 'scene', 'MATERIAL': 'material', 'TEXTURE': 'texture', 'BRUSH': 'brush' } scene = bpy.context.scene # FIRST START SEARCH props = scene.blenderkitUI directory = paths.get_temp_dir('%s_search' % mappingdict[props.asset_type]) s = bpy.context.scene results = s.get('search results') # if results is not None: inames = [] tpaths = [] i = 0 for r in results: tpath = os.path.join(directory, r['thumbnail_small']) iname = utils.previmg_name(i) if os.path.exists(tpath): # sometimes we are unlucky... img = bpy.data.images.get(iname) if img is None: img = bpy.data.images.load(tpath) img.name = iname elif img.filepath != tpath: # had to add this check for autopacking files... if img.packed_file is not None: img.unpack(method='USE_ORIGINAL') img.filepath = tpath img.reload() i += 1 # print('previews loaded') # line splitting for longer texts... def split_subs(text): if text == '': return [] threshold = 40 text = text.rstrip() lines = [] while len(text) > threshold: i = text.rfind(' ', 0, threshold) i1 = text.rfind(',', 0, threshold) i = max(i, i1) if i == -1: i = threshold lines.append(text[:i]) text = text[i:] lines.append(text) return lines def list_to_str(input): output = '' for i, text in enumerate(input): output += text if i < len(input) - 1: output += ', ' return output def writeblock(t, input): # for longer texts dlines = split_subs(input) for i, l in enumerate(dlines): t += '%s\n' % l return t def writeblockm(tooltip, mdata, key='', pretext=None): # for longer texts if mdata.get(key) == None: return tooltip else: intext = mdata[key] if type(intext) == list: intext = list_to_str(intext) intext = str(intext) if intext.rstrip() == '': return tooltip if pretext == None: pretext = key if pretext != '': pretext = pretext + ': ' text = pretext + intext dlines = split_subs(text) for i, l in enumerate(dlines): tooltip += '%s\n' % l return tooltip def fmt_length(prop): prop = str(round(prop, 2)) + 'm' return prop def has(mdata, prop): if mdata.get(prop) is not None and mdata[prop] is not None and mdata[prop] is not False: return True else: return False def params_to_dict(params): params_dict = {} for p in params: params_dict[p['parameterType']] = p['value'] return params_dict def generate_tooltip(mdata): if type(mdata['parameters']) == list: mparams = params_to_dict(mdata['parameters']) else: mparams = mdata['parameters'] t = '' t = writeblock(t, mdata['name']) t = writeblockm(t, mdata, key='description', pretext='') if mdata['description'] != '': t += '\n' bools = (('rig', None), ('animated', None), ('manifold', 'non-manifold'), ('scene', None), ('simulation', None), ('uv', None)) for b in bools: if mparams.get(b[0]): mdata['tags'].append(b[0]) elif b[1] != None: mdata['tags'].append(b[1]) bools_data = ('adult',) for b in bools_data: if mdata.get(b) and mdata[b]: mdata['tags'].append(b) t = writeblockm(t, mparams, key='designer', pretext='designer') t = writeblockm(t, mparams, key='manufacturer', pretext='manufacturer') t = writeblockm(t, mparams, key='designCollection', pretext='design collection') # t = writeblockm(t, mparams, key='engines', pretext='engine') # t = writeblockm(t, mparams, key='model_style', pretext='style') # t = writeblockm(t, mparams, key='material_style', pretext='style') # t = writeblockm(t, mdata, key='tags') # t = writeblockm(t, mparams, key='condition', pretext='condition') # t = writeblockm(t, mparams, key='productionLevel', pretext='production level') if has(mdata, 'purePbr'): t = writeblockm(t, mparams, key='pbrType', pretext='pbr') t = writeblockm(t, mparams, key='designYear', pretext='design year') if has(mparams, 'dimensionX'): t += 'size: %s, %s, %s\n' % (fmt_length(mparams['dimensionX']), fmt_length(mparams['dimensionY']), fmt_length(mparams['dimensionZ'])) if has(mparams, 'faceCount'): t += 'face count: %s, render: %s\n' % (mparams['faceCount'], mparams['faceCountRender']) # t = writeblockm(t, mparams, key='meshPolyType', pretext='mesh type') # t = writeblockm(t, mparams, key='objectCount', pretext='nubmber of objects') # t = writeblockm(t, mparams, key='materials') # t = writeblockm(t, mparams, key='modifiers') # t = writeblockm(t, mparams, key='shaders') if has(mparams, 'textureSizeMeters'): t = writeblockm(t, mparams, key='textureSizeMeters', pretext='texture size in meters') if has(mparams, 'textureResolutionMax') and mparams['textureResolutionMax'] > 0: if mparams['textureResolutionMin'] == mparams['textureResolutionMax']: t = writeblockm(t, mparams, key='textureResolutionMin', pretext='texture resolution') else: t += 'tex resolution: %i - %i\n' % (mparams['textureResolutionMin'], mparams['textureResolutionMax']) if has(mparams, 'thumbnailScale'): t = writeblockm(t, mparams, key='thumbnailScale', pretext='preview scale') # t += 'uv: %s\n' % mdata['uv'] t += '\n' # t = writeblockm(t, mdata, key='license') # generator is for both upload preview and search, this is only after search if mdata.get('versionNumber'): # t = writeblockm(t, mdata, key='versionNumber', pretext='version') t += 'author: %s %s\n' % (mdata['author']['firstName'], mdata['author']['lastName']) # t += '\n' at = mdata['assetType'] t += '\n' if at == 'brush' or at == 'texture': t += 'click to link %s' % mdata['assetType'] if at == 'model' or at == 'material': t += 'click or drag in scene to link/append %s' % mdata['assetType'] return t def get_items_models(self, context): global search_items_models return search_items_models def get_items_brushes(self, context): global search_items_brushes return search_items_brushes def get_items_materials(self, context): global search_items_materials return search_items_materials def get_items_textures(self, context): global search_items_textures return search_items_textures class ThumbDownloader(threading.Thread): query = None def __init__(self, url, path): super(ThumbDownloader, self).__init__() self.url = url self.path = path self._stop_event = threading.Event() def stop(self): self._stop_event.set() def stopped(self): return self._stop_event.is_set() def run(self): r = requests.get(self.url, stream=False) if r.status_code == 200: with open(self.path, 'wb') as f: f.write(r.content) # ORIGINALLY WE DOWNLOADED THUMBNAILS AS STREAM, BUT THIS WAS TOO SLOW. # with open(path, 'wb') as f: # for chunk in r.iter_content(1048576*4): # f.write(chunk) class Searcher(threading.Thread): query = None def __init__(self, query, params): super(Searcher, self).__init__() self.query = query self.params = params self._stop_event = threading.Event() def stop(self): self._stop_event.set() def stopped(self): return self._stop_event.is_set() def run(self): maxthreads = 300 maximages = 50 query = self.query params = self.params global reports t = time.time() mt('search thread started') tempdir = paths.get_temp_dir('%s_search' % query['asset_type']) json_filepath = os.path.join(tempdir, '%s_searchresult.json' % query['asset_type']) if query['token'] != '': headers = { "accept": "application/json", "Authorization": "Bearer %s" % query['token'], # "Content-Type": "application/json", } else: headers = { "accept": "application/json", # "Content-Type": "application/json", } rdata = {} rdata['results'] = [] if params['get_next']: with open(json_filepath, 'r') as infile: try: origdata = json.load(infile) urlquery = origdata['next'] if urlquery == None: return; except: # in case no search results found on drive we don't do next page loading. params['get_next'] = False if not params['get_next']: # build a new request url = paths.get_bkit_url() + 'search/' nquery = { # 'tags': query['keywords'], 'asset_type': query['asset_type'], } if query.get('category'): nquery['category_subtree'] = query['category'] # build request manually # TODO use real queries requeststring = '?query=' + query['keywords'].lower() + '+' # for i, q in enumerate(nquery): requeststring += q + ':' + str(nquery[q]) if i < len(nquery) - 1: requeststring += '+' requeststring += '&addon_version=%s' % params['addon_version'] if params.get('scene_uuid') is not None: requeststring += '&scene_uuid=%s' % params['scene_uuid'] urlquery = url + requeststring try: # print(urlquery) r = requests.get(urlquery, headers=headers) reports = '' # print(r.text) except requests.exceptions.RequestException as e: print(e) reports = e # props.report = e return mt('response is back ') try: rdata = r.json() except Exception as inst: reports = r.text print(inst) mt('data parsed ') # filter results here: # todo remove this in future nresults = [] for d in rdata.get('results', []): # TODO this code is for filtering brush types, should vanish after we implement filter in Elastic mode = None if query['asset_type'] == 'brush': for p in d['parameters']: if p['parameterType'] == 'mode': mode = p['value'] if query['asset_type'] != 'brush' or ( query.get('brushType') != None and query['brushType']) == mode: nresults.append(d) rdata['results'] = nresults # print('number of results: ', len(rdata.get('results', []))) if self.stopped(): print('stopping search : ' + query['keywords']) return mt('search finished') i = 0 thumb_small_urls = [] thumb_small_filepaths = [] thumb_full_urls = [] thumb_full_filepaths = [] # END OF PARSING for d in rdata.get('results', []): for f in d['files']: # TODO move validation of published assets to server, too manmy checks here. if f['fileType'] == 'thumbnail' and f['fileThumbnail'] != None and f['fileThumbnailLarge'] != None: if f['fileThumbnail'] == None: f['fileThumbnail'] = 'NONE' if f['fileThumbnailLarge'] == None: f['fileThumbnailLarge'] = 'NONE' thumb_small_urls.append(f['fileThumbnail']) thumb_full_urls.append(f['fileThumbnailLarge']) imgname = paths.extract_filename_from_url(f['fileThumbnail']) imgpath = os.path.join(tempdir, imgname) thumb_small_filepaths.append(imgpath) imgname = paths.extract_filename_from_url(f['fileThumbnailLarge']) imgpath = os.path.join(tempdir, imgname) thumb_full_filepaths.append(imgpath) sml_thbs = zip(thumb_small_filepaths, thumb_small_urls) full_thbs = zip(thumb_full_filepaths, thumb_full_urls) # we save here because a missing thumbnail check is in the previous loop # we can also prepend previous results. These have allready thumbnails downloaded... if params['get_next']: rdata['results'][0:0] = origdata['results'] with open(json_filepath, 'w') as outfile: json.dump(rdata, outfile) killthreads_sml = [] for k in thumb_sml_download_threads.keys(): if k not in thumb_small_filepaths: killthreads_sml.append(k) # do actual killing here? killthreads_full = [] for k in thumb_full_download_threads.keys(): if k not in thumb_full_filepaths: killthreads_full.append(k) # do actual killing here? # TODO do the killing/ stopping here! remember threads might have finished inbetween! if self.stopped(): print('stopping search : ' + query['keywords']) return # this loop handles downloading of small thumbnails for imgpath, url in sml_thbs: if imgpath not in thumb_sml_download_threads and not os.path.exists(imgpath): thread = ThumbDownloader(url, imgpath) # thread = threading.Thread(target=download_thumbnail, args=([url, imgpath]), # daemon=True) thread.start() thumb_sml_download_threads[imgpath] = thread # threads.append(thread) if len(thumb_sml_download_threads) > maxthreads: while len(thumb_sml_download_threads) > maxthreads: threads_copy = thumb_sml_download_threads.copy() # because for loop can erase some of the items. for tk, thread in threads_copy.items(): if not thread.is_alive(): thread.join() # print(x) del (thumb_sml_download_threads[tk]) # print('fetched thumbnail ', i) i += 1 if self.stopped(): print('stopping search : ' + query['keywords']) return idx = 0 while len(thumb_sml_download_threads) > 0: threads_copy = thumb_sml_download_threads.copy() # because for loop can erase some of the items. for tk, thread in threads_copy.items(): if not thread.is_alive(): thread.join() del (thumb_sml_download_threads[tk]) i += 1 if self.stopped(): print('stopping search : ' + query['keywords']) return # start downloading full thumbs in the end for imgpath, url in full_thbs: if imgpath not in thumb_full_download_threads and not os.path.exists(imgpath): thread = ThumbDownloader(url, imgpath) # thread = threading.Thread(target=download_thumbnail, args=([url, imgpath]), # daemon=True) thread.start() thumb_full_download_threads[imgpath] = thread mt('thumbnails finished') def build_query_common(query, props): user_preferences = bpy.context.preferences.addons['blenderkit'].preferences query_common = { "token": user_preferences.api_key, "keywords": props.search_keywords } query.update(query_common) # def query_add_range(query, name, rmin, rmax): def build_query_model(): '''use all search input to request results from server''' props = bpy.context.scene.blenderkit_models query = { "asset_type": 'model', "engine": props.search_engine, "adult": props.search_adult, } if props.search_style != 'ANY': if props.search_style != 'OTHER': query["style"] = props.search_style else: query["style"] = props.search_style_other if props.search_advanced: if props.search_condition != 'UNSPECIFIED': query["condition"] = props.search_condition if props.search_design_year: query["designYearMin"] = props.search_design_year_min query["designYearMax"] = props.search_design_year_max if props.search_polycount: query["polyCountMin"] = props.search_polycount_min query["polyCountMax"] = props.search_polycount_max if props.search_texture_resolution: query["textureResolutionMin"] = props.search_texture_resolution_min query["textureResolutionMax"] = props.search_texture_resolution_max build_query_common(query, props) # query = { # "query": { # "exists": {"field": "faceCount"}, # # "range": { # # "faceCount": { # "gte": query["polyCountMin"], # "lte": query["polyCountMax"], # "boost": 2.0 # } # # }, # # "match": { # "asset_type": 'model', # } # # } # } return query def build_query_scene(): '''use all search input to request results from server''' props = bpy.context.scene.blenderkit_scene query = { "asset_type": 'scene', "engine": props.search_engine, # "adult": props.search_adult, } build_query_common(query, props) return query def build_query_material(): props = bpy.context.scene.blenderkit_mat query = { "asset_type": 'material', } if props.search_engine == 'NONE': query["engine"] = '' if props.search_engine != 'OTHER': query["engine"] = props.search_engine else: query["engine"] = props.search_engine_other if props.search_style != 'ANY': if props.search_style != 'OTHER': query["style"] = props.search_style else: query["style"] = props.search_style_other build_query_common(query, props) return query def build_query_texture(): props = bpy.context.scene.blenderkit_tex query = { "asset_type": 'texture', } if props.search_style != 'ANY': if props.search_style != 'OTHER': query["search_style"] = props.search_style else: query["search_style"] = props.search_style_other build_query_common(query, props) return query def build_query_brush(): props = bpy.context.scene.blenderkit_brush brush_type = '' if bpy.context.sculpt_object is not None: brush_type = 'sculpt' elif bpy.context.image_paint_object: # could be just else, but for future p brush_type = 'texture_paint' query = { "asset_type": 'brush', "brushType": brush_type } build_query_common(query, props) return query def mt(text): global search_start_time, prev_time alltime = time.time() - search_start_time since_last = time.time() - prev_time prev_time = time.time() print(text, alltime, since_last) def add_search_process(query, params): global search_threads while (len(search_threads) > 0): old_thread = search_threads.pop(0) old_thread[0].stop() # TODO CARE HERE FOR ALSO KILLING THE THREADS...AT LEAST NOW SEARCH DONE FIRST WON'T REWRITE AN OLDER ONE tempdir = paths.get_temp_dir('%s_search' % query['asset_type']) thread = Searcher(query, params) # thread = threading.Thread(target=Searcher, args=([query]), daemon=True) thread.start() search_threads.append([thread, tempdir, query['asset_type']]) mt('thread started') def search(own=False, category='', get_next=False, free_only=False): ''' initialize searching''' global search_start_time search_start_time = time.time() mt('start') scene = bpy.context.scene uiprops = scene.blenderkitUI if uiprops.asset_type == 'MODEL': if not hasattr(scene, 'blenderkit'): return; props = scene.blenderkit_models query = build_query_model() if uiprops.asset_type == 'SCENE': if not hasattr(scene, 'blenderkit_scene'): return; props = scene.blenderkit_scene query = build_query_scene() if uiprops.asset_type == 'MATERIAL': if not hasattr(scene, 'blenderkit_mat'): return; props = scene.blenderkit_mat query = build_query_material() if uiprops.asset_type == 'TEXTURE': if not hasattr(scene, 'blenderkit_tex'): return; # props = scene.blenderkit_tex # query = build_query_texture() if uiprops.asset_type == 'BRUSH': if not hasattr(scene, 'blenderkit_brush'): return; props = scene.blenderkit_brush query = build_query_brush() if props.is_searching and get_next == True: return; query['own'] = own if category != '': query['category'] = category # print('searching') props.is_searching = True params = { 'scene_uuid': bpy.context.scene.get('uuid', None), 'addon_version': version_checker.get_addon_version(), 'get_next': get_next } if free_only: query['keywords'] += '+is_free:true' add_search_process(query, params) props.report = 'BlenderKit searching....' def search_update(self, context): if self.search_keywords != '': search() class SearchOperator(Operator): """Tooltip""" bl_idname = "view3d.blenderkit_search" bl_label = "BlenderKit asset search" own: BoolProperty(name="own assets only", description="Find all own assets", default=False) category: StringProperty( name="category", description="search only subtree of this category", default="") get_next: BoolProperty(name="next page", description="get next page from previous search", default=False) @classmethod def poll(cls, context): return True def execute(self, context): search(own=self.own, category=self.category, get_next=self.get_next) bpy.ops.view3d.blenderkit_asset_bar() return {'FINISHED'} classes = [ SearchOperator ] def register_search(): bpy.app.handlers.load_post.append(scene_load) for c in classes: bpy.utils.register_class(c) # bpy.app.timers.register(timer_update, persistent = True) utils.load_categories() def unregister_search(): bpy.app.handlers.load_post.remove(scene_load) for c in classes: bpy.utils.unregister_class(c) # bpy.app.timers.unregister(timer_update) ''' search - build query START THREAD send query (bg allready) get result - metadata, small thumbnails, big thumbnails paths (now genereate this?) write metadata, possibly to download small thumbnails first start big thumbnails download. these don't have to be there on updates, if they aren't the Image in image editor doesn't get updated. parse metadata, save it in json in the temp dir which gets read on each update of the search. END THREAD when download is triggered, get also this metadata from json. E pass this single - item metadata in the download functions, threads. '''