# SPDX-License-Identifier: GPL-2.0-or-later import bpy class VIEW3D_OT_rotate_custom_pivot(bpy.types.Operator): bl_idname = "view3d.rotate_custom_pivot" bl_label = "Rotate the view" bl_options = {'BLOCKING', 'GRAB_CURSOR'} __slots__ = 'rv3d', 'init_coord', 'pos1', 'view_rot' pivot: bpy.props.FloatVectorProperty("Pivot", subtype='XYZ') g_up_axis: bpy.props.FloatVectorProperty( "up_axis", default=(0.0, 0.0, 1.0), subtype='XYZ') sensitivity: bpy.props.FloatProperty("sensitivity", default=0.007) def modal(self, context, event): from mathutils import Matrix if event.type in {'MOUSEMOVE', 'INBETWEEN_MOUSEMOVE'}: dx = self.init_coord[0] - event.mouse_region_x dy = self.init_coord[1] - event.mouse_region_y rot_ver = Matrix.Rotation(-dx * self.sensitivity, 3, self.g_up_axis) rot_hor = Matrix.Rotation( dy * self.sensitivity, 3, self.view_rot[0]) rot_mat = rot_hor @ rot_ver view_matrix = self.view_rot @ rot_mat pos = self.pos1 @ rot_mat + self.pivot qua = view_matrix.to_quaternion() qua.invert() self.rv3d.view_location = pos self.rv3d.view_rotation = qua context.area.tag_redraw() return {'RUNNING_MODAL'} return {'FINISHED'} def invoke(self, context, event): self.rv3d = context.region_data self.init_coord = event.mouse_region_x, event.mouse_region_y self.pos1 = self.rv3d.view_location - self.pivot self.view_rot = self.rv3d.view_matrix.to_3x3() context.window_manager.modal_handler_add(self) return {'RUNNING_MODAL'} class VIEW3D_OT_zoom_custom_target(bpy.types.Operator): bl_idname = "view3d.zoom_custom_target" bl_label = "Zoom the view" bl_options = {'BLOCKING', 'GRAB_CURSOR'} __slots__ = 'rv3d', 'init_dist', 'delta', 'init_loc' target: bpy.props.FloatVectorProperty("target", subtype='XYZ') delta: bpy.props.IntProperty("delta", default=0) step_factor = 0.333 def modal(self, context, event): if event.value == 'PRESS' and event.type in {'MOUSEMOVE', 'INBETWEEN_MOUSEMOVE'}: if not hasattr(self, "init_mouse_region_y"): self.init_mouse_region_y = event.mouse_region_y self.heigt_up = context.area.height - self.init_mouse_region_y self.rv3d.view_location = self.target fac = (event.mouse_region_y - self.init_mouse_region_y) / self.heigt_up ret = 'RUNNING_MODAL' else: fac = self.step_factor * self.delta ret = 'FINISHED' self.rv3d.view_location = self.init_loc + \ (self.target - self.init_loc) * fac self.rv3d.view_distance = self.init_dist - self.init_dist * fac context.area.tag_redraw() return {ret} def invoke(self, context, event): v3d = context.space_data dist_range = (v3d.clip_start, v3d.clip_end) self.rv3d = context.region_data self.init_dist = self.rv3d.view_distance if ((self.delta <= 0 and self.init_dist < dist_range[1]) or (self.delta > 0 and self.init_dist > dist_range[0])): self.init_loc = self.rv3d.view_location.copy() context.window_manager.modal_handler_add(self) return {'RUNNING_MODAL'} return {'FINISHED'}