# SPDX-License-Identifier: Apache-2.0 # Copyright 2018-2021 The glTF-Blender-IO authors. import bpy from ..com.gltf2_blender_extras import set_extras from io_scene_gltf2.io.imp.gltf2_io_user_extensions import import_user_extensions class BlenderCamera(): """Blender Camera.""" def __new__(cls, *args, **kwargs): raise RuntimeError("%s should not be instantiated" % cls) @staticmethod def create(gltf, vnode, camera_id): """Camera creation.""" pycamera = gltf.data.cameras[camera_id] import_user_extensions('gather_import_camera_before_hook', gltf, vnode, pycamera) if not pycamera.name: pycamera.name = "Camera" cam = bpy.data.cameras.new(pycamera.name) set_extras(cam, pycamera.extras) # Blender create a perspective camera by default if pycamera.type == "orthographic": cam.type = "ORTHO" # TODO: xmag/ymag cam.clip_start = pycamera.orthographic.znear cam.clip_end = pycamera.orthographic.zfar else: cam.angle_y = pycamera.perspective.yfov cam.lens_unit = "FOV" cam.sensor_fit = "VERTICAL" # TODO: fov/aspect ratio cam.clip_start = pycamera.perspective.znear if pycamera.perspective.zfar is not None: cam.clip_end = pycamera.perspective.zfar else: # Infinite projection cam.clip_end = 1e12 # some big number return cam