# Copyright 2018-2021 The glTF-Blender-IO authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached from io_scene_gltf2.io.com import gltf2_io from io_scene_gltf2.io.com import gltf2_io_constants from io_scene_gltf2.io.exp import gltf2_io_binary_data @cached def gather_accessor(buffer_view: gltf2_io_binary_data.BinaryData, component_type: gltf2_io_constants.ComponentType, count, max, min, type: gltf2_io_constants.DataType, export_settings) -> gltf2_io.Accessor: return gltf2_io.Accessor( buffer_view=buffer_view, byte_offset=None, component_type=component_type, count=count, extensions=None, extras=None, max=list(max) if max is not None else None, min=list(min) if min is not None else None, name=None, normalized=None, sparse=None, type=type )