# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # import bpy import os import re from mathutils import Vector, Matrix, Euler, Color, geometry from math import pi, radians, sqrt import bmesh from .. import dxfgrabber from . import convert, is_, groupsort from .line_merger import line_merger from ..transverse_mercator import TransverseMercator try: from pyproj import Proj, transform as proj_transform PYPROJ = True except: PYPROJ = False BY_LAYER = 0 BY_DXFTYPE = 1 BY_CLOSED_NO_BULGE_POLY = 2 SEPARATED = 3 LINKED_OBJECTS = 4 GROUP_INSTANCES = 5 BY_BLOCK = 6 def transform(p1, p2, c1, c2, c3): if PYPROJ: if type(p1) is Proj and type(p2) is Proj: if p1.srs != p2.srs: return proj_transform(p1, p2, c1, c2, c3) else: return (c1, c2, c3) elif type(p2) is TransverseMercator: wgs84 = Proj(init="EPSG:4326") if p1.srs != wgs84.srs: t2, t1, t3 = proj_transform(p1, wgs84, c1, c2, c3) else: t1, t2, t3 = c2, c1, c3 # mind c2, c1 inversion tm1, tm2 = p2.fromGeographic(t1, t2) return (tm1, tm2, t3) else: if p1.spherical: t1, t2 = p2.fromGeographic(c2, c1) # mind c2, c1 inversion return (t1, t2, c3) else: return (c1, c2, c3) def float_len(f): s = str(f) if 'e' in s: return int(s[3:5]) else: return len(s[2:]) class Indicator: spherical = False euclidean = False def __init__(self, i): if i.upper() == "SPHERICAL": self.spherical = True elif i.upper() == "EUCLIDEAN": self.euclidean = True else: raise AttributeError("Indication must be 'spherical' or 'euclidean'. Given: " + str(i)) class Do: __slots__ = ( "dwg", "combination", "known_blocks", "import_text", "import_light", "export_acis", "merge_lines", "do_bounding_boxes", "acis_files", "errors", "block_representation", "recenter", "did_group_instance", "objects_before", "pDXF", "pScene", "thickness_and_width", "but_group_by_att", "current_scene", "dxf_unit_scale" ) def __init__(self, dxf_filename, c=BY_LAYER, import_text=True, import_light=True, export_acis=True, merge_lines=True, do_bbox=True, block_rep=LINKED_OBJECTS, recenter=False, pDXF=None, pScene=None, thicknessWidth=True, but_group_by_att=True, dxf_unit_scale=1.0): self.dwg = dxfgrabber.readfile(dxf_filename, {"assure_3d_coords": True}) self.combination = c self.known_blocks = {} self.import_text = import_text self.import_light = import_light self.export_acis = export_acis self.merge_lines = merge_lines self.do_bounding_boxes = do_bbox self.acis_files = [] self.errors = set([]) self.block_representation = block_rep self.recenter = recenter self.did_group_instance = False self.objects_before = [] self.pDXF = pDXF self.pScene = pScene self.thickness_and_width = thicknessWidth self.but_group_by_att = but_group_by_att self.current_scene = None self.dxf_unit_scale = dxf_unit_scale def proj(self, co, elevation=0): """ :param co: coordinate :param elevation: float (lwpolyline code 38) :return: transformed coordinate if self.pScene is defined """ if self.pScene is not None and self.pDXF is not None: u = self.dxf_unit_scale if len(co) == 3: c1, c2, c3 = co c3 += elevation else: c1, c2 = co c3 = elevation if u != 1.0: c1 *= u c2 *= u c3 *= u # add add = Vector((0, 0, 0)) if "latitude" in self.current_scene and "longitude" in self.current_scene: if PYPROJ and type(self.pScene) not in (TransverseMercator, Indicator): wgs84 = Proj(init="EPSG:4326") cscn_lat = self.current_scene.get('latitude', 0) cscn_lon = self.current_scene.get('longitude', 0) cscn_alt = self.current_scene.get('altitude', 0) add = Vector(transform(wgs84, self.pScene, cscn_lon, cscn_lat, cscn_alt)) # projection newco = Vector(transform(self.pDXF, self.pScene, c1, c2, c3)) newco = newco - add if any((c == float("inf") or c == float("-inf") for c in newco)): self.errors.add("Projection results in +/- infinity coordinates.") return newco else: u = self.dxf_unit_scale if u != 1: if len(co) == 3: c1, c2, c3 = co c3 += elevation else: c1, c2 = co c3 = elevation c1 *= u c2 *= u c3 *= u return Vector((c1, c2, c3)) else: return Vector((co[0], co[1], co[2] + elevation if len(co) == 3 else elevation)) def georeference(self, scene, center): if "latitude" not in scene and "longitude" not in scene: if type(self.pScene) is TransverseMercator: scene['latitude'] = self.pScene.lat scene['longitude'] = self.pScene.lon scene['altitude'] = 0 elif type(self.pScene) is not None: wgs84 = Proj(init="EPSG:4326") latlon = transform(self.pScene, wgs84, center[0], center[1], center[2]) scene['longitude'] = latlon[0] scene['latitude'] = latlon[1] scene['altitude'] = latlon[2] """ GEOMETRY DXF TYPES TO BLENDER CURVES FILTERS""" # type(self, dxf entity, blender curve data) def _cubic_bezier_closed(self, ptuple, curve): count = (len(ptuple)-1)/3 points = [ptuple[-2]] ptuples = ptuple[:-2] points += [p for p in ptuples] spl = curve.splines.new('BEZIER') spl.use_cyclic_u = True b = spl.bezier_points b.add(count - 1) for i, j in enumerate(range(1, len(points), 3)): b[i].handle_left = self.proj(points[j - 1]) b[i].co = self.proj(points[j]) b[i].handle_right = self.proj(points[j + 1]) def _cubic_bezier_open(self, points, curve): count = (len(points) - 1) / 3 + 1 spl = curve.splines.new('BEZIER') b = spl.bezier_points b.add(count - 1) b[0].co = self.proj(points[0]) b[0].handle_left = self.proj(points[0]) b[0].handle_right = self.proj(points[1]) b[-1].co = self.proj(points[-1]) b[-1].handle_right = self.proj(points[-1]) b[-1].handle_left = self.proj(points[-2]) for i, j in enumerate(range(3, len(points) - 2, 3), 1): b[i].handle_left = self.proj(points[j - 1]) b[i].co = self.proj(points[j]) b[i].handle_right = self.proj(points[j + 1]) def _cubic_bezier(self, points, curve, is_closed): """ points: control points; list of (x,y,z) tuples curve: Blender curve data of type "CURVE" (object.data) where the bezier should be added to is_closed: True / False to indicate if the curve is open or closed """ if is_closed: self._cubic_bezier_closed(points, curve) else: self._cubic_bezier_open(points, curve) def _poly(self, points, curve, elevation=0, is_closed=False): """ points: list of (x,y,z) curve: Blender curve data of type "CURVE" (object.data) to which the poly should be added to param elevation: float (lwpolyline code 38) is_closed: True / False to indicate if the polygon is open or closed """ p = curve.splines.new("POLY") p.use_smooth = False p.use_cyclic_u = is_closed p.points.add(len(points) - 1) for i, pt in enumerate(points): p.points[i].co = self.proj(pt, elevation).to_4d() def _gen_poly(self, en, curve, elevation=0): if any([b != 0 for b in en.bulge]): self._cubic_bezier(convert.bulgepoly_to_cubic(self, en), curve, en.is_closed) else: self._poly(en.points, curve, elevation, en.is_closed) def polyline(self, en, curve): """ en: DXF entity of type `POLYLINE` curve: Blender data structure of type `CURVE` """ self._gen_poly(en, curve) def polygon(self, en, curve): """ en: DXF entity of type `POLYGON` curve: Blender data structure of type `CURVE` """ self._gen_poly(en, curve) def lwpolyline(self, en, curve): """ en: DXF entity of type `LWPOLYLINE` curve: Blender data structure of type `CURVE` """ self._gen_poly(en, curve, en.elevation) def line(self, en, curve): """ en: DXF entity of type `LINE` curve: Blender data structure of type `CURVE` """ self._poly([en.start, en.end], curve, 0, False) def arc(self, en, curve=None, aunits=None, angdir=None, angbase=None): """ en: dxf entity (en.start_angle, en.end_angle, en.center, en.radius) curve: optional; Blender curve data of type "CURVE" (object.data) to which the arc should be added to return control points of a cubic spline (do be used in a spline with bulges / series of arcs) note: en.start_angle + en.end_angle: angles measured from the angle base (angbase) in the direction of angdir (1 = clockwise, 0 = counterclockwise) """ threshold = 0.005 if aunits is None: aunits = self.dwg.header.get('$AUNITS', 0) if angbase is None: angbase = self.dwg.header.get('$ANGBASE', 0) if angdir is None: angdir = self.dwg.header.get('$ANGDIR', 0) kappa = 0.5522848 # TODO: add support for 1 (dms) and 4 (survey) if aunits == 0: # Degree s = radians(en.start_angle+angbase) e = radians(en.end_angle+angbase) elif aunits == 2: # Gradians s = radians(0.9 * (en.start_angle + angbase)) e = radians(0.9 * (en.end_angle + angbase)) else: # Radians s = en.start_angle+angbase e = en.end_angle+angbase if s > e: e += 2 * pi angle = e - s vc = Vector(en.center) x_vec = Vector((1, 0, 0)) radius = en.radius # turn clockwise if angdir == 0: rot = Matrix.Rotation(radians(-90), 3, "Z") start = x_vec * radius @ Matrix.Rotation(-s, 3, "Z") end = x_vec * radius @ Matrix.Rotation(-e, 3, "Z") # turn counter-clockwise else: rot = Matrix.Rotation(radians(90), 3, "Z") start = x_vec * radius @ Matrix.Rotation(s, 3, "Z") end = x_vec * radius @ Matrix.Rotation(e, 3, "Z") # start spline = list() spline.append(vc + start) if abs(angle) - pi / 2 > threshold: # if angle is more than pi/2 incl. threshold spline.append(vc + start + start * kappa @ rot) else: spline.append(vc + start + start * kappa * angle / (pi / 2) @ rot) # fill if angle is larger than 90 degrees a = pi / 2 if abs(angle) - threshold > a: fill = start while abs(angle) - a > threshold: fillnext = fill @ rot spline.append(vc + fillnext + fill * kappa) spline.append(vc + fillnext) # if this was the last fill control point if abs(angle) - a - pi / 2 < threshold: end_angle = (abs(angle) - a) * abs(angle) / angle spline.append(vc + fillnext + fillnext * kappa * end_angle / (pi / 2) @ rot) else: spline.append(vc + fillnext + fillnext * kappa @ rot) fill = fillnext a += pi / 2 else: end_angle = angle # end spline.append(vc + end + end * -kappa * end_angle / (pi / 2) @ rot) spline.append(vc + end) if len(spline) % 3 != 1: print("DXF-IMPORT: DO ARC: CHECK PLEASE: ", len(spline), spline) # curve is None means arc is called from bulge conversion # nothing should be projected at this stage, since the # lwpolyline (the only entity with bulges) will be projected # as a whole afterwards (small little error; took ages to debug) if curve is not None: self._cubic_bezier_open(spline, curve) return spline else: return spline def circle(self, en, curve, major=Vector((1, 0, 0))): """ en: dxf entity curve: Blender curve data of type "CURVE" (object.data) to which the circle should be added to major: optional; if the circle is used as a base for an ellipse, major denotes the ellipse's major direction """ c = curve.splines.new("BEZIER") c.use_cyclic_u = True b = c.bezier_points b.add(3) for i in range(4): b[i].handle_left_type = 'AUTO' b[i].handle_right_type = 'AUTO' vc = self.proj(en.center) clockwise = Matrix(((0, -1, 0), (1, 0, 0), (0, 0, 1))) r = major if len(r) == 2: r = r.to_3d() r = r * en.radius try: b[0].co = vc + r b[1].co = vc + r @ clockwise b[2].co = vc + r @ clockwise @ clockwise b[3].co = vc + r @ clockwise @ clockwise @ clockwise except: print("Circle center: ", vc, "radius: ", r) raise return c def scale_controlpoint(self, p, factor): """ p: Blender control-point factor: (Float) Repositions left and right handle of a bezier control point. """ p.handle_left = p.co + (p.handle_left - p.co) * factor p.handle_right = p.co + (p.handle_right - p.co) * factor def ellipse(self, en, curve): """ center: (x,y,z) of circle center major: the ellipse's major direction ratio: ratio between major and minor axis lengths (always < 1) curve: Blender curve data of type "CURVE" (object.data) to which the ellipse should be added to """ major = Vector(en.major_axis) en.__dict__["radius"] = major.length c = self.circle(en, curve, major.normalized()) b = c.bezier_points if en.ratio < 1: for i in range(4): b[i].handle_left_type = 'ALIGNED' b[i].handle_right_type = 'ALIGNED' vc = self.proj(en.center) clockwise = Matrix(((0, -1, 0), (1, 0, 0), (0, 0, 1))) if len(major) == 2: major = major.to_3d() minor = major * en.ratio @ clockwise lh = b[1].handle_left - b[1].co rh = b[1].handle_right - b[1].co b[1].co = vc + minor b[1].handle_left = b[1].co + lh b[1].handle_right = b[1].co + rh b[3].co = vc + minor @ clockwise @ clockwise b[3].handle_left = b[3].co + rh b[3].handle_right = b[3].co + lh self.scale_controlpoint(b[0], en.ratio) self.scale_controlpoint(b[2], en.ratio) def spline(self, en, curve, _3D=True): """ en: DXF entity of type `SPLINE` curve: Blender data structure of type `CURVE` """ if _3D: curve.dimensions = "3D" spline = convert.bspline_to_cubic(self, en, curve, self.errors) if spline is None: self.errors.add("Not able to import bspline with degree > 3") else: self._cubic_bezier(spline, curve, en.is_closed) def helix(self, en, curve): """ en: DXF entity of type `HELIX` curve: Blender data structure of type `CURVE` """ self.spline(en, curve, not en.is_planar) """ GEOMETRY DXF TYPES TO BLENDER MESHES FILTERS""" # type(self, dxf entity, blender bmesh data) def _gen_meshface(self, points, bm): """ points: list of (x,y,z) tuples bm: bmesh to add the (face-) points Used by the3dface() and solid() """ def _is_on_edge(point): return abs(sum((e - point).length for e in (edge1, edge2)) - (edge1 - edge2).length) < 0.01 points = list(points) i = 0 while i < len(points): if points.count(points[i]) > 1: points.pop(i) else: i += 1 verts = [] for p in points: verts.append(bm.verts.new(self.proj(p))) # add only an edge if len points < 3 if len(points) == 2: bm.edges.new(verts) elif len(points) > 2: face = bm.faces.new(verts) if len(points) == 4: for i in range(2): edge1 = verts[i].co edge2 = verts[i + 1].co opposite1 = verts[i + 2].co opposite2 = verts[(i + 3) % 4].co ii = geometry.intersect_line_line(edge1, edge2, opposite1, opposite2) if ii is not None: if _is_on_edge(ii[0]): try: bm.faces.remove(face) except Exception as e: pass iv = bm.verts.new(ii[0]) bm.faces.new((verts[i], iv, verts[(i + 3) % 4])) bm.faces.new((verts[i + 1], iv, verts[i + 2])) def the3dface(self, en, bm): """ f: dxf entity bm: Blender bmesh data to which the 3DFACE should be added to. <-? bm.from_mesh(object.data) ?-> """ if en.points[-1] == en.points[-2]: points = en.points[:3] else: points = en.points self._gen_meshface(points, bm) def solid(self, en, bm): """ f: dxf entity bm: Blender bmesh data to which the SOLID should be added to. <-? bm.from_mesh(object.data) ?-> """ p = en.points points = (p[0], p[1], p[3], p[2]) self._gen_meshface(points, bm) def trace(self, en, bm): self.solid(en, bm) def point(self, en, bm): """ en: DXF entity of type `POINT` bm: Blender bmesh instance """ bm.verts.new(en.point) def polyface(self, en, bm): """ pf: polyface bm: Blender bmesh data to which the POLYFACE should be added to. <-? bm.from_mesh(object.data) ?-> """ for v in en.vertices: bm.verts.new(v.location) bm.verts.ensure_lookup_table() for subface in en: idx = subface.indices() points = [] for p in idx: if p not in points: points.append(p) if len(points) in (3, 4): bm.faces.new([bm.verts[i] for i in points]) def polymesh(self, en, bm): """ en: POLYMESH entity bm: Blender bmesh instance """ mc = en.mcount if not en.is_mclosed else en.mcount + 1 nc = en.ncount if not en.is_nclosed else en.ncount + 1 for i in range(1, mc): i = i % en.mcount i_ = (i - 1) % en.mcount for j in range(1, nc): j = j % en.ncount j_ = (j - 1) % en.ncount face = [] face.append(bm.verts.new(en.get_location((i_, j_)))) face.append(bm.verts.new(en.get_location((i, j_)))) face.append(bm.verts.new(en.get_location((i, j)))) face.append(bm.verts.new(en.get_location((i_, j)))) bm.faces.new(face) def mesh(self, en, bm): """ mesh: dxf entity m: Blender MESH data (object.data) to which the dxf-mesh should be added """ # verts: for v in en.vertices: bm.verts.new(v) # edges: bm.verts.ensure_lookup_table() if any((c < 0 for c in en.edge_crease_list)): layerkey = bm.edges.layers.crease.new("SubsurfCrease") for i, edge in enumerate(en.edges): bme = bm.edges.new([bm.verts[edge[0]], bm.verts[edge[1]]]) bme[layerkey] = -en.edge_crease_list[i] else: for i, edge in enumerate(en.edges): bm.edges.new([bm.verts[edge[0]], bm.verts[edge[1]]]) # faces: for face in en.faces: bm.faces.new([bm.verts[i] for i in face]) """ SEPARATE BLENDER OBJECTS FROM (CON)TEXT / STRUCTURE DXF TYPES """ # type(self, dxf entity, name string) # returns blender object def _extrusion(self, obj, entity): """ extrusion describes the normal vector of the entity """ if entity.dxftype not in {"LINE", "POINT"}: if is_.extrusion(entity): transformation = convert.extrusion_to_matrix(entity) obj.location = transformation @ obj.location obj.rotation_euler.rotate(transformation) def _bbox(self, objects, scene): xmin = ymin = zmin = float('+inf') xmax = ymax = zmax = float('-inf') scene.update() for obj in objects: om = obj.matrix_basis for v in obj.bound_box: p = om @ Vector(v) if p.x < xmin: xmin = p.x if p.x > xmax: xmax = p.x if p.y < ymin: ymin = p.y if p.y > ymax: ymax = p.y if p.z < zmin: zmin = p.z if p.z > zmax: zmax = p.z if xmin == float('+inf'): xmin = 0 if ymin == float('+inf'): ymin = 0 if zmin == float('+inf'): zmin = 0 if xmax == float('-inf'): xmax = 0 if ymax == float('-inf'): ymax = 0 if zmax == float('-inf'): zmax = 0 return xmin, ymin, zmin, xmax, ymax, zmax def _object_bbox(self, objects, scene, name, do_widgets=True): xmin, ymin, zmin, xmax, ymax, zmax = self._bbox(objects, scene) # creating bbox geometry bm = bmesh.new() verts = [] # left side vertices verts.append(bm.verts.new((xmin, ymin, zmin))) verts.append(bm.verts.new((xmin, ymin, zmax))) verts.append(bm.verts.new((xmin, ymax, zmax))) verts.append(bm.verts.new((xmin, ymax, zmin))) # right side vertices verts.append(bm.verts.new((xmax, ymin, zmin))) verts.append(bm.verts.new((xmax, ymin, zmax))) verts.append(bm.verts.new((xmax, ymax, zmax))) verts.append(bm.verts.new((xmax, ymax, zmin))) # creating the widgets if do_widgets: for i in range(2): for j in range(4): point = verts[j + (i * 4)] prevp = verts[((j - 1) % 4) + (i * 4)] nextp = verts[((j + 1) % 4) + (i * 4)] neigh = verts[(j + (i * 4) + 4) % 8] for con in (prevp, nextp, neigh): vec = Vector(con.co - point.co) / 10 bm.edges.new((point, bm.verts.new(point.co + vec))) d = bpy.data.meshes.new(name + "BBOX") bm.to_mesh(d) o = bpy.data.objects.new(name, d) return o def _vertex_duplication(self, x, y, x_count, y_count): bm = bmesh.new() for i in range(x_count): for j in range(y_count): bm.verts.new(Vector((x * i, y * j, 0.))) d = bpy.data.meshes.new("vertex_duplicator") bm.to_mesh(d) return d def point_object(self, en, scene, name=None): if name is None: name = en.dxftype o = bpy.data.objects.new("Point", None) o.location = self.proj(en.point) self._extrusion(o, en) scene.collection.objects.link(o) group = self._get_group(en.layer) group.objects.link(o) def light(self, en, scene, name): """ en: dxf entity name: ignored; exists to make separate and merged objects methods universally callable from _call_types() Creates, links and returns a new light object depending on the type and color of the dxf entity. """ # light_type : distant = 1; point = 2; spot = 3 if self.import_light: type_map = ["NONE", "SUN", "POINT", "SPOT"] layer = self.dwg.layers[en.layer] lamp = bpy.data.lights.new(en.name, type_map[en.light_type]) if en.color != 256: aci = en.color else: aci = layer.color c = dxfgrabber.aci_to_true_color(aci) lamp.color = Color(c.rgb()) if en.light_type == 3: lamp.spot_size = en.hotspot_angle o = bpy.data.objects.new(en.name, lamp) o.location = self.proj(en.position) dir = self.proj(en.target) - self.proj(en.position) o.rotation_quaternion = dir.rotation_difference(Vector((0, 0, -1))) scene.collection.objects.link(o) return o def mtext(self, en, scene, name): """ en: dxf entity name: ignored; exists to make separate and merged objects methods universally callable from _call_types() Returns a new multi-line text object. """ if self.import_text: text = en.plain_text() name = text[:8] d = bpy.data.curves.new(name, "FONT") o = bpy.data.objects.new(name, d) d.body = text d.size = en.height if en.rect_width is not None: if en.rect_width > 50: width = 50 ratio = 50 / en.rect_width d.size = en.height * ratio * 1.4 # XXX HACK scale = (1 / ratio, 1 / ratio, 1 / ratio) d.space_line = en.line_spacing else: width = en.rect_width scale = (1, 1, 1) d.text_boxes[0].width = width o.scale = scale # HACK d.space_line *= 1.5 o.rotation_euler = Vector((1, 0, 0)).rotation_difference(en.xdirection).to_euler() o.location = en.insert return o def text(self, en, scene, name): """ en: dxf entity name: ignored; exists to make separate and merged objects methods universally callable from _call_types() Returns a new single line text object. """ if self.import_text: name = en.text[:8] d = bpy.data.curves.new(name, "FONT") d.body = en.plain_text() d.size = en.height o = bpy.data.objects.new(name, d) o.rotation_euler = Euler((0, 0, radians(en.rotation)), 'XYZ') basepoint = self.proj(en.basepoint) if hasattr(en, "basepoint") else self.proj((0, 0, 0)) o.location = self.proj((en.insert)) + basepoint if hasattr(en, "thickness"): et = en.thickness / 2 d.extrude = abs(et) if et > 0: o.location.z += et elif et < 0: o.location.z -= et return o def block_linked_object(self, entity, scene, name=None, override_group=None, invisible=None, recursion_level=0): """ entity: DXF entity of type `BLOCK` name: to be consistent with all functions that get mapped to a DXF type; is set when called from insert() override_group: is set when called from insert() (bpy_types.Group) invisible: boolean to control the visibility of the returned object Returns an object. All blocks with the same name share the same geometry (Linked Blender Objects). If the entities in a block have to mapped to different Blender-types (like curve, mesh, surface, text, light) a list of sub-objects is being created. `INSERT`s inside a block are being added to the same list. If the list has more than one element they are being parented to a newly created Blender-Empty which is return instead of the single object in the sub-objects-list that is being returned only if it is the only object in the list. """ def _recursive_copy_inserts(parent, known_inserts, inserts, group, invisible): for ki in known_inserts: new_insert = ki.copy() _recursive_copy_inserts(new_insert, ki.children, None, group, invisible) if new_insert.name not in group.objects: group.objects.link(new_insert) if invisible is not None: new_insert.hide_viewport = bool(invisible) if inserts is not None: inserts.append(new_insert) new_insert.parent = parent scene.collection.objects.link(new_insert) if name is None: name = entity.name # get group if override_group is not None: group = override_group else: group = self._get_group(entity.layer) # get object(s) objects = [] inserts = [] if name not in self.known_blocks.keys(): block_inserts = [en for en in entity if is_.insert(en.dxftype)] bc = (en for en in entity if is_.combined_entity(en)) bs = (en for en in entity if is_.separated_entity(en) and not is_.insert(en.dxftype)) if self.combination != SEPARATED: objects += self.combined_objects(bc, scene, "BL|" + name, group) else: bs = (en for en in entity if (is_.combined_entity(en) or is_.separated_entity(en)) and not is_.insert(en.dxftype)) objects += self.separated_entities(bs, scene, "BL|" + name, group) # create inserts - RECURSION insert_bounding_boxes = [] for INSERT in block_inserts: insert = self.insert(INSERT, scene, None, group, invisible, recursion_level + 1) if len(insert.children) > 0: i_copy = bpy.data.objects.new(insert.name, None) i_copy.matrix_basis = insert.matrix_basis scene.collection.objects.link(i_copy) group.objects.link(i_copy) kids = insert.children[:] for child in kids: child.parent = i_copy inserts.append(i_copy) insert_bounding_boxes.append(insert) else: inserts.append(insert) # determining the main object o if len(objects) > 1 or len(insert_bounding_boxes) > 0: if self.do_bounding_boxes: o = self._object_bbox(objects + insert_bounding_boxes, scene, name, recursion_level == 0) scene.collection.objects.link(o) else: o = bpy.data.objects.new(name, None) scene.collection.objects.link(o) if len(objects) > 0: for obj in objects: obj.parent = o elif len(objects) == 1: o = objects.pop(0) else: # strange case but possible according to the testfiles o = bpy.data.objects.new(name, None) scene.collection.objects.link(o) # unlink bounding boxes of inserts for ib in insert_bounding_boxes: if ib.name in group.objects: group.objects.unlink(ib) scene.collection.objects.unlink(ib) # parent inserts to this block before any transformation on the block is being applied for obj in inserts: obj.parent = o # put a copy of the retrieved objects into the known_blocks dict, so that the attributes being added to # the object from this point onwards (from INSERT attributes) are not being copied to new/other INSERTs self.known_blocks[name] = [[o.copy() for o in objects], inserts] # so that it gets assigned to the group and inherits visibility too objects.append(o) self.known_blocks[name].append(o.copy()) else: known_objects, known_inserts, known_o = self.known_blocks[name] for known_object in known_objects: oc = known_object.copy() scene.collection.objects.link(oc) objects.append(oc) o = known_o.copy() scene.collection.objects.link(o) _recursive_copy_inserts(o, known_inserts, inserts, group, invisible) # parent objects to o for obj in objects: obj.parent = o objects.append(o) # link group for obj in objects: if obj.name not in group.objects: group.objects.link(obj) # visibility if invisible is not None: for obj in objects: obj.hide_viewport = bool(invisible) # block transformations o.location = self.proj(entity.basepoint) return o def block_group_instances(self, entity, scene, name=None, override_group=None, invisible=None, recursion_level=0): self.did_group_instance = True if name is None: name = entity.name # get group if override_group is not None: group = override_group else: group = self._get_group(entity.layer) block_group = self._get_group(entity.name+"_BLOCK") if "Blocks" not in bpy.data.scenes: block_scene = bpy.data.scenes.new("Blocks") else: block_scene = bpy.data.scenes["Blocks"] # create the block if len(block_group.objects) == 0 or name not in self.known_blocks.keys(): bpy.context.screen.scene = block_scene block_inserts = [en for en in entity if is_.insert(en.dxftype)] bc = (en for en in entity if is_.combined_entity(en)) bs = (en for en in entity if is_.separated_entity(en) and not is_.insert(en.dxftype)) objects = [] if self.combination != SEPARATED: objects += self.combined_objects(bc, block_scene, "BL|" + name, block_group) else: bs = (en for en in entity if (is_.combined_entity(en) or is_.separated_entity(en)) and not is_.insert(en.dxftype)) objects += self.separated_entities(bs, block_scene, "BL|" + name, block_group) # create inserts - RECURSION inserts = [] for INSERT in block_inserts: i = self.insert(INSERT, block_scene, None, block_group, invisible, recursion_level + 1, True) inserts.append(i) bbox = self._object_bbox(objects + inserts, block_scene, name, True) for i in inserts: sub_group = i.instance_collection block_scene.collection.objects.unlink(i) block_group.objects.unlink(i) i_empty = bpy.data.objects.new(i.name, None) i_empty.matrix_basis = i.matrix_basis i_empty.instance_type = "COLLECTION" i_empty.instance_collection = sub_group block_group.objects.link(i_empty) block_scene.collection.objects.link(i_empty) self.known_blocks[name] = [objects, inserts, bbox] else: bbox = self.known_blocks[name][2] bpy.context.screen.scene = scene o = bbox.copy() # o.empty_display_size = 0.3 o.instance_type = "COLLECTION" o.instance_collection = block_group group.objects.link(o) if invisible is not None: o.hide_viewport = invisible o.location = self.proj(entity.basepoint) scene.collection.objects.link(o) # block_scene.update() return o def insert(self, entity, scene, name, group=None, invisible=None, recursion_level=0, need_group_inst=None): """ entity: DXF entity name: String; not used but required to be consistent with the methods being called from _call_type() group: Blender group of type (bpy_types.Collection) being set if called from block() invisible: boolean to control visibility; being set if called from block() """ aunits = self.dwg.header.get('$AUNITS', 0) # check if group instances are needed kids = sum(1 for i in self.dwg.blocks[entity.name] if i.dxftype == "INSERT") sep = sum(1 for sep in self.dwg.blocks[entity.name] if is_.separated_entity(sep)) objtypes = sum(1 for ot, ens in groupsort.by_blender_type(en for en in self.dwg.blocks[entity.name] if is_.combined_entity(en)) if ot in {"object_mesh", "object_curve"}) if need_group_inst is None: need_group_inst = (entity.row_count or entity.col_count) > 1 and \ (kids > 0 or objtypes > 1 or sep > 1 or (objtypes > 0 and sep > 0)) if group is None: group = self._get_group(entity.layer) if self.block_representation == GROUP_INSTANCES or need_group_inst: o = self.block_group_instances(self.dwg.blocks[entity.name], scene, entity.name, group, entity.invisible, recursion_level) else: o = self.block_linked_object(self.dwg.blocks[entity.name], scene, entity.name, group, entity.invisible, recursion_level) # column & row if (entity.row_count or entity.col_count) > 1: if len(o.children) == 0 and self.block_representation == LINKED_OBJECTS and not need_group_inst: arr_row = o.modifiers.new("ROW", "ARRAY") arr_col = o.modifiers.new("COL", "ARRAY") arr_row.show_expanded = False arr_row.count = entity.row_count arr_row.relative_offset_displace = (0, entity.row_spacing, 0) arr_col.show_expanded = False arr_col.count = entity.col_count arr_col.relative_offset_displace = (entity.col_spacing / 2, 0, 0) else: instance = o x = (Vector(o.bound_box[4]) - Vector(o.bound_box[0])).length y = (Vector(o.bound_box[3]) - Vector(o.bound_box[0])).length dm = self._vertex_duplication(x * entity.col_spacing / 2, y * entity.row_spacing, entity.col_count, entity.row_count) o = bpy.data.objects.new(entity.name, dm) instance.parent = o o.instance_type = "VERTS" # insert transformations rot = radians(entity.rotation) if aunits == 0 else entity.rotation o.location += self.proj(entity.insert) o.rotation_euler = Euler((0, 0, rot)) o.scale = entity.scale # mirror (extrusion value of an INSERT ENTITY) self._extrusion(o, entity) # visibility if invisible is None: o.hide_viewport = bool(entity.invisible) else: o.hide_viewport = bool(invisible) # attributes if self.import_text: if entity.attribsfollow: for a in entity.attribs: # Blender custom property o[a.tag] = a.text attname = entity.name + "_" + a.tag scene.collection.objects.link(self.text(a, scene, attname)) return o """ COMBINED BLENDER OBJECT FROM GEOMETRY DXF TYPES """ # type(self, dxf entities, object name string) # returns blender object def _check3D_object(self, curve): """ Checks if a curve object has coordinates that are elevated from the z-plane. If so the curve.dimensions are set to 3D. """ if any((p.co.z != 0 for spline in curve.splines for p in spline.points)) or \ any((p.co.z != 0 for spline in curve.splines for p in spline.bezier_points)): curve.dimensions = '3D' def _merge_lines(self, lines, curve): """ lines: list of LINE entities curve: Blender curve data merges a list of LINE entities to a polygon-point-list and adds it to the Blender curve """ polylines = line_merger(lines) for polyline in polylines: self._poly(polyline, curve, 0, polyline[0] == polyline[-1]) def _thickness(self, bm, thickness): """ Used for mesh types """ if not self.thickness_and_width: return original_faces = [face for face in bm.faces] bm.normal_update() for face in original_faces: normal = face.normal.copy() if normal.z < 0: normal *= -1 ret = bmesh.ops.extrude_face_region(bm, geom=[face]) new_geom = ret["geom"] verts = (g for g in new_geom if type(g) == bmesh.types.BMVert) for v in verts: v.co += normal * thickness del ret del original_faces def _thickness_and_width(self, obj, entity, scene): """ Used for curve types """ if not self.thickness_and_width: return has_varying_width = is_.varying_width(entity) th = entity.thickness w = 0 if hasattr(entity, "width"): if len(entity.width) > 0 and len(entity.width[0]) > 0: w = entity.width[0][0] if w == 0 and not has_varying_width: if th != 0: obj.data.extrude = abs(th / 2) if th > 0: obj.location.z += th / 2 else: obj.location.z -= th / 2 obj.data.dimensions = "3D" obj.data.twist_mode = "Z_UP" else: # CURVE BEVEL ew = entity.width max_w = max((w for w_pair in ew for w in w_pair)) bevd = bpy.data.curves.new("BEVEL", "CURVE") bevdp = bevd.splines.new("POLY") bevdp.points.add(1) bevdp.points[0].co = Vector((-max_w / 2, 0, 0, 0)) bevdp.points[1].co = Vector((max_w / 2, 0, 0, 0)) bevel = bpy.data.objects.new("BEVEL", bevd) obj.data.bevel_object = bevel scene.collection.objects.link(bevel) # CURVE TAPER if has_varying_width and len(ew) == 1: tapd = bpy.data.curves.new("TAPER", "CURVE") tapdp = tapd.splines.new("POLY") # lenlist = convert.bulgepoly_to_lenlist(entity) # amount = len(ew) if entity.is_closed else len(ew) - 1 tapdp.points[0].co = Vector((0, ew[0][0] / max_w, 0, 0)) tapdp.points.add(1) tapdp.points[1].co = Vector((1, ew[0][1] / max_w, 0, 0)) # for i in range(1, amount): # start_w = ew[i][0] # end_w = ew[i][1] # tapdp.points.add(2) # tapdp.points[-2].co = Vector((sum(lenlist[:i]), start_w / max_w, 0, 0)) # tapdp.points[-1].co = Vector((sum(lenlist[:i + 1]), end_w / max_w, 0, 0)) taper = bpy.data.objects.new("TAPER", tapd) obj.data.taper_object = taper scene.collection.objects.link(taper) # THICKNESS FOR CURVES HAVING A WIDTH if th != 0: solidify = obj.modifiers.new("THICKNESS", "SOLIDIFY") solidify.thickness = th solidify.use_even_offset = True solidify.offset = 1 solidify.show_expanded = False # make the shading look good esp = obj.modifiers.new("EdgeSplit", "EDGE_SPLIT") esp.show_expanded = False def _subdivision(self, obj, entity): if entity.subdivision_levels > 0: subd = obj.modifiers.new("SubD", "SUBSURF") subd.levels = entity.subdivision_levels subd.show_expanded = False def polys_to_mesh(self, entities, scene, name): d = bpy.data.meshes.new(name) bm = bmesh.new() m = Matrix(((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))) for en in entities: t = m verts = [] if is_.extrusion(en): t = convert.extrusion_to_matrix(en) for p in en.points: verts.append(bm.verts.new(self.proj((t*Vector(p)).to_3d()))) if len(verts) > 2: bm.faces.new(verts) elif len(verts) == 2: bm.edges.new(verts) bm.to_mesh(d) o = bpy.data.objects.new(name, d) scene.collection.objects.link(o) return o def object_mesh(self, entities, scene, name): """ entities: list of DXF entities name: name of the returned Blender object (String) Accumulates all entities into a Blender bmesh and returns a Blender object containing it. """ d = bpy.data.meshes.new(name) bm = bmesh.new() i = 0 for en in entities: i += 1 if en.dxftype == "3DFACE": self.the3dface(en, bm) else: dxftype = getattr(self, en.dxftype.lower(), None) if dxftype is not None: dxftype(en, bm) else: self.errors.add(en.dxftype.lower() + " - unknown dxftype") if i > 0: if hasattr(en, "thickness"): if en.thickness != 0: self._thickness(bm, en.thickness) bm.to_mesh(d) o = bpy.data.objects.new(name, d) # for POLYFACE if hasattr(en, "extrusion"): self._extrusion(o, en) if hasattr(en, "subdivision_levels"): self._subdivision(o, en) return o return None def object_curve(self, entities, scene, name): """ entities: list of DXF entities name: name of the returned Blender object (String) Accumulates all entities in the list into a Blender curve and returns a Blender object containing it. """ d = bpy.data.curves.new(name, "CURVE") i = 0 lines = [] for en in entities: i += 1 TYPE = en.dxftype if TYPE == "LINE" and self.merge_lines: lines.append(en) continue typefunc = getattr(self, TYPE.lower(), None) if typefunc is not None: typefunc(en, d) else: self.errors.add(en.dxftype.lower() + " - unknown dxftype") if len(lines) > 0: self._merge_lines(lines, d) if i > 0: self._check3D_object(d) o = bpy.data.objects.new(name, d) self._thickness_and_width(o, en, scene) self._extrusion(o, en) return o return None def object_surface(self, entities, scene, name): """ entities: list of DXF entities name: name of the returned Blender object (String) (for future use and also to make it callable from _call_types() Returns None. Exports all NURB entities to ACIS files if the GUI option for it is set. """ def _get_acis_filename(name, ending): df = self.dwg.filename dir = os.path.dirname(df) filename = bpy.path.display_name(df) return os.path.join(dir, "{}_{}.{}".format(filename, name, ending)) if self.export_acis: for en in entities: if name in self.acis_files: name = name + "." + str(len([n for n in self.acis_files if name in n])).zfill(3) # store SAB files if self.dwg.header.get("$ACADVER", "AC1024") > "AC1024": filename = _get_acis_filename(name, "sab") self.acis_files.append(name) with open(filename, 'wb') as f: f.write(en.acis) # store SAT files else: filename = _get_acis_filename(name, "sat") self.acis_files.append(name) with open(filename, 'w') as f: f.write('\n'.join(en.acis)) return None """ ITERATE OVER DXF ENTITIES AND CREATE BLENDER OBJECTS """ def _get_group(self, name): """ name: name of group (String) Finds group by name or creates it if it does not exist. """ groups = bpy.data.collections if name in groups.keys(): group = groups[name] else: group = bpy.data.collections.new(name) return group def _call_object_types(self, TYPE, entities, group, name, scene, separated=False): """ TYPE: DXF type entities: list of DXF entities group: Blender group (type: bpy_types.Group) name: name of the object that is being created and returned (String) separated: flag to make _call_types uniformly available for combined_objects() and separated_objects() """ if separated: entity = entities[0] else: entity = entities # call merged geometry methods if TYPE is True: # TYPE == True == is_.closed_poly_no_bulge for all entities o = self.polys_to_mesh(entities, scene, name) elif is_.mesh(TYPE): o = self.object_mesh(entities, scene, name) elif is_.curve(TYPE): o = self.object_curve(entities, scene, name) elif is_.nurbs(TYPE): o = self.object_surface(entities, scene, name) # call separate object methods (or merged geometry if TYPE depending on type) else: try: type_func = getattr(self, TYPE.lower(), None) o = type_func(entity, scene, name) except (AttributeError, TypeError): # don't call self.light(en), self.mtext(o, en), self.text(o, en) with a list of entities if is_.separated(TYPE) and not separated: self.errors.add("DXF-Import: multiple %ss cannot be merged into a Blender object." % TYPE) elif TYPE == "not_mergeable": self.errors.add("DXF-Import: Not mergeable dxf type '%s' should not be called in merge-mode" % TYPE) else: self.errors.add("DXF-import: Unsupported dxftype: %s" % TYPE) raise if type(o) == bpy.types.Object: if o.name not in scene.objects: scene.collection.objects.link(o) if o.name not in group.objects: group.objects.link(o) return o def _recenter(self, scene, name): bpy.context.screen.scene = scene scene.update() bpy.ops.object.select_all(action='DESELECT') recenter_objects = (o for o in scene.objects if "BEVEL" not in o.name and "TAPER" not in o.name and o not in self.objects_before) xmin, ymin, zmin, xmax, ymax, zmax = self._bbox(recenter_objects, scene) vmin = Vector((xmin, ymin, zmin)) vmax = Vector((xmax, ymax, zmax)) center = vmin + (vmax - vmin) / 2 for o in (o for o in scene.objects if "BEVEL" not in o.name and "TAPER" not in o.name and o not in self.objects_before and o.parent is None): o.location = o.location - center o.select_set(True) if not self.did_group_instance: bpy.ops.object.origin_set(type='ORIGIN_CURSOR') if self.pDXF is not None: self.georeference(scene, center) else: scene[name + "_recenter"] = center def _dupliface(self, blockname, inserts, blgroup, scene): """ go through all inserts and check if there is one having no rotation or extrusion (if there is none then there is none... any other measure to hide the original is also not water proof; just try the first and most obvious way and if it doesn't work, we will not try to cover uncoverable cases) - Place the duplicator object with a first face according to the chosen start insert. - Add the block as a child object to the duplicator object. If there are any recursive inserts in the insert, keep appending children to the children. - Any subsequent inserts in the list are represented just by a face in the duplicator object. """ aunits = self.dwg.header.get('$AUNITS', 0) f = 20 base = [ Vector(( sqrt(((1/f)**2))/2, sqrt(((1/f)**2))/2,0)), Vector(( sqrt(((1/f)**2))/2,-sqrt(((1/f)**2))/2,0)), Vector((-sqrt(((1/f)**2))/2,-sqrt(((1/f)**2))/2,0)), Vector((-sqrt(((1/f)**2))/2, sqrt(((1/f)**2))/2,0)), ] bm = bmesh.new() location = None for entity in inserts: extrusion = convert.extrusion_to_matrix(entity) scale = Matrix(((entity.scale[0],0,0,0),(0,entity.scale[1],0,0),(0,0,entity.scale[2],0),(0,0,0,1))) rotation = radians(entity.rotation) if aunits == 0 else entity.rotation rotm = scale @ extrusion @ extrusion.Rotation(rotation, 4, "Z") if location is None: location = rotm @ Vector(entity.insert) entity.insert = (0, 0, 0) transformation = rotm else: transformation = rotm.Translation((extrusion @ Vector(entity.insert))-location) @ rotm verts = [] for v in base: verts.append(bm.verts.new(transformation @ v)) bm.faces.new(verts) m = bpy.data.meshes.new(blockname+"_geometry") bm.to_mesh(m) o = bpy.data.objects.new(blockname, m) o.location = location scene.collection.objects.link(o) self._nest_block(o, blockname, blgroup, scene) o.instance_type = "FACES" o.use_instance_faces_scale = True o.instance_faces_scale = f def _nest_block(self, parent, name, blgroup, scene): b = self.dwg.blocks[name] e = bpy.data.objects.new(name, None) scene.collection.objects.link(e) #e.location = parent.location e.parent = parent for TYPE, grouped in groupsort.by_dxftype(b): if TYPE == "INSERT": for en in grouped: self._nest_block(e, en.name, blgroup, scene) else: o = self._call_object_types(TYPE, grouped, blgroup, name+"_"+TYPE, scene) #o.location = e.location o.parent = e def combined_objects(self, entities, scene, override_name=None, override_group=None): """ entities: list of dxf entities override_group & override_name: for use within insert() and block() Adds multiple dxf entities to one Blender object (per blender or dxf type). """ objects = [] for layer_name, layer_ents in groupsort.by_layer(entities): # group and name if override_group is None: group = self._get_group(layer_name) else: group = override_group if override_name is not None: layer_name = override_name # sort if self.combination == BY_LAYER: group_sorted = groupsort.by_blender_type(layer_ents) elif self.combination == BY_DXFTYPE or self.combination == BY_BLOCK: group_sorted = groupsort.by_dxftype(layer_ents) elif self.combination == BY_CLOSED_NO_BULGE_POLY: group_sorted = groupsort.by_closed_poly_no_bulge(layer_ents) else: break for TYPE, grouped_entities in group_sorted: if self.but_group_by_att and self.combination != BY_CLOSED_NO_BULGE_POLY and self.combination != BY_BLOCK: for atts, by_att in groupsort.by_attributes(grouped_entities): thickness, subd, width, extrusion = atts if extrusion is None: # unset extrusion defaults to (0, 0, 1) extrusion = (0, 0, 1) att = "" if thickness != 0: att += "thickness" + str(thickness) + ", " if subd > 0: att += "subd" + str(subd) + ", " if width != [(0, 0)]: att += "width" + str(width) + ", " if extrusion != (0, 0, 1): att += "extrusion" + str([str(round(c, 1)) + ".." + str(c)[-1:] for c in extrusion]) + ", " name = layer_name + "_" + TYPE.replace("object_", "") + "_" + att o = self._call_object_types(TYPE, by_att, group, name, scene, False) if o is not None: objects.append(o) else: if type(TYPE) is bool and not TYPE: for ttype, sub_entities in groupsort.by_blender_type(grouped_entities): name = layer_name + "_" + ttype.replace("object_", "") o = self._call_object_types(ttype, sub_entities, group, name, scene, False) if o is not None: objects.append(o) else: if TYPE == "INSERT" and self.combination == BY_BLOCK: for NAME, grouped_inserts in groupsort.by_insert_block_name(grouped_entities): sorted_inserts = [] separates = [] for i in grouped_inserts: sames = 1 for c in range(2): if i.scale[c+1] - i.scale[0] < 0.00001: sames += 1 if not (sames == 3 or (sames == 2 and i.scale[2] == 1)): print(i.scale) separates.append(i) else: if i.extrusion == (0, 0, 1) and i.rotation == 0.0 and i.scale == (1, 1, 1): sorted_inserts.insert(0, i) else: sorted_inserts.append(i) if len(sorted_inserts) > 0: self._dupliface(NAME, sorted_inserts, group, scene) for s in separates: self.insert(s, scene, NAME, group) else: name = layer_name + "_" + TYPE.replace("object_", "") if type(TYPE) is str else "MERGED_POLYS" o = self._call_object_types(TYPE, grouped_entities, group, name, scene, False) if o is not None: objects.append(o) return objects def separated_entities(self, entities, scene, override_name=None, override_group=None): """ entities: list of dxf entities override_group & override_name: for use within insert() and block() Adds multiple DXF entities to multiple Blender objects. """ def _do_it(en): # group and name if override_group is None: group = self._get_group(en.layer) else: group = override_group if override_name is None: name = en.dxftype else: name = override_name if en.dxftype == "POINT": o = self.point_object(en) else: o = self._call_object_types(en.dxftype, [en], group, name, scene, separated=True) if o is not None: objects.append(o) objects = [] split_entities = [] for en in entities: split = convert.split_by_width(en) if len(split) > 1: split_entities.extend(split) continue _do_it(en) for en in split_entities: _do_it(en) return objects def entities(self, name, scene=None): """ Iterates over all DXF entities according to the options set by user. """ if scene is None: scene = bpy.context.scene self.current_scene = scene if self.recenter: self.objects_before += scene.objects[:] if self.combination == BY_BLOCK: self.combined_objects((en for en in self.dwg.modelspace()), scene) elif self.combination != SEPARATED: self.combined_objects((en for en in self.dwg.modelspace() if is_.combined_entity(en)), scene) self.separated_entities((en for en in self.dwg.modelspace() if is_.separated_entity(en)), scene) else: self.separated_entities((en for en in self.dwg.modelspace() if en.dxftype != "ATTDEF"), scene) if self.recenter: self._recenter(scene, name) elif self.pDXF is not None: self.georeference(scene, Vector((0, 0, 0))) if type(self.pScene) is TransverseMercator: scene['SRID'] = "tmerc" elif self.pScene is not None: # assume Proj scene['SRID'] = re.findall("\+init=(.+)\s", self.pScene.srs)[0] #bpy.context.screen.scene = scene return self.errors # trying to import dimensions: # self.separated_objects((block for block in self.dwg.blocks if block.name.startswith("*")))