import time import threading import bpy from bpy.props import * from bpy_extras import object_utils, view3d_utils from mathutils import * from math import * from . import Properties from . import Curves from . import CurveIntersections from . import Util from . import Surfaces from . import Math # 1 CURVE SELECTED # ################ class OperatorCurveInfo(bpy.types.Operator): bl_idname = "curvetools.operatorcurveinfo" bl_label = "Info" bl_description = "Displays general info about the active/selected curve" @classmethod def poll(cls, context): return Util.Selected1Curve() def execute(self, context): curve = Curves.Curve(context.active_object) nrSplines = len(curve.splines) nrSegments = 0 nrEmptySplines = 0 for spline in curve.splines: nrSegments += spline.nrSegments if spline.nrSegments < 1: nrEmptySplines += 1 self.report({'INFO'}, "nrSplines: %d; nrSegments: %d; nrEmptySplines: %d" % (nrSplines, nrSegments, nrEmptySplines)) return {'FINISHED'} class OperatorCurveLength(bpy.types.Operator): bl_idname = "curvetools.operatorcurvelength" bl_label = "Length" bl_description = "Calculates the length of the active/selected curve" @classmethod def poll(cls, context): return Util.Selected1Curve() def execute(self, context): curve = Curves.Curve(context.active_object) context.scene.curvetools.CurveLength = curve.length return {'FINISHED'} class OperatorSplinesInfo(bpy.types.Operator): bl_idname = "curvetools.operatorsplinesinfo" bl_label = "Info" bl_description = "Displays general info about the splines of the active/selected curve" @classmethod def poll(cls, context): return Util.Selected1Curve() def execute(self, context): curve = Curves.Curve(context.active_object) nrSplines = len(curve.splines) print("") print("OperatorSplinesInfo:", "nrSplines:", nrSplines) nrEmptySplines = 0 for iSpline, spline in enumerate(curve.splines): print("--", "spline %d of %d: nrSegments: %d" % (iSpline + 1, nrSplines, spline.nrSegments)) if spline.nrSegments < 1: nrEmptySplines += 1 print("--", "--", "## WARNING: spline has no segments and will therefor be ignored in any further calculations") self.report({'INFO'}, "nrSplines: %d; nrEmptySplines: %d" % (nrSplines, nrEmptySplines) + " -- more info: see console") return {'FINISHED'} class OperatorSegmentsInfo(bpy.types.Operator): bl_idname = "curvetools.operatorsegmentsinfo" bl_label = "Info" bl_description = "Displays general info about the segments of the active/selected curve" @classmethod def poll(cls, context): return Util.Selected1Curve() def execute(self, context): curve = Curves.Curve(context.active_object) nrSplines = len(curve.splines) nrSegments = 0 print("") print("OperatorSegmentsInfo:", "nrSplines:", nrSplines) nrEmptySplines = 0 for iSpline, spline in enumerate(curve.splines): nrSegmentsSpline = spline.nrSegments print("--", "spline %d of %d: nrSegments: %d" % (iSpline + 1, nrSplines, nrSegmentsSpline)) if nrSegmentsSpline < 1: nrEmptySplines += 1 print("--", "--", "## WARNING: spline has no segments and will therefor be ignored in any further calculations") continue for iSegment, segment in enumerate(spline.segments): print("--", "--", "segment %d of %d coefficients:" % (iSegment + 1, nrSegmentsSpline)) print("--", "--", "--", "C0: %.6f, %.6f, %.6f" % (segment.coeff0.x, segment.coeff0.y, segment.coeff0.z)) nrSegments += nrSegmentsSpline self.report({'INFO'}, "nrSplines: %d; nrSegments: %d; nrEmptySplines: %d" % (nrSplines, nrSegments, nrEmptySplines)) return {'FINISHED'} class OperatorOriginToSpline0Start(bpy.types.Operator): bl_idname = "curvetools.operatororigintospline0start" bl_label = "OriginToSpline0Start" bl_description = "Sets the origin of the active/selected curve to the starting point of the (first) spline. Nice for curve modifiers." @classmethod def poll(cls, context): return Util.Selected1Curve() def execute(self, context): blCurve = context.active_object blSpline = blCurve.data.splines[0] newOrigin = blCurve.matrix_world @ blSpline.bezier_points[0].co origOrigin = bpy.context.scene.cursor.location.copy() self.report({'INFO'}, "origOrigin: %.6f, %.6f, %.6f" % (origOrigin.x, origOrigin.y, origOrigin.z)) self.report({'INFO'}, "newOrigin: %.6f, %.6f, %.6f" % (newOrigin.x, newOrigin.y, newOrigin.z)) current_mode = bpy.context.object.mode bpy.ops.object.mode_set(mode = 'OBJECT') bpy.context.scene.cursor.location = newOrigin bpy.ops.object.origin_set(type='ORIGIN_CURSOR') bpy.context.scene.cursor.location = origOrigin bpy.ops.object.mode_set (mode = current_mode) return {'FINISHED'} # 2 CURVES SELECTED # ################# class OperatorIntersectCurves(bpy.types.Operator): bl_idname = "curvetools.operatorintersectcurves" bl_label = "Intersect" bl_description = "Intersects selected curves" @classmethod def poll(cls, context): return Util.Selected2OrMoreCurves() def execute(self, context): print("### TODO: OperatorIntersectCurves.execute()") algo = context.scene.curvetools.IntersectCurvesAlgorithm print("-- algo:", algo) mode = context.scene.curvetools.IntersectCurvesMode print("-- mode:", mode) # if mode == 'Split': # self.report({'WARNING'}, "'Split' mode is not implemented yet -- <>") # return {'CANCELLED'} affect = context.scene.curvetools.IntersectCurvesAffect print("-- affect:", affect) selected_objects = context.selected_objects lenodjs = len(selected_objects) print('lenodjs:', lenodjs) for i in range(0, lenodjs): for j in range(0, lenodjs): if j != i: bpy.ops.object.select_all(action='DESELECT') selected_objects[i].select_set(True) selected_objects[j].select_set(True) if selected_objects[i].type == 'CURVE' and selected_objects[j].type == 'CURVE': curveIntersector = CurveIntersections.CurvesIntersector.FromSelection() rvIntersectionNrs = curveIntersector.CalcAndApplyIntersections() self.report({'INFO'}, "Active curve points: %d; other curve points: %d" % (rvIntersectionNrs[0], rvIntersectionNrs[1])) for obj in selected_objects: obj.select_set(True) return {'FINISHED'} # ------------------------------------------------------------ # OperatorLoftCurves class OperatorLoftCurves(bpy.types.Operator): bl_idname = "curvetools.operatorloftcurves" bl_label = "Loft" bl_description = "Lofts selected curves" @classmethod def poll(cls, context): return Util.Selected2Curves() def execute(self, context): #print("### TODO: OperatorLoftCurves.execute()") loftedSurface = Surfaces.LoftedSurface.FromSelection() loftedSurface.AddToScene() self.report({'INFO'}, "OperatorLoftCurves.execute()") return {'FINISHED'} # ------------------------------------------------------------ # OperatorSweepCurves class OperatorSweepCurves(bpy.types.Operator): bl_idname = "curvetools.operatorsweepcurves" bl_label = "Sweep" bl_description = "Sweeps the active curve along to other curve (rail)" @classmethod def poll(cls, context): return Util.Selected2Curves() def execute(self, context): #print("### TODO: OperatorSweepCurves.execute()") sweptSurface = Surfaces.SweptSurface.FromSelection() sweptSurface.AddToScene() self.report({'INFO'}, "OperatorSweepCurves.execute()") return {'FINISHED'} # 3 CURVES SELECTED # ################# class OperatorBirail(bpy.types.Operator): bl_idname = "curvetools.operatorbirail" bl_label = "Birail" bl_description = "Generates a birailed surface from 3 selected curves -- in order: rail1, rail2 and profile" @classmethod def poll(cls, context): return Util.Selected3Curves() def execute(self, context): birailedSurface = Surfaces.BirailedSurface.FromSelection() birailedSurface.AddToScene() self.report({'INFO'}, "OperatorBirail.execute()") return {'FINISHED'} # 1 OR MORE CURVES SELECTED # ######################### class OperatorSplinesSetResolution(bpy.types.Operator): bl_idname = "curvetools.operatorsplinessetresolution" bl_label = "SplinesSetResolution" bl_description = "Sets the resolution of all splines" @classmethod def poll(cls, context): return Util.Selected1OrMoreCurves() def execute(self, context): splRes = context.scene.curvetools.SplineResolution selCurves = Util.GetSelectedCurves() for blCurve in selCurves: for spline in blCurve.data.splines: spline.resolution_u = splRes return {'FINISHED'} # ------------------------------------------------------------ # OperatorSplinesRemoveZeroSegment class OperatorSplinesRemoveZeroSegment(bpy.types.Operator): bl_idname = "curvetools.operatorsplinesremovezerosegment" bl_label = "SplinesRemoveZeroSegment" bl_description = "Removes splines with no segments -- they seem to creep up, sometimes.." @classmethod def poll(cls, context): return Util.Selected1OrMoreCurves() def execute(self, context): selCurves = Util.GetSelectedCurves() for blCurve in selCurves: curve = Curves.Curve(blCurve) nrSplines = curve.nrSplines splinesToRemove = [] for spline in curve.splines: if len(spline.segments) < 1: splinesToRemove.append(spline) nrRemovedSplines = len(splinesToRemove) for spline in splinesToRemove: curve.splines.remove(spline) if nrRemovedSplines > 0: curve.RebuildInScene() self.report({'INFO'}, "Removed %d of %d splines" % (nrRemovedSplines, nrSplines)) return {'FINISHED'} # ------------------------------------------------------------ # OperatorSplinesRemoveShort class OperatorSplinesRemoveShort(bpy.types.Operator): bl_idname = "curvetools.operatorsplinesremoveshort" bl_label = "SplinesRemoveShort" bl_description = "Removes splines with a length smaller than the threshold" @classmethod def poll(cls, context): return Util.Selected1OrMoreCurves() def execute(self, context): threshold = context.scene.curvetools.SplineRemoveLength selCurves = Util.GetSelectedCurves() for blCurve in selCurves: curve = Curves.Curve(blCurve) nrSplines = curve.nrSplines nrRemovedSplines = curve.RemoveShortSplines(threshold) if nrRemovedSplines > 0: curve.RebuildInScene() self.report({'INFO'}, "Removed %d of %d splines" % (nrRemovedSplines, nrSplines)) return {'FINISHED'} # ------------------------------------------------------------ # OperatorSplinesJoinNeighbouring class OperatorSplinesJoinNeighbouring(bpy.types.Operator): bl_idname = "curvetools.operatorsplinesjoinneighbouring" bl_label = "SplinesJoinNeighbouring" bl_description = "Joins neighbouring splines within a distance smaller than the threshold" @classmethod def poll(cls, context): return Util.Selected1OrMoreCurves() def execute(self, context): selCurves = Util.GetSelectedCurves() for blCurve in selCurves: curve = Curves.Curve(blCurve) nrSplines = curve.nrSplines threshold = context.scene.curvetools.SplineJoinDistance startEnd = context.scene.curvetools.SplineJoinStartEnd mode = context.scene.curvetools.SplineJoinMode nrJoins = curve.JoinNeighbouringSplines(startEnd, threshold, mode) if nrJoins > 0: curve.RebuildInScene() self.report({'INFO'}, "Applied %d joins on %d splines; resulting nrSplines: %d" % (nrJoins, nrSplines, curve.nrSplines)) return {'FINISHED'} # ------------------------------------------------------------ # SurfaceFromBezier def SurfaceFromBezier(surfacedata, points, center): len_points = len(points) - 1 if len_points % 2 == 0: h = Math.subdivide_cubic_bezier( points[len_points].co, points[len_points].handle_right, points[0].handle_left, points[0].co, 0.5 ) points.add(1) len_points = len(points) - 1 points[len_points - 1].handle_right = h[0] points[len_points].handle_left = h[1] points[len_points].co = h[2] points[len_points].handle_right = h[3] points[0].handle_left = h[4] half = round((len_points + 1)/2) - 1 # 1 surfacespline1 = surfacedata.splines.new(type='NURBS') surfacespline1.points.add(3) surfacespline1.points[0].co = [points[0].co.x, points[0].co.y, points[0].co.z, 1] surfacespline1.points[1].co = [points[0].handle_left.x, points[0].handle_left.y, points[0].handle_left.z, 1] surfacespline1.points[2].co = [points[len_points].handle_right.x,points[len_points].handle_right.y, points[len_points].handle_right.z, 1] surfacespline1.points[3].co = [points[len_points].co.x, points[len_points].co.y, points[len_points].co.z, 1] for p in surfacespline1.points: p.select = True surfacespline1.use_endpoint_u = True surfacespline1.use_endpoint_v = True for i in range(0, half): if center: # 2 surfacespline2 = surfacedata.splines.new(type='NURBS') surfacespline2.points.add(3) surfacespline2.points[0].co = [points[i].co.x, points[i].co.y, points[i].co.z, 1] surfacespline2.points[1].co = [(points[i].co.x + points[len_points - i].co.x)/2, (points[i].co.y + points[len_points - i].co.y)/2, (points[i].co.z + points[len_points - i].co.z)/2, 1] surfacespline2.points[2].co = [(points[len_points - i].co.x + points[i].co.x)/2, (points[len_points - i].co.y + points[i].co.y)/2, (points[len_points - i].co.z + points[i].co.z)/2, 1] surfacespline2.points[3].co = [points[len_points - i].co.x, points[len_points - i].co.y, points[len_points - i].co.z, 1] for p in surfacespline2.points: p.select = True surfacespline2.use_endpoint_u = True surfacespline2.use_endpoint_v = True # 3 surfacespline3 = surfacedata.splines.new(type='NURBS') surfacespline3.points.add(3) surfacespline3.points[0].co = [points[i].handle_right.x, points[i].handle_right.y, points[i].handle_right.z, 1] surfacespline3.points[1].co = [(points[i].handle_right.x + points[len_points - i].handle_left.x)/2, (points[i].handle_right.y + points[len_points - i].handle_left.y)/2, (points[i].handle_right.z + points[len_points - i].handle_left.z)/2, 1] surfacespline3.points[2].co = [(points[len_points - i].handle_left.x + points[i].handle_right.x)/2, (points[len_points - i].handle_left.y + points[i].handle_right.y)/2, (points[len_points - i].handle_left.z + points[i].handle_right.z)/2, 1] surfacespline3.points[3].co = [points[len_points - i].handle_left.x, points[len_points - i].handle_left.y, points[len_points - i].handle_left.z, 1] for p in surfacespline3.points: p.select = True surfacespline3.use_endpoint_u = True surfacespline3.use_endpoint_v = True # 4 surfacespline4 = surfacedata.splines.new(type='NURBS') surfacespline4.points.add(3) surfacespline4.points[0].co = [points[i + 1].handle_left.x, points[i + 1].handle_left.y, points[i + 1].handle_left.z, 1] surfacespline4.points[1].co = [(points[i + 1].handle_left.x + points[len_points - i - 1].handle_right.x)/2, (points[i + 1].handle_left.y + points[len_points - i - 1].handle_right.y)/2, (points[i + 1].handle_left.z + points[len_points - i - 1].handle_right.z)/2, 1] surfacespline4.points[2].co = [(points[len_points - i - 1].handle_right.x + points[i + 1].handle_left.x)/2, (points[len_points - i - 1].handle_right.y + points[i + 1].handle_left.y)/2, (points[len_points - i - 1].handle_right.z + points[i + 1].handle_left.z)/2, 1] surfacespline4.points[3].co = [points[len_points - i - 1].handle_right.x, points[len_points - i - 1].handle_right.y, points[len_points - i - 1].handle_right.z, 1] for p in surfacespline4.points: p.select = True surfacespline4.use_endpoint_u = True surfacespline4.use_endpoint_v = True if center: # 5 surfacespline5 = surfacedata.splines.new(type='NURBS') surfacespline5.points.add(3) surfacespline5.points[0].co = [points[i + 1].co.x, points[i + 1].co.y, points[i + 1].co.z, 1] surfacespline5.points[1].co = [(points[i + 1].co.x + points[len_points - i - 1].co.x)/2, (points[i + 1].co.y + points[len_points - i - 1].co.y)/2, (points[i + 1].co.z + points[len_points - i - 1].co.z)/2, 1] surfacespline5.points[2].co = [(points[len_points - i - 1].co.x + points[i + 1].co.x)/2, (points[len_points - i - 1].co.y + points[i + 1].co.y)/2, (points[len_points - i - 1].co.z + points[i + 1].co.z)/2, 1] surfacespline5.points[3].co = [points[len_points - i - 1].co.x, points[len_points - i - 1].co.y, points[len_points - i - 1].co.z, 1] for p in surfacespline5.points: p.select = True surfacespline5.use_endpoint_u = True surfacespline5.use_endpoint_v = True # 6 surfacespline6 = surfacedata.splines.new(type='NURBS') surfacespline6.points.add(3) surfacespline6.points[0].co = [points[half].co.x, points[half].co.y, points[half].co.z, 1] surfacespline6.points[1].co = [points[half].handle_right.x, points[half].handle_right.y, points[half].handle_right.z, 1] surfacespline6.points[2].co = [points[half+1].handle_left.x, points[half+1].handle_left.y, points[half+1].handle_left.z, 1] surfacespline6.points[3].co = [points[half+1].co.x, points[half+1].co.y, points[half+1].co.z, 1] for p in surfacespline6.points: p.select = True surfacespline6.use_endpoint_u = True surfacespline6.use_endpoint_v = True bpy.ops.object.mode_set(mode = 'EDIT') bpy.ops.curve.make_segment() for s in surfacedata.splines: s.resolution_u = 4 s.resolution_v = 4 s.order_u = 4 s.order_v = 4 for p in s.points: p.select = False # ------------------------------------------------------------ # Convert selected faces to Bezier class ConvertSelectedFacesToBezier(bpy.types.Operator): bl_idname = "curvetools.convert_selected_face_to_bezier" bl_label = "Convert selected faces to Bezier" bl_description = "Convert selected faces to Bezier" bl_options = {'REGISTER', 'UNDO'} @classmethod def poll(cls, context): return Util.Selected1Mesh() def execute(self, context): # main function bpy.ops.object.mode_set(mode = 'OBJECT') active_object = context.active_object meshdata = active_object.data curvedata = bpy.data.curves.new('Curve' + active_object.name, type='CURVE') curveobject = object_utils.object_data_add(context, curvedata) curvedata.dimensions = '3D' for poly in meshdata.polygons: if poly.select: newSpline = curvedata.splines.new(type='BEZIER') newSpline.use_cyclic_u = True newSpline.bezier_points.add(poly.loop_total - 1) npoint = 0 for loop_index in range(poly.loop_start, poly.loop_start + poly.loop_total): newSpline.bezier_points[npoint].co = meshdata.vertices[meshdata.loops[loop_index].vertex_index].co newSpline.bezier_points[npoint].handle_left_type = 'VECTOR' newSpline.bezier_points[npoint].handle_right_type = 'VECTOR' newSpline.bezier_points[npoint].select_control_point = True newSpline.bezier_points[npoint].select_left_handle = True newSpline.bezier_points[npoint].select_right_handle = True npoint += 1 return {'FINISHED'} # ------------------------------------------------------------ # Convert Bezier to Surface class ConvertBezierToSurface(bpy.types.Operator): bl_idname = "curvetools.convert_bezier_to_surface" bl_label = "Convert Bezier to Surface" bl_description = "Convert Bezier to Surface" bl_options = {'REGISTER', 'UNDO'} Center : BoolProperty( name="Center", default=False, description="Consider center points" ) Resolution_U: IntProperty( name="Resolution_U", default=4, min=1, max=64, soft_min=1, description="Surface resolution U" ) Resolution_V: IntProperty( name="Resolution_V", default=4, min=1, max=64, soft_min=1, description="Surface resolution V" ) def draw(self, context): layout = self.layout # general options col = layout.column() col.prop(self, 'Center') col.prop(self, 'Resolution_U') col.prop(self, 'Resolution_V') @classmethod def poll(cls, context): return (context.object is not None and context.object.type == 'CURVE') def execute(self, context): # main function bpy.ops.object.mode_set(mode = 'OBJECT') active_object = context.active_object curvedata = active_object.data surfacedata = bpy.data.curves.new('Surface', type='SURFACE') surfaceobject = object_utils.object_data_add(context, surfacedata) surfaceobject.matrix_world = active_object.matrix_world surfaceobject.rotation_euler = active_object.rotation_euler surfacedata.dimensions = '3D' surfaceobject.show_wire = True surfaceobject.show_in_front = True for spline in curvedata.splines: SurfaceFromBezier(surfacedata, spline.bezier_points, self.Center) for spline in surfacedata.splines: len_p = len(spline.points) len_devide_4 = round(len_p / 4) + 1 len_devide_2 = round(len_p / 2) bpy.ops.object.mode_set(mode = 'EDIT') for point_index in range(len_devide_4, len_p - len_devide_4): if point_index != len_devide_2 and point_index != len_devide_2 - 1: spline.points[point_index].select = True surfacedata.resolution_u = self.Resolution_U surfacedata.resolution_v = self.Resolution_V return {'FINISHED'} # ------------------------------------------------------------ # Fillet class BezierPointsFillet(bpy.types.Operator): bl_idname = "curvetools.bezier_points_fillet" bl_label = "Bezier points Fillet" bl_description = "Bezier points Fillet" bl_options = {'REGISTER', 'UNDO', 'PRESET'} Fillet_radius : FloatProperty( name="Radius", default=0.25, unit='LENGTH', description="Radius" ) Types = [('Round', "Round", "Round"), ('Chamfer', "Chamfer", "Chamfer")] Fillet_Type : EnumProperty( name="Type", description="Fillet type", items=Types ) def draw(self, context): layout = self.layout # general options col = layout.column() col.prop(self, "Fillet_radius") col.prop(self, "Fillet_Type", expand=True) @classmethod def poll(cls, context): return (context.object is not None and context.object.type == 'CURVE') def execute(self, context): # main function if bpy.ops.object.mode_set.poll(): bpy.ops.object.mode_set(mode='EDIT') splines = bpy.context.object.data.splines bpy.ops.curve.spline_type_set(type='BEZIER') bpy.ops.curve.handle_type_set(type='VECTOR') s = [] for spline in splines: n = 0 ii = [] for p in spline.bezier_points: if p.select_control_point: ii.append(n) n += 1 else: n += 1 s.append(ii) sn = 0 for spline in splines: ii = s[sn] bezier_points = spline.bezier_points n = len(bezier_points) if n > 2: jn = 0 for j in ii: j += jn bpy.ops.curve.select_all(action='DESELECT') if j != 0 and j != n - 1: bezier_points[j].select_control_point = True bezier_points[j + 1].select_control_point = True bpy.ops.curve.subdivide() selected4 = [bezier_points[j - 1], bezier_points[j], bezier_points[j + 1], bezier_points[j + 2]] jn += 1 n += 1 elif j == 0: bezier_points[j].select_control_point = True bezier_points[j + 1].select_control_point = True bpy.ops.curve.subdivide() selected4 = [bezier_points[n], bezier_points[0], bezier_points[1], bezier_points[2]] jn += 1 n += 1 elif j == n - 1: bezier_points[j].select_control_point = True bezier_points[j - 1].select_control_point = True bpy.ops.curve.subdivide() selected4 = [bezier_points[0], bezier_points[n], bezier_points[n - 1], bezier_points[n - 2]] selected4[2].co = selected4[1].co s1 = Vector(selected4[0].co) - Vector(selected4[1].co) s2 = Vector(selected4[3].co) - Vector(selected4[2].co) s1.normalize() s11 = Vector(selected4[1].co) + s1 * self.Fillet_radius selected4[1].co = s11 s2.normalize() s22 = Vector(selected4[2].co) + s2 * self.Fillet_radius selected4[2].co = s22 if self.Fillet_Type == 'Round': if j != n - 1: selected4[2].handle_right_type = 'VECTOR' selected4[1].handle_left_type = 'VECTOR' selected4[1].handle_right_type = 'ALIGNED' selected4[2].handle_left_type = 'ALIGNED' else: selected4[1].handle_right_type = 'VECTOR' selected4[2].handle_left_type = 'VECTOR' selected4[2].handle_right_type = 'ALIGNED' selected4[1].handle_left_type = 'ALIGNED' if self.Fillet_Type == 'Chamfer': selected4[2].handle_right_type = 'VECTOR' selected4[1].handle_left_type = 'VECTOR' selected4[1].handle_right_type = 'VECTOR' selected4[2].handle_left_type = 'VECTOR' sn += 1 return {'FINISHED'} # ------------------------------------------------------------ # BezierDivide Operator class BezierDivide(bpy.types.Operator): bl_idname = "curvetools.bezier_spline_divide" bl_label = "Bezier Spline Divide" bl_description = "Bezier Divide (enters edit mode) for Fillet Curves" bl_options = {'REGISTER', 'UNDO'} # align_matrix for the invoke align_matrix : Matrix() Bezier_t : FloatProperty( name="t (0% - 100%)", default=50.0, min=0.0, soft_min=0.0, max=100.0, soft_max=100.0, description="t (0% - 100%)" ) @classmethod def poll(cls, context): return (context.object is not None and context.object.type == 'CURVE') def execute(self, context): # main function if bpy.ops.object.mode_set.poll(): bpy.ops.object.mode_set(mode='EDIT') splines = bpy.context.object.data.splines s = [] for spline in splines: bpy.ops.curve.spline_type_set(type='BEZIER') n = 0 ii = [] for p in spline.bezier_points: if p.select_control_point: ii.append(n) n += 1 else: n += 1 s.append(ii) sn = 0 for spline in splines: ii = s[sn] bezier_points = spline.bezier_points n = len(bezier_points) if n > 2: jn = 0 for j in ii: bpy.ops.curve.select_all(action='DESELECT') if (j in ii) and (j + 1 in ii): bezier_points[j + jn].select_control_point = True bezier_points[j + 1 + jn].select_control_point = True h = Math.subdivide_cubic_bezier( bezier_points[j + jn].co, bezier_points[j + jn].handle_right, bezier_points[j + 1 + jn].handle_left, bezier_points[j + 1 + jn].co, self.Bezier_t / 100 ) bpy.ops.curve.subdivide(1) bezier_points[j + jn].handle_right_type = 'FREE' bezier_points[j + jn].handle_right = h[0] bezier_points[j + 1 + jn].co = h[2] bezier_points[j + 1 + jn].handle_left_type = 'FREE' bezier_points[j + 1 + jn].handle_left = h[1] bezier_points[j + 1 + jn].handle_right_type = 'FREE' bezier_points[j + 1 + jn].handle_right = h[3] bezier_points[j + 2 + jn].handle_left_type = 'FREE' bezier_points[j + 2 + jn].handle_left = h[4] jn += 1 if j == n - 1 and (0 in ii) and spline.use_cyclic_u: bezier_points[j + jn].select_control_point = True bezier_points[0].select_control_point = True h = Math.subdivide_cubic_bezier( bezier_points[j + jn].co, bezier_points[j + jn].handle_right, bezier_points[0].handle_left, bezier_points[0].co, self.Bezier_t / 100 ) bpy.ops.curve.subdivide(1) bezier_points[j + jn].handle_right_type = 'FREE' bezier_points[j + jn].handle_right = h[0] bezier_points[j + 1 + jn].co = h[2] bezier_points[j + 1 + jn].handle_left_type = 'FREE' bezier_points[j + 1 + jn].handle_left = h[1] bezier_points[j + 1 + jn].handle_right_type = 'FREE' bezier_points[j + 1 + jn].handle_right = h[3] bezier_points[0].handle_left_type = 'FREE' bezier_points[0].handle_left = h[4] sn += 1 return {'FINISHED'} # ------------------------------------------------------------ # CurveScaleReset Operator class CurveScaleReset(bpy.types.Operator): bl_idname = "curvetools.scale_reset" bl_label = "Curve Scale Reset" bl_description = "Curve Scale Reset" bl_options = {'REGISTER', 'UNDO'} @classmethod def poll(cls, context): return (context.object is not None and context.object.type == 'CURVE') def execute(self, context): # main function current_mode = bpy.context.object.mode bpy.ops.object.mode_set(mode = 'OBJECT') oldCurve = context.active_object oldCurveName = oldCurve.name bpy.ops.object.duplicate_move(OBJECT_OT_duplicate=None, TRANSFORM_OT_translate=None) newCurve = context.active_object newCurve.data.splines.clear() newCurve.scale = (1.0, 1.0, 1.0) oldCurve.select_set(True) newCurve.select_set(True) bpy.context.view_layer.objects.active = newCurve bpy.ops.object.join() joinCurve = context.active_object joinCurve.name = oldCurveName bpy.ops.object.mode_set (mode = current_mode) return {'FINISHED'} operators = [ OperatorCurveInfo, OperatorCurveLength, OperatorSplinesInfo, OperatorSegmentsInfo, OperatorOriginToSpline0Start, OperatorIntersectCurves, OperatorLoftCurves, OperatorSweepCurves, OperatorBirail, OperatorSplinesSetResolution, OperatorSplinesRemoveZeroSegment, OperatorSplinesRemoveShort, OperatorSplinesJoinNeighbouring, ConvertSelectedFacesToBezier, ConvertBezierToSurface, BezierPointsFillet, BezierDivide, CurveScaleReset, ]