# # ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### __author__ = "Nutti " __status__ = "production" __version__ = "6.5" __date__ = "6 Mar 2021" bl_info = { "name": "Magic UV", "author": "Nutti, Mifth, Jace Priester, kgeogeo, mem, imdjs" "Keith (Wahooney) Boshoff, McBuff, MaxRobinot, " "Alexander Milovsky, Dusan Stevanovic, MatthiasThDs", "version": (6, 5, 0), "blender": (2, 80, 0), "location": "See Add-ons Preferences", "description": "UV Toolset. See Add-ons Preferences for details", "warning": "", "support": "COMMUNITY", "doc_url": "{BLENDER_MANUAL_URL}/addons/uv/magic_uv.html", "tracker_url": "https://github.com/nutti/Magic-UV", "category": "UV", } if "bpy" in locals(): import importlib importlib.reload(common) importlib.reload(utils) utils.bl_class_registry.BlClassRegistry.cleanup() importlib.reload(op) importlib.reload(ui) importlib.reload(properites) importlib.reload(preferences) else: import bpy from . import common from . import utils from . import op from . import ui from . import properites from . import preferences import bpy def register(): utils.bl_class_registry.BlClassRegistry.register() properites.init_props(bpy.types.Scene) user_prefs = utils.compatibility.get_user_preferences(bpy.context) if user_prefs.addons['magic_uv'].preferences.enable_builtin_menu: preferences.add_builtin_menu() def unregister(): preferences.remove_builtin_menu() properites.clear_props(bpy.types.Scene) utils.bl_class_registry.BlClassRegistry.unregister() if __name__ == "__main__": register()