# SPDX-License-Identifier: GPL-2.0-or-later __author__ = "Nutti " __status__ = "production" __version__ = "6.6" __date__ = "22 Apr 2022" if "bpy" in locals(): import importlib importlib.reload(align_uv) importlib.reload(align_uv_cursor) importlib.reload(clip_uv) importlib.reload(copy_paste_uv) importlib.reload(copy_paste_uv_object) importlib.reload(copy_paste_uv_uvedit) importlib.reload(flip_rotate_uv) importlib.reload(mirror_uv) importlib.reload(move_uv) importlib.reload(pack_uv) importlib.reload(preserve_uv_aspect) importlib.reload(select_uv) importlib.reload(smooth_uv) importlib.reload(texture_lock) importlib.reload(texture_projection) importlib.reload(texture_wrap) importlib.reload(transfer_uv) importlib.reload(unwrap_constraint) importlib.reload(uv_bounding_box) importlib.reload(uv_inspection) importlib.reload(uv_sculpt) importlib.reload(uvw) importlib.reload(world_scale_uv) else: from . import align_uv from . import align_uv_cursor from . import clip_uv from . import copy_paste_uv from . import copy_paste_uv_object from . import copy_paste_uv_uvedit from . import flip_rotate_uv from . import mirror_uv from . import move_uv from . import pack_uv from . import preserve_uv_aspect from . import select_uv from . import smooth_uv from . import texture_lock from . import texture_projection from . import texture_wrap from . import transfer_uv from . import unwrap_constraint from . import uv_bounding_box from . import uv_inspection from . import uv_sculpt from . import uvw from . import world_scale_uv import bpy