# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### bl_addon_info = { "name": "STL format", "author": "Guillaume Bouchard (Guillaum)", "version": (1,), "blender": (2, 5, 3), "api": 31667, "location": "File > Import/Export > Stl", "description": "Import/Export STL files", "warning": "", "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\ "Scripts/File I-O/STL", "tracker_url": "https://projects.blender.org/tracker/index.php?" "func=detail&aid=22837&group_id=153&atid=469", "category": "Import/Export"} # @todo write the wiki page """ Import/Export STL files (binary or ascii) - Import automatically remove the doubles. - Export can export with/without modifiers applied Issues: Import: - Does not handle the normal of the triangles - Does not handle endien """ import itertools import os import bpy from bpy.props import * try: init_data reload(stl_utils) reload(blender_utils) except: from io_mesh_stl import stl_utils from io_mesh_stl import blender_utils init_data = True class StlImporter(bpy.types.Operator): ''' Load STL triangle mesh data ''' bl_idname = "import_mesh.stl" bl_label = "Import STL" files = CollectionProperty(name="File Path", description="File path used for importing " "the STL file", type=bpy.types.OperatorFileListElement) directory = StringProperty() def execute(self, context): paths = (os.path.join(self.properties.directory, name.name) for name in self.properties.files) for path in paths: objName = bpy.path.display_name(path.split("\\")[-1].split("/")[-1]) tris, pts = stl_utils.read_stl(path) blender_utils.create_and_link_mesh(objName, tris, pts) return {'FINISHED'} def invoke(self, context, event): wm = context.window_manager wm.add_fileselect(self) return {'RUNNING_MODAL'} class StlExporter(bpy.types.Operator): ''' Save STL triangle mesh data from the active object ''' bl_idname = "export_mesh.stl" bl_label = "Export STL" filepath = StringProperty(name="File Path", description="File path used for exporting " "the active object to STL file", maxlen=1024, default="") check_existing = BoolProperty(name="Check Existing", description="Check and warn on " "overwriting existing files", default=True, options={'HIDDEN'}) ascii = BoolProperty(name="Ascii", description="Save the file in ASCII file format", default=False) apply_modifiers = BoolProperty(name="Apply Modifiers", description="Apply the modifiers " "before saving", default=True) def execute(self, context): faces = itertools.chain.from_iterable( blender_utils.faces_from_mesh(ob, self.properties.apply_modifiers) for ob in context.selected_objects) stl_utils.write_stl(self.properties.filepath, faces, self.properties.ascii) return {'FINISHED'} def invoke(self, context, event): wm = context.window_manager wm.add_fileselect(self) return {'RUNNING_MODAL'} def menu_import(self, context): self.layout.operator(StlImporter.bl_idname, text="Stl (.stl)").filepath = "*.stl" def menu_export(self, context): default_path = os.path.splitext(bpy.data.filepath)[0] + ".stl" self.layout.operator(StlExporter.bl_idname, text="Stl (.stl)").filepath = default_path def register(): bpy.types.INFO_MT_file_import.append(menu_import) bpy.types.INFO_MT_file_export.append(menu_export) def unregister(): bpy.types.INFO_MT_file_import.remove(menu_import) bpy.types.INFO_MT_file_export.remove(menu_export) if __name__ == "__main__": register()