import bpy op = bpy.context.active_operator op.apply_modifiers = True op.export_mesh_type = 0 op.export_mesh_type_selection = 'view' op.selected = True op.include_children = False op.include_armatures = False op.include_shapekeys = False op.deform_bones_only = False op.active_uv_only = True op.include_uv_textures = True op.use_texture_copies = True op.triangulate = True op.use_object_instantiation = False op.sort_by_name = True op.open_sim = False