# SPDX-License-Identifier: GPL-2.0-or-later import bpy, math from mathutils import Vector, Matrix from bpy_extras.io_utils import ExportHelper from . import internal class SvgExport(bpy.types.Operator, ExportHelper): bl_idname = 'export_svg_format.svg' bl_description = bl_label = 'Curves (.svg)' filename_ext = '.svg' selection_only: bpy.props.BoolProperty(name='Selection only', description='instead of exporting all visible curves') absolute_coordinates: bpy.props.BoolProperty(name='Absolute coordinates', description='instead of relative coordinates') viewport_projection: bpy.props.BoolProperty(name='Viewport projection', description='WYSIWYG instead of an local orthographic projection') unit_name: bpy.props.EnumProperty(name='Unit', items=internal.units, default='mm') def serialize_point(self, position, update_ref_position=True): if self.transform: position = self.transform@Vector((position[0], position[1], position[2], 1.0)) position *= 0.5/position.w ref_position = self.origin if self.absolute_coordinates else self.ref_position command = '{:.3f},{:.3f}'.format((position[0]-ref_position[0])*self.scale[0], (position[1]-ref_position[1])*self.scale[1]) if update_ref_position: self.ref_position = position return command def serialize_point_command(self, point, drawing): if self.absolute_coordinates: return ('L' if drawing else 'M')+self.serialize_point(point.co) else: return ('l' if drawing else 'm')+self.serialize_point(point.co) def serialize_curve_command(self, prev, next): return ('C' if self.absolute_coordinates else 'c')+self.serialize_point(prev.handle_right, False)+' '+self.serialize_point(next.handle_left, False)+' '+self.serialize_point(next.co) def serialize_spline(self, spline): path = '' points = spline.bezier_points if spline.type == 'BEZIER' else spline.points for index, next in enumerate(points): if index == 0: path += self.serialize_point_command(next, False) elif spline.type == 'BEZIER' and (points[index-1].handle_right_type != 'VECTOR' or next.handle_left_type != 'VECTOR'): path += self.serialize_curve_command(points[index-1], next) else: path += self.serialize_point_command(next, True) if spline.use_cyclic_u: if spline.type == 'BEZIER' and (points[-1].handle_right_type != 'VECTOR' or points[0].handle_left_type != 'VECTOR'): path += self.serialize_curve_command(points[-1], points[0]) else: self.serialize_point(points[0].co) path += 'Z' if self.absolute_coordinates else 'z' return path def serialize_object(self, obj): if self.area: self.transform = self.area.spaces.active.region_3d.perspective_matrix@obj.matrix_world self.origin = Vector((-0.5, 0.5, 0, 0)) else: self.transform = None self.origin = Vector((obj.bound_box[0][0], obj.bound_box[7][1], obj.bound_box[0][2], 0)) xml = '\t\n' styles = {} for spline in obj.data.splines: style = 'none' if obj.data.dimensions == '2D' and spline.use_cyclic_u: if spline.material_index < len(obj.data.materials) and obj.data.materials[spline.material_index] != None: style = Vector(obj.data.materials[spline.material_index].diffuse_color)*255 else: style = Vector((0.8, 0.8, 0.8))*255 style = 'rgb({},{},{})'.format(round(style[0]), round(style[1]), round(style[2])) if style in styles: styles[style].append(spline) else: styles[style] = [spline] for style, splines in styles.items(): style = 'fill:'+style+';' if style == 'fill:none;': style += 'stroke:black;' xml += '\t\t\n' return xml+'\t\n' def execute(self, context): objects = bpy.context.selected_objects if self.selection_only else bpy.context.visible_objects curves = [] for obj in objects: if obj.type == 'CURVE': curves.append(obj) if len(curves) == 0: self.report({'WARNING'}, 'Nothing to export') return {'CANCELLED'} self.area = None if self.viewport_projection: for area in bpy.context.screen.areas: if area.type == 'VIEW_3D': self.region = None for region in area.regions: if region.type == 'WINDOW': self.region = region if self.region == None: continue self.area = area self.bounds = Vector((self.region.width, self.region.height, 0)) self.scale = Vector(self.bounds) if self.unit_name != 'px': self.unit_name = '-' if self.area == None: self.bounds = Vector((0, 0, 0)) for obj in curves: self.bounds[0] = max(self.bounds[0], obj.bound_box[7][0]-obj.bound_box[0][0]) self.bounds[1] = max(self.bounds[1], obj.bound_box[7][1]-obj.bound_box[0][1]) self.scale = Vector((1, 1, 0)) for unit in internal.units: if self.unit_name == unit[0]: self.scale *= 1.0/float(unit[2]) break self.scale *= context.scene.unit_settings.scale_length self.bounds = Vector(a*b for a,b in zip(self.bounds, self.scale)) self.scale[1] *= -1 with open(self.filepath, 'w') as f: svg_view = ('' if self.unit_name == '-' else 'width="{0:.3f}{2}" height="{1:.3f}{2}" ')+'viewBox="0 0 {0:.3f} {1:.3f}">\n' f.write(''' ') return {'FINISHED'} class GCodeExport(bpy.types.Operator, ExportHelper): bl_idname = 'export_gcode_format.gcode' bl_description = bl_label = 'Toolpath (.gcode)' filename_ext = '.gcode' speed: bpy.props.FloatProperty(name='Speed', description='Maximal speed in mm / minute', min=0, default=60) step_angle: bpy.props.FloatProperty(name='Resolution', description='Smaller values make curves smoother by adding more vertices', unit='ROTATION', min=math.pi/128, default=math.pi/16) local_coordinates: bpy.props.BoolProperty(name='Local coords', description='instead of global coordinates') detect_circles: bpy.props.BoolProperty(name='Detect Circles', description='Export bezier circles and helixes as G02 and G03') # TODO: Detect polygon circles too, merge consecutive circle segments @classmethod def poll(cls, context): obj = bpy.context.object return obj != None and obj.type == 'CURVE' and len(obj.data.splines) == 1 and not obj.data.splines[0].use_cyclic_u def execute(self, context): self.scale = Vector((1, 1, 1)) self.scale *= context.scene.unit_settings.scale_length*1000.0 with open(self.filepath, 'w') as f: f.write('G21\n') # Length is measured in millimeters spline = bpy.context.object.data.splines[0] if spline.use_cyclic_u: return gcode def transform(position): result = Vector((position[0]*self.scale[0], position[1]*self.scale[1], position[2]*self.scale[2])) # , 1.0 return result if self.local_coordinates else bpy.context.object.matrix_world@result points = spline.bezier_points if spline.type == 'BEZIER' else spline.points prevSpeed = -1 for index, current in enumerate(points): speed = self.speed*max(0.0, min(current.weight_softbody, 1.0)) if speed != prevSpeed and current.weight_softbody != 1.0: f.write('F{:.3f}\n'.format(speed)) prevSpeed = speed speed_code = 'G00' if current.weight_softbody == 1.0 else 'G01' prev = points[index-1] linear = spline.type != 'BEZIER' or index == 0 or (prev.handle_right_type == 'VECTOR' and current.handle_left_type == 'VECTOR') position = transform(current.co) if linear: f.write(speed_code+' X{:.3f} Y{:.3f} Z{:.3f}\n'.format(position[0], position[1], position[2])) else: segment_points = internal.bezierSegmentPoints(prev, current) circle = None if self.detect_circles: for axis in range(0, 3): projected_points = [] for point in segment_points: projected_point = Vector(point) projected_point[axis] = 0.0 projected_points.append(projected_point) circle = internal.circleOfBezier(projected_points) if circle: normal = circle.orientation.col[2] center = transform(circle.center-prev.co) f.write('G{} G0{} I{:.3f} J{:.3f} K{:.3f} X{:.3f} Y{:.3f} Z{:.3f}\n'.format(19-axis, 3 if normal[axis] > 0.0 else 2, center[0], center[1], center[2], position[0], position[1], position[2])) break if circle == None: bezier_samples = 128 prev_tangent = internal.bezierTangentAt(segment_points, 0).normalized() for t in range(1, bezier_samples+1): t /= bezier_samples tangent = internal.bezierTangentAt(segment_points, t).normalized() if t == 1 or math.acos(min(max(-1, prev_tangent@tangent), 1)) >= self.step_angle: position = transform(internal.bezierPointAt(segment_points, t)) prev_tangent = tangent f.write(speed_code+' X{:.3f} Y{:.3f} Z{:.3f}\n'.format(position[0], position[1], position[2])) return {'FINISHED'} def register(): for cls in classes: bpy.utils.register_class(operators) def unregister(): for cls in classes: bpy.utils.unregister_class(operators) if __name__ == "__main__": register() operators = [SvgExport, GCodeExport]