# # Copyright (C) 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors # # This file is part of Power Sequencer. # # Power Sequencer is free software: you can redistribute it and/or modify it under the terms of the # GNU General Public License as published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # Power Sequencer is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; # without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License along with Power Sequencer. If # not, see . # import bpy class PowerSequencerProperties(bpy.types.PropertyGroup): playback_speed: bpy.props.EnumProperty( items=[ ("NORMAL", "Normal (1x)", ""), ("FAST", "Fast (1.33x)", ""), ("FASTER", "Faster (1.66x)", ""), ("DOUBLE", "Double (2x)", ""), ("TRIPLE", "Triple (3x)", ""), ], name="Playback", default="NORMAL", ) frame_pre: bpy.props.IntProperty(name="Frame before frame_change", default=0, min=0) active_tab: bpy.props.StringProperty( name="Active Tab", description="The name of the active tab in the UI", default="Sequencer" ) def register_properties(): bpy.utils.register_class(PowerSequencerProperties) bpy.types.Scene.power_sequencer = bpy.props.PointerProperty(type=PowerSequencerProperties) def unregister_properties(): bpy.utils.unregister_class(PowerSequencerProperties)