# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### bl_info = { "name": "Import Images as Planes", "author": "Florian Meyer (tstscr)", "version": (1, 0), "blender": (2, 5, 7), "api": 35622, "location": "File > Import > Images as Planes", "description": "Imports images and creates planes with the appropriate aspect ratio. "\ "The images are mapped to the planes.", "warning": "", "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\ "Scripts/Add_Mesh/Planes_from_Images", "tracker_url": "https://projects.blender.org/tracker/index.php?"\ "func=detail&aid=21751", "category": "Import-Export"} import bpy, os, mathutils from bpy.props import * from add_utils import * from io_utils import ImportHelper, load_image ## GLOBAL VARS ## EXT_LIST = { 'jpeg': ['jpeg', 'jpg', 'jpe'], 'png': ['png'], 'tga': ['tga', 'tpic'], 'tiff': ['tiff', 'tif'], 'exr': ['exr'], 'hdr': ['hdr'], 'avi': ['avi'], 'mov': ['mov', 'qt'], 'mp4': ['mp4'], 'ogg': ['ogg', 'ogv'], 'bmp': ['bmp', 'dib'], 'cin': ['cin'], 'dpx': ['dpx'], 'psd': ['psd']} EXT_VALS = [val for val in EXT_LIST.values()] EXTENSIONS = [] for i in EXT_VALS: EXTENSIONS.extend(i) ## FUNCTIONS ## def set_image_options(self, image): image.use_premultiply = self.use_premultiply def create_image_textures(self, image): #look for texture with importsettings for texture in bpy.data.textures: if texture.type == 'IMAGE'\ and texture.image\ and texture.image.filepath == image.filepath: if self.use_transparency: texture.use_alpha = True else: texture.use_alpha = False return texture #if no texture is found: create one texture = bpy.data.textures.new(name=os.path.split(image.filepath)[1], type='IMAGE') texture.image = image if self.use_transparency: texture.use_alpha = True else: texture.use_alpha = False return texture def create_material_for_texture(self, texture): #look for material with the needed texture for material in bpy.data.materials: if material.texture_slots[0]\ and material.texture_slots[0].texture == texture: if self.use_transparency: material.alpha = 0 material.specular_alpha = 0 material.texture_slots[0].use_map_alpha = True else: material.alpha = 1 material.specular_alpha = 1 material.texture_slots[0].use_map_alpha = False material.use_transparency = self.use_transparency material.transparency_method = self.transparency_method material.use_shadeless = self.use_shadeless return material # if no material found: create one material = bpy.data.materials.new(name=os.path.split(texture.image.filepath)[1]) slot = material.texture_slots.add() slot.texture = texture slot.texture_coords = 'UV' if self.use_transparency: slot.use_map_alpha = True material.alpha = 0 material.specular_alpha = 0 else: material.alpha = 1 material.specular_alpha = 1 slot.use_map_alpha = False material.use_transparency = self.use_transparency material.transparency_method = self.transparency_method material.use_shadeless = self.use_shadeless return material def create_image_plane(self, context, material): img = material.texture_slots[0].texture.image x = img.size[0] / img.size[1] y = 1 if self.use_dimension: x = (img.size[0] * (1.0 / self.factor)) * 0.5 y = (img.size[1] * (1.0 / self.factor)) * 0.5 verts = [(-x, -y, 0), (x, -y, 0), (x, y, 0), (-x, y, 0)] faces = [[0, 1, 2, 3]] mesh_data = bpy.data.meshes.new(img.name) mesh_data.from_pydata(verts, [], faces) mesh_data.update() add_object_data(context, mesh_data, operator=self) plane = context.scene.objects.active plane.data.uv_textures.new() plane.data.materials.append(material) plane.data.uv_textures[0].data[0].image = img plane.data.uv_textures[0].data[0].use_image = True plane.data.uv_textures[0].data[0].blend_type = 'ALPHA' plane.data.uv_textures[0].data[0].use_twoside = True return plane def generate_paths(self): directory, file = os.path.split(self.filepath) if file and not self.all_in_directory: #test for extension if not os.path.splitext(file)[1].lstrip('.').lower() in EXTENSIONS: return [], directory return [self.filepath], directory if not file or self.all_in_directory: imagepaths = [] files_in_directory = os.listdir(directory) #clean files from nonimages files_in_directory = [file for file in files_in_directory if os.path.splitext(file)[1].lstrip('.').lower() in EXTENSIONS] #clean from unwanted extensions if self.extension != '*': files_in_directory = [file for file in files_in_directory if os.path.splitext(file)[1].lstrip('.').lower() in EXT_LIST[self.extension]] #create paths for file in files_in_directory: imagepaths.append(os.path.join(directory, file)) #print(imagepaths) return imagepaths, directory def align_planes(self, planes): gap = self.align_offset offset = 0 for i, plane in enumerate(planes): offset += (plane.dimensions.x / 2) + gap if i == 0: continue move_local = mathutils.Vector((offset, 0, 0)) move_world = plane.location + move_local * plane.matrix_world.inverted() plane.location += move_world offset += (plane.dimensions.x / 2) ##### MAIN ##### def import_images(self, context): import_list, directory = generate_paths(self) images = [] textures = [] materials = [] planes = [] for path in import_list: images.append(load_image(path, directory)) for image in images: set_image_options(self, image) textures.append(create_image_textures(self, image)) for texture in textures: materials.append(create_material_for_texture(self, texture)) for material in materials: plane = create_image_plane(self, context, material) planes.append(plane) context.scene.update() if self.align: align_planes(self, planes) for plane in planes: plane.select = True self.report(type='INFO', message='Added %i Image Plane(s)' %len(planes)) ##### OPERATOR ##### class IMPORT_OT_image_to_plane(bpy.types.Operator, ImportHelper, AddObjectHelper): '''''' bl_idname = "import.image_to_plane" bl_label = "Import Images as Planes" bl_description = "Create mesh plane(s) from image files" \ " with the appropiate aspect ratio." bl_options = {'REGISTER', 'UNDO'} ## OPTIONS ## all_in_directory = BoolProperty(name="All in directory", description="Import all image files (of the selected type)" \ " in this directory.", default=False) align = BoolProperty(name='Align Planes', description='Create Planes in a row', default=True) align_offset = FloatProperty(name='Offset', description='Space between Planes', min=0, soft_min=0, default=0.1) extEnum = [ ('*', 'All image formats', 'Import all know image (or movie) formats.'), ('jpeg', 'JPEG (.jpg, .jpeg, .jpe)', 'Joint Photographic Experts Group'), ('png', 'PNG (.png)', 'Portable Network Graphics'), ('tga', 'Truevision TGA (.tga, tpic)', ''), ('tiff', 'TIFF (.tif, .tiff)', 'Tagged Image File Format'), ('exr', 'OpenEXR (.exr)', 'OpenEXR HDR imaging image file format'), ('hdr', 'Radiance HDR (.hdr, .pic)', ''), ('avi', 'AVI (.avi)', 'Audio Video Interleave'), ('mov', 'QuickTime (.mov, .qt)', ''), ('mp4', 'MPEG-4 (.mp4)', ' MPEG-4 Part 14'), ('ogg', 'OGG Theora (.ogg, .ogv)', ''), ('bmp', 'BMP (.bmp, .dib)', 'Windows Bitmap'), ('cin', 'CIN (.cin)', ''), ('dpx', 'DPX (.dpx)', 'DPX (Digital Picture Exchange)'), ('psd', 'PSD (.psd)', 'Photoshop Document')] extension = EnumProperty(name="Extension", description="Only import files of this type.", items=extEnum) use_dimension = BoolProperty(name="Use image dimensions", description="Use the images pixels to derive the size of the plane.", default=False) factor = IntProperty(name="Pixels/BU", description="Number of pixels per Blenderunit.", min=1, default=500) ## MATERIAL OPTIONS ## use_shadeless = BoolProperty(name="Shadeless", description="Set material to shadeless", default=False) use_transparency = BoolProperty(name="Use alpha", description="Use alphachannel for transparency.", default=False) tEnum = [ ('Z_TRANSPARENCY', 'Z Transparency', 'Use alpha buffer for transparent faces'), ('RAYTRACE', 'Raytrace', 'Use raytracing for transparent refraction rendering.')] transparency_method = EnumProperty(name="Transp. Method", description="Transparency Method", items=tEnum) ## IMAGE OPTIONS ## use_premultiply = BoolProperty(name="Premultiply", description="Premultiply image", default=False) ## DRAW ## def draw(self, context): layout = self.layout box = layout.box() box.label('Import Options:', icon='FILTER') box.prop(self, 'all_in_directory') box.prop(self, 'extension', icon='FILE_IMAGE') box.prop(self, 'align') box.prop(self, 'align_offset') box = layout.box() box.label('Material mappings:', icon='MATERIAL') box.prop(self, 'use_shadeless') box.prop(self, 'use_transparency') box.prop(self, 'use_premultiply') box.prop(self, 'transparency_method', expand=True) box = layout.box() box.label('Plane dimensions:', icon='ARROW_LEFTRIGHT') box.prop(self, 'use_dimension') box.prop(self, 'factor', expand=True) ## EXECUTE ## def execute(self, context): #the add utils don't work in this case #because many objects are added #disable relevant things beforehand editmode = context.user_preferences.edit.use_enter_edit_mode context.user_preferences.edit.use_enter_edit_mode = False if context.active_object\ and context.active_object.mode == 'EDIT': bpy.ops.object.mode_set(mode='OBJECT') import_images(self, context) context.user_preferences.edit.use_enter_edit_mode = editmode return {'FINISHED'} ##### REGISTER ##### def import_images_button(self, context): self.layout.operator(IMPORT_OT_image_to_plane.bl_idname, text="Images as Planes", icon='PLUGIN') def register(): bpy.utils.register_module(__name__) bpy.types.INFO_MT_file_import.append(import_images_button) def unregister(): bpy.utils.unregister_module(__name__) bpy.types.INFO_MT_file_import.remove(import_images_button) if __name__ == '__main__': register()