# SPDX-License-Identifier: Apache-2.0 # Copyright 2018-2021 The glTF-Blender-IO authors. FILTERED_VERTEX_GROUPS = 'filtered_vertex_groups' FILTERED_MESHES = 'filtered_meshes' FILTERED_IMAGES = 'filtered_images' FILTERED_IMAGES_USE_ALPHA = 'filtered_images_use_alpha' FILTERED_MERGED_IMAGES = 'filtered_merged_images' FILTERED_TEXTURES = 'filtered_textures' FILTERED_MATERIALS = 'filtered_materials' FILTERED_LIGHTS = 'filtered_lights' TEMPORARY_MESHES = 'temporary_meshes' FILTERED_OBJECTS = 'filtered_objects' FILTERED_CAMERAS = 'filtered_cameras' APPLY = 'gltf_apply' SELECTED = 'gltf_selected' VISIBLE = 'gltf_visible' RENDERABLE = 'gltf_renderable' ACTIVE_COLLECTION = 'gltf_active_collection' SKINS = 'gltf_skins' DEF_BONES_ONLY = 'gltf_def_bones' FORCE_SAMPLING = 'gltf_force_sampling' FRAME_RANGE = 'gltf_frame_range' FRAME_STEP = 'gltf_frame_step' JOINT_CACHE = 'gltf_joint_cache' COPYRIGHT = 'gltf_copyright' FORMAT = 'gltf_format' FILE_DIRECTORY = 'gltf_filedirectory' TEXTURE_DIRECTORY = 'gltf_texturedirectory' BINARY_FILENAME = 'gltf_binaryfilename' YUP = 'gltf_yup' MORPH = 'gltf_morph' TEX_COORDS = 'gltf_texcoords' COLORS = 'gltf_colors' NORMALS = 'gltf_normals' TANGENTS = 'gltf_tangents' MORPH_TANGENT = 'gltf_morph_tangent' MORPH_NORMAL = 'gltf_morph_normal' MATERIALS = 'gltf_materials' EXTRAS = 'gltf_extras' CAMERAS = 'gltf_cameras' LIGHTS = 'gltf_lights' ANIMATIONS = 'gltf_animations' EMBED_IMAGES = 'gltf_embed_images' BINARY = 'gltf_binary' EMBED_BUFFERS = 'gltf_embed_buffers' USE_NO_COLOR = 'gltf_use_no_color' OPTIMIZE_ANIMS = 'gltf_optimize_animation' METALLIC_ROUGHNESS_IMAGE = "metallic_roughness_image" GROUP_INDEX = 'group_index'