# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### if "bpy" in locals(): from importlib import reload utils = reload(utils) else: from blenderkit import utils import bpy from bpy.app.handlers import persistent import queue @persistent def scene_load(context): if not (bpy.app.timers.is_registered(queue_worker)): bpy.app.timers.register(queue_worker) def get_queue(): # we pick just a random one of blender types, to try to get a persistent queue t = bpy.types.Scene if not hasattr(t, 'task_queue'): t.task_queue = queue.Queue() return t.task_queue def add_task(task): q = get_queue() q.put(task) def queue_worker(): q = get_queue() while not q.empty(): utils.p('as a task: ') # print('window manager', bpy.context.window_manager) task = q.get() utils.p(task) try: task[0](*task[1]) except Exception as e: utils.p('task failed:') print(e) return 2.0 def register(): bpy.app.handlers.load_post.append(scene_load) def unregister(): bpy.app.handlers.load_post.remove(scene_load)