# # ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### __author__ = "Nutti " __status__ = "production" __version__ = "6.5" __date__ = "6 Mar 2021" import bpy from ..op.copy_paste_uv_object import ( MUV_MT_CopyPasteUVObject_CopyUV, MUV_MT_CopyPasteUVObject_PasteUV, ) from ..utils.bl_class_registry import BlClassRegistry from ..utils import compatibility as compat @BlClassRegistry() @compat.ChangeRegionType(region_type='TOOLS') class MUV_PT_View3D_Object_CopyPasteUV(bpy.types.Panel): """ Panel class: Copy/Paste UV on Property Panel on View3D """ bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = "Copy/Paste UV" bl_category = "Edit" bl_context = 'objectmode' bl_options = {'DEFAULT_CLOSED'} def draw_header(self, _): layout = self.layout layout.label(text="", icon=compat.icon('IMAGE')) def draw(self, context): sc = context.scene layout = self.layout row = layout.row(align=True) row.menu(MUV_MT_CopyPasteUVObject_CopyUV.bl_idname, text="Copy") row.menu(MUV_MT_CopyPasteUVObject_PasteUV.bl_idname, text="Paste") layout.prop(sc, "muv_copy_paste_uv_object_copy_seams", text="Seams")