# SPDX-License-Identifier: GPL-2.0-or-later """ Pose Library - Conversion of old pose libraries. """ from typing import Optional from collections.abc import Collection if "pose_creation" not in locals(): from . import pose_creation else: import importlib pose_creation = importlib.reload(pose_creation) import bpy from bpy.types import ( Action, TimelineMarker, ) def convert_old_poselib(old_poselib: Action) -> Collection[Action]: """Convert an old-style pose library to a set of pose Actions. Old pose libraries were one Action with multiple pose markers. Each pose marker will be converted to an Action by itself and marked as asset. """ pose_assets = [ action for marker in old_poselib.pose_markers if (action := convert_old_pose(old_poselib, marker)) ] # Mark all Actions as assets in one go. Ideally this would be done on an # appropriate frame in the scene (to set up things like the background # colour), but the old-style poselib doesn't contain such information. All # we can do is just render on the current frame. bpy.ops.asset.mark({'selected_ids': pose_assets}) return pose_assets def convert_old_pose(old_poselib: Action, marker: TimelineMarker) -> Optional[Action]: """Convert an old-style pose library pose to a pose action.""" frame: int = marker.frame action: Optional[Action] = None for fcurve in old_poselib.fcurves: key = pose_creation.find_keyframe(fcurve, frame) if not key: continue if action is None: action = bpy.data.actions.new(marker.name) pose_creation.create_single_key_fcurve(action, fcurve, key) return action