Useful 3D printing tools ======================== Checks ------ - *degenerate geometry* - - bow-tie quads. - *solid geometry* - - self intersections Mesh Cleanup ------------ - degenerate faces, bow-tie quads Visualisation ------------- - sharp/pointy surface. Utilities --------- - add text on an object *(common tasks - lots of people want this to add a name to personalize items)* - Rig sizes (rings also common item to make) - others??? Exporters --------- - nice UI with format select and output paths for the print. *no need to recode re-use existing exporters, maybe recode some in C if too slow.* Integration with toolplating ---------------------------- *(the thing that gets the model into printer commands)* - http://slic3r.org - https://github.com/makerbot/Miracle-Grue/blob/master/README.md - Use a sliver, like slicer, skeinforge, cura, kissslicer, netfabb, .... ...not sure yet exactly how this would work, but we could have a `Print` button and it would send the file off and print :). Notes ----- - Normals are important - Self intersections _can_ be ok. - Some printer software already prevents solid areas from taking too much space by filling with non-solid grid. *(So we may not have to care about solid shapes so much)* - For extrusion printers like makerbots it is really hard to print "overhangs"... because they build "from the bottom up" they can't for instance make an arm sticking out of a character sideways - Check on http://www.shapeways.com/tutorials/