# SPDX-License-Identifier: GPL-2.0-or-later __author__ = "Nutti , Mifth, MaxRobinot" __status__ = "production" __version__ = "6.6" __date__ = "22 Apr 2022" from collections import OrderedDict import bpy import bmesh from bpy.props import BoolProperty from .. import common from ..utils.bl_class_registry import BlClassRegistry from ..utils.property_class_registry import PropertyClassRegistry from ..utils import compatibility as compat def _is_valid_context(context): # only 'VIEW_3D' space is allowed to execute if not common.is_valid_space(context, ['VIEW_3D']): return False # Multiple objects editing mode is not supported in this feature. objs = common.get_uv_editable_objects(context) if len(objs) != 1: return False # only edit mode is allowed to execute if context.object.mode != 'EDIT': return False return True def _get_uv_layer(ops_obj, bm): # get UV layer if not bm.loops.layers.uv: ops_obj.report({'WARNING'}, "Object must have more than one UV map") return None uv_layer = bm.loops.layers.uv.verify() return uv_layer def _main_parse(ops_obj, uv_layer, sel_faces, active_face, active_face_nor): all_sorted_faces = OrderedDict() # This is the main stuff used_verts = set() used_edges = set() faces_to_parse = [] # get shared edge of two faces cross_edges = [] for edge in active_face.edges: if edge in sel_faces[0].edges and edge in sel_faces[1].edges: cross_edges.append(edge) # parse two selected faces if cross_edges and len(cross_edges) == 1: shared_edge = cross_edges[0] vert1 = None vert2 = None dot_n = active_face_nor.normalized() edge_vec_1 = (shared_edge.verts[1].co - shared_edge.verts[0].co) edge_vec_len = edge_vec_1.length edge_vec_1 = edge_vec_1.normalized() af_center = active_face.calc_center_median() af_vec = shared_edge.verts[0].co + (edge_vec_1 * (edge_vec_len * 0.5)) af_vec = (af_vec - af_center).normalized() if af_vec.cross(edge_vec_1).dot(dot_n) > 0: vert1 = shared_edge.verts[0] vert2 = shared_edge.verts[1] else: vert1 = shared_edge.verts[1] vert2 = shared_edge.verts[0] # get active face stuff and uvs face_stuff = _get_other_verts_edges( active_face, vert1, vert2, shared_edge, uv_layer) all_sorted_faces[active_face] = face_stuff used_verts.update(active_face.verts) used_edges.update(active_face.edges) # get first selected face stuff and uvs as they share shared_edge second_face = sel_faces[0] if second_face is active_face: second_face = sel_faces[1] face_stuff = _get_other_verts_edges( second_face, vert1, vert2, shared_edge, uv_layer) all_sorted_faces[second_face] = face_stuff used_verts.update(second_face.verts) used_edges.update(second_face.edges) # first Grow faces_to_parse.append(active_face) faces_to_parse.append(second_face) else: ops_obj.report({'WARNING'}, "Two faces should share one edge") return None # parse all faces while True: new_parsed_faces = [] if not faces_to_parse: break for face in faces_to_parse: face_stuff = all_sorted_faces.get(face) new_faces = _parse_faces(face, face_stuff, used_verts, used_edges, all_sorted_faces, uv_layer) if new_faces is None: ops_obj.report({'WARNING'}, "More than 2 faces share edge") return None new_parsed_faces += new_faces faces_to_parse = new_parsed_faces return all_sorted_faces def _parse_faces(check_face, face_stuff, used_verts, used_edges, all_sorted_faces, uv_layer): """recurse faces around the new_grow only""" new_shared_faces = [] for sorted_edge in face_stuff[1]: shared_faces = sorted_edge.link_faces if shared_faces: if len(shared_faces) > 2: bpy.ops.mesh.select_all(action='DESELECT') for face_sel in shared_faces: face_sel.select = True shared_faces = [] return None clear_shared_faces = _get_new_shared_faces( check_face, sorted_edge, shared_faces, all_sorted_faces.keys()) if clear_shared_faces: shared_face = clear_shared_faces[0] # get vertices of the edge vert1 = sorted_edge.verts[0] vert2 = sorted_edge.verts[1] common.debug_print(face_stuff[0], vert1, vert2) if face_stuff[0].index(vert1) > face_stuff[0].index(vert2): vert1 = sorted_edge.verts[1] vert2 = sorted_edge.verts[0] common.debug_print(shared_face.verts, vert1, vert2) new_face_stuff = _get_other_verts_edges( shared_face, vert1, vert2, sorted_edge, uv_layer) all_sorted_faces[shared_face] = new_face_stuff used_verts.update(shared_face.verts) used_edges.update(shared_face.edges) if common.is_debug_mode(): shared_face.select = True # test which faces are parsed new_shared_faces.append(shared_face) return new_shared_faces def _get_new_shared_faces(orig_face, shared_edge, check_faces, used_faces): shared_faces = [] for face in check_faces: is_shared_edge = shared_edge in face.edges not_used = face not in used_faces not_orig = face is not orig_face not_hide = face.hide is False if is_shared_edge and not_used and not_orig and not_hide: shared_faces.append(face) return shared_faces def _get_other_verts_edges(face, vert1, vert2, first_edge, uv_layer): face_edges = [first_edge] face_verts = [vert1, vert2] face_loops = [] other_edges = [edge for edge in face.edges if edge not in face_edges] for _ in range(len(other_edges)): found_edge = None # get sorted verts and edges for edge in other_edges: if face_verts[-1] in edge.verts: other_vert = edge.other_vert(face_verts[-1]) if other_vert not in face_verts: face_verts.append(other_vert) found_edge = edge if found_edge not in face_edges: face_edges.append(edge) break other_edges.remove(found_edge) # get sorted uvs for vert in face_verts: for loop in face.loops: if loop.vert is vert: face_loops.append(loop[uv_layer]) break return [face_verts, face_edges, face_loops] def _get_selected_src_faces(ops_obj, bm, uv_layer): topology_copied = [] # get selected faces active_face = bm.faces.active sel_faces = [face for face in bm.faces if face.select] if len(sel_faces) != 2: ops_obj.report({'WARNING'}, "Two faces must be selected") return None if not active_face or active_face not in sel_faces: ops_obj.report({'WARNING'}, "Two faces must be active") return None # parse all faces according to selection active_face_nor = active_face.normal.copy() all_sorted_faces = _main_parse(ops_obj, uv_layer, sel_faces, active_face, active_face_nor) if all_sorted_faces: for face_data in all_sorted_faces.values(): edges = face_data[1] uv_loops = face_data[2] uvs = [l.uv.copy() for l in uv_loops] pin_uvs = [l.pin_uv for l in uv_loops] seams = [e.seam for e in edges] topology_copied.append([uvs, pin_uvs, seams]) else: return None return topology_copied def _paste_uv(ops_obj, bm, uv_layer, src_faces, invert_normals, copy_seams): # get selection history all_sel_faces = [e for e in bm.select_history if isinstance(e, bmesh.types.BMFace) and e.select] if len(all_sel_faces) % 2 != 0: ops_obj.report({'WARNING'}, "Two faces must be selected") return -1 # parse selection history for i, _ in enumerate(all_sel_faces): if (i == 0) or (i % 2 == 0): continue sel_faces = [all_sel_faces[i - 1], all_sel_faces[i]] active_face = all_sel_faces[i] # parse all faces according to selection history active_face_nor = active_face.normal.copy() if invert_normals: active_face_nor.negate() all_sorted_faces = _main_parse(ops_obj, uv_layer, sel_faces, active_face, active_face_nor) if all_sorted_faces: # check amount of copied/pasted faces if len(all_sorted_faces) != len(src_faces): ops_obj.report({'WARNING'}, "Mesh has different amount of faces") return -1 for j, face_data in enumerate(all_sorted_faces.values()): copied_data = src_faces[j] # check amount of copied/pasted verts if len(copied_data[0]) != len(face_data[2]): bpy.ops.mesh.select_all(action='DESELECT') # select problematic face list(all_sorted_faces.keys())[j].select = True ops_obj.report({'WARNING'}, "Face have different amount of vertices") return 0 for k, (edge, uvloop) in enumerate(zip(face_data[1], face_data[2])): uvloop.uv = copied_data[0][k] uvloop.pin_uv = copied_data[1][k] if copy_seams: edge.seam = copied_data[2][k] else: return -1 return 0 @PropertyClassRegistry() class _Properties: idname = "transfer_uv" @classmethod def init_props(cls, scene): class Props(): topology_copied = None scene.muv_props.transfer_uv = Props() scene.muv_transfer_uv_enabled = BoolProperty( name="Transfer UV Enabled", description="Transfer UV is enabled", default=False ) scene.muv_transfer_uv_invert_normals = BoolProperty( name="Invert Normals", description="Invert Normals", default=False ) scene.muv_transfer_uv_copy_seams = BoolProperty( name="Copy Seams", description="Copy Seams", default=True ) @classmethod def del_props(cls, scene): del scene.muv_transfer_uv_enabled del scene.muv_transfer_uv_invert_normals del scene.muv_transfer_uv_copy_seams @BlClassRegistry() class MUV_OT_TransferUV_CopyUV(bpy.types.Operator): """ Operation class: Transfer UV copy Topological based copy """ bl_idname = "uv.muv_transfer_uv_copy_uv" bl_label = "Transfer UV Copy UV" bl_description = "Transfer UV Copy UV (Topological based copy)" bl_options = {'REGISTER', 'UNDO'} @classmethod def poll(cls, context): # we can not get area/space/region from console if common.is_console_mode(): return True return _is_valid_context(context) def execute(self, context): props = context.scene.muv_props.transfer_uv objs = common.get_uv_editable_objects(context) # poll() method ensures that only one object is selected. obj = objs[0] bm = bmesh.from_edit_mesh(obj.data) if compat.check_version(2, 73, 0) >= 0: bm.faces.ensure_lookup_table() uv_layer = _get_uv_layer(self, bm) if uv_layer is None: return {'CANCELLED'} faces = _get_selected_src_faces(self, bm, uv_layer) if faces is None: return {'CANCELLED'} props.topology_copied = faces bmesh.update_edit_mesh(obj.data) return {'FINISHED'} @BlClassRegistry() @compat.make_annotations class MUV_OT_TransferUV_PasteUV(bpy.types.Operator): """ Operation class: Transfer UV paste Topological based paste """ bl_idname = "uv.muv_transfer_uv_paste_uv" bl_label = "Transfer UV Paste UV" bl_description = "Transfer UV Paste UV (Topological based paste)" bl_options = {'REGISTER', 'UNDO'} invert_normals = BoolProperty( name="Invert Normals", description="Invert Normals", default=False ) copy_seams = BoolProperty( name="Copy Seams", description="Copy Seams", default=True ) @classmethod def poll(cls, context): # we can not get area/space/region from console if common.is_console_mode(): return True sc = context.scene props = sc.muv_props.transfer_uv if not props.topology_copied: return False return _is_valid_context(context) def execute(self, context): props = context.scene.muv_props.transfer_uv objs = common.get_uv_editable_objects(context) # poll() method ensures that only one object is selected. obj = objs[0] bm = bmesh.from_edit_mesh(obj.data) if compat.check_version(2, 73, 0) >= 0: bm.faces.ensure_lookup_table() # get UV layer uv_layer = _get_uv_layer(self, bm) if uv_layer is None: return {'CANCELLED'} ret = _paste_uv(self, bm, uv_layer, props.topology_copied, self.invert_normals, self.copy_seams) if ret: return {'CANCELLED'} bmesh.update_edit_mesh(obj.data) if compat.check_version(2, 80, 0) < 0: if self.copy_seams: obj.data.show_edge_seams = True return {'FINISHED'}