import bpy import os def update(texcoat,tex_type,node, udim_textures, udim_len): if (os.path.normpath(texcoat[tex_type][0]) != os.path.normpath(node.image.filepath)): tex_found = False for image in bpy.data.images: if (os.path.normpath(image.filepath) == os.path.normpath(texcoat[tex_type][0])): node.image.use_fake_user = True node.image = image node.image.reload() tex_found = True break if (tex_found == False): node.image = bpy.data.images.load(texcoat[tex_type][0]) if(udim_textures): node.image.source = 'TILED' for udim_index in udim_len: if (udim_index != 1001): node.image.tiles.new(udim_index)